Hey everyone hows it going? Today i wanna talk to you about a cozy little gem but first massive thank you to Voodoo Duck for sending me out a key to check out there game its greatly appreciated so let’s dive in.
Collectors cove is a cozy farming adventure on the seas. You have an awesome spacious ship and an even awesomer friend who’s sorta like a lockness monster but very friendly who will help you on your journey.
So the game starts you out on a bit of a tutorial with your uncle teaching you the ropes and giving you your compendium which is a fancy term for your guide book which you fill up as you progress, so after your uncle lays down the ropes gives you some tools and makes sure your ready which he does a great job of it probably one of the best tutorials ive seen in a game, your given your ship and set off on a journey to become a fabled Named Collector which is the highest rank and it will take a lot of work but thats what’s part of the fun is the work you put in to get better.
This game has everything crafting, fishing and gathering the fishing is actually very well done as you can just fish or make bait for specific fish which will become a huge part of the game as you progress since you also need to work on leveling up your friend to make things easier for yourself.
The compendium is very valuable and has plenty of information on everything you come across so always always refer back to it when you wanna do something specific, I forgot to mention there’s also gardening in the game so you will also be learning from the items you plant.
This game is every cozy players dream game and its the first actual cozy game ive played no timers to rush you a great day and night cycle which helps you discover different fishes and just the basic grind as you try to make your home a better place if you love cozy games its one I highly recommend to everyone the games available on steam and consoles and its 20 bucks which at that price is a must grab I hope you guys give this game the cozy love it deserves thanks for stopping by take care and game on.
Cooking Sim 2
Cooking Simulator 2: Better Together Launches Today on Steam
Step into the kitchen solo or with friends and embrace the chaos
Cooking Simulator 2: Better Together is now officially available on Steam.
FOR IMMEDIATE RELEASE [Łódź, Poland – 31st of March] The sequel to the beloved cooking experience brings players back into the kitchen with expanded gameplay, deeper systems, and a brand new multiplayer mode that transforms how the game is played. Starting today, players can purchase the game for $24.99, with a 15% launch discount available for a limited time.
To celebrate the release, a brand new multiplayer trailer has been revealed, showcasing the fast-paced, chaotic, and often hilarious moments that define cooking together.
Watch it here:

Cooking Together Like Never Before
At the heart of Cooking Simulator 2: Better Together is its fully realized co-op multiplayer mode.
Players can team up and run a kitchen together, dividing responsibilities in real time. One player can prepare ingredients, another can take care of cooking, while someone else focuses on plating and serving. When everything works, the kitchen flows smoothly. When it does not, things can quickly spiral into chaos.
Miscommunication, unexpected mistakes, and last-second recoveries create dynamic gameplay moments that make every session unique. Whether playing with friends or jumping into a shared experience, co-op introduces a completely new layer of strategy, teamwork, and unpredictability.
Chaos Meets Precision
Cooking Simulator 2 builds on the original game’s attention to detail while expanding the possibilities.
Players can:
- Use real cooking techniques such as cutting, frying, baking, and seasoning and many others
- Follow structured recipes and create their own dishes from scratch
- Experiment with ingredients and develop unique menu items
- Manage the pressure of full restaurant service
Every dish is evaluated by guests, and every action matters. Timing, preparation, and presentation all influence the final result. Culinary Skills? Optional.
The game embraces both precision and chaos. A perfectly executed dish can quickly turn into a disaster if something goes wrong at the wrong moment. This balance creates an experience that is both rewarding and unpredictable.
Available Now
Cooking Simulator 2: Better Together is now available on Steam for $24.99, with a 15% discount at launch.
https://store.steampowered.com/app/2455360/Cooking_Simulator_2_Better_Together/
Whether you prefer mastering the kitchen solo or embracing the chaos with friends, the restaurant doors are now open.
CTHULHU: THE COSMIC ABYSS
CTHULHU: THE COSMIC ABYSS REVEALS NEW GAMEPLAY TRAILER AHEAD OF APRIL 16TH LAUNCH
A deeper look at core mechanics and the mounting dread and cosmic horror awaiting players beneath the surface
Lesquin, France, March 25, 2026 – With less than a month to go before the release of Cthulhu: The Cosmic Abyss, NACON and the studio Big Bad Wolf today unveiled a new gameplay trailer detailing various game mechanics. Through his investigation, Noah and his AI companion, KEY, are confronted with unspeakable and untold horrors. Discover more about this narrative investigation game before its release on April 16th on PlayStation®5, Xbox Series X|S, and PC.
Watch the gameplay trailer:
ESRB | PEGI
In this new trailer, KEY, Noah’s AI assistant, introduces the oppressive universe in which Noah, an investigator specializing in occult cases, operates. He reaches the gates of the mythical sunken city of R’lyeh, where the most terrifying of the Great Old Ones is trapped, following a major discovery by the mining company Ocean-I, whose expedition is now missing…
To uncover the truths hidden in this city, the player must use their wits and leverage KEY’s abilities.
The trailer highlights several mechanics:
- Clue Analysis: Analyze or handle an object to find clues and advance the investigation. Each analysis teaches the player more about an object’s composition and unlocks new frequencies for the sonar, allowing them to track other elements of similar composition.
- Energy: Analysis consumes energy. The player will need to use this resource carefully; if they run out and analyze objects, it will increase their corruption gauge. To recover energy, strange organic resources scattered here and there must be collected.
- The Vault: This database gathers all discovered clues and documents. It is an essential tool for solving puzzles by linking clues together to progress in the investigation.
- The Sonar: This multitasking tool allows progress in the dark by revealing hidden passages. The sonar can track discovered frequencies to find new clues by following certain leads. It also allows the player to reveal the invisible.
- Artifacts and Upgrades: Discover strange artifacts that allow you to upgrade some of your investigation tools with the help of KEY. But beware, these upgrades are vulnerable: they can be corrupted and destroyed by the player’s choices.
- Corruption Gauge: Every action or decision can increase the corruption level, gradually driving Noah into madness. This gauge will impact the course and conclusion of the investigation.
Cthulhu: The Cosmic Abyss is a narrative investigation game inspired by the universe of Lovecraft. In this frightening first-person thriller, the player embodies Noah, an agent of the Ancile, an office specializing in occult affairs, investigating the mysterious disappearance of miners in the heart of the Pacific Ocean. His research will plunge him into the depths of the immense labyrinthine prison of R’lyeh, an ancient sunken city where Cthulhu is held captive. The player and their AI companion, KEY, will have to solve complex puzzles, make choices that will influence his destiny, and try to resist the corruption of the mind caused by the influence of Cthulhu.
Pre-orders on PlayStation®5 and Xbox Series X|S are now open!
Cthulhu: The Cosmic Abyss will be available on PlayStation®5, Xbox Series X|S, PC, and on nacongaming.com on April 16, 2026.
Find more information on the game’s Steam page.
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About NACON
A company within the BIGBEN group, NACON was created in 2019 to optimize its expertise and leverage synergies in the video game market. Comprising 16 development studios, AA game publishing, and the design and distribution of premium gaming peripherals, NACON brings 40 years of experience to benefit the world’s gaming community. This unified center of excellence strengthens NACON’s position in the market and creates unique opportunities for innovation and competitive advantages. More information: www.corporate.nacongaming.com
About Big Bad Wolf
Big Bad Wolf is a video game development studio based in Bordeaux. Founded in 2014 by industry veterans, they specialize in narrative-driven investigative role-playing games. The studio is best known for its titles The Council and Vampire: The Masquerade – Swansong.
More information: www.bigbadwolf-studio.com
Greedfall 2 the dying world
Greedfall the dying world is the newest entry in the series by Nacon who were kind enough to send me a copy which is greatly appreciated so let’s talk a bit about the game.
So Greedfall the dying world isnt a sequel its a prequel to the first game it takes place in your homeland of Teer Fradee, if you havent played the first one you wont be missing out on much except maybe some characters that progress to the first game but other then that, the game is its own story. So you the main character will be placed on a sorta coming of age journey around the island which has many beautiful sites to see and plenty to learn and discover. Theres plenty to do in the early stages as you progress the main mission.
My biggest issue i have is with the missions if your not careful on how you do things you lock yourself out and there’s no way to return to previous choices in my play through I got locked out of an important option and the game left me no choice but to start over which sucks all that time lost, the second go was much better I managed to do the things I needed to do to progress the main story.
My next problem with the game and this is strictly personal preference is the combat is am not one for tactical combat i like to brute force things and overwhelm i like to keep attacking until the enemy is down and out but in this game everything had timers I had to wait for and honestly the combat felt very confusing at times but I tried to get through it theres 3 combat options and I went with the one where I just had to worry about my character so for players that love intense combat and tactical approach this game is definitely for you.
Now this game is beautiful I played on console on my ps5 and man just watching the characters during conversations and seeing how detailed they were it truly was beautiful to see and the environment was just as beautiful the fall colors in the trees the clear water its hard not to stop and admire everything the team at Nacon really did an amazing job with the beauty of this game.
All in all it’s enjoyed my time with greedfall a dying world but the combat is just something I cant get over and dont really wanna spend every fight trying to master something that I wont enjoy but thats on me my playstyle the game is worth it so check it out and enjoy it thank you all for stopping by take care and game on
Grind Survivors
Hello everyone today I wanna talk to you about grind survivors but first huge thank you to Pushka Studios for sending me a copy its greatly appreciated so let’s dive in.
So Grind Survivors is an action rougelite bullet hell game and does it live up to those tags the game starts you off on a forest level with difficulty 1 you start out the usual you kill enemies gain xp to level up and get more abilities each ability has a chance of evolving and becoming stronger which is a big benefit as your being surrounded, the game also offers alters where you get small stat boost that can make or break a run.
Ive made it to difficulty 3 on the forest I have yet to unlock a new map because honestly the game doesn’t tell you which is bogus cause for the characters and other difficulties it tells you how to unlock them not a fan of that to be honest.
I played on a ps5 and the game played beautifully no lag issues no stutters even when having hundreds of enemies on screen at once the game ran beautifully and you can tell the devs put in a lot of work.
Theres also a skill tree which let’s you increase certain stats with points you get from each run, as well as a forge to make your weapons stronger.
All in all the game does a great job keeping you entertained and making sure your able to survive as you progress i look forward to seeing what else the devs add to the game thank you all for stopping by take care and game on.
Chickenauts
Hey everyone hows it going? Today we bring you chickenauts but first a massive thank you to sneaky box, kautki cave for sending me a key its greatly appreciated so let’s dive in.
So what is Chickenauts its a rougelite bullet hell with a story and one thats honestly pretty interesting you see you wake up to some aliens taking your chickens only problem is the aliens are chickens as well so you grab your shotty and venture into there ship to get your flock back. So during my first run I did decent found a survivor from my farm and saved them as well as my first special chicken which made me laugh when I saw who it was. Theres a few special chickens each with there own abilities and names and honestly they really made the game funny for me there’s also other survivors that will like other games help you in your progress.
Now if you have played games like moonlighter or cult of the lamb where you clear rooms thats the style this game uses the waves spawn you fight and survive pick up your loot and move to the next room now in my play time I havent made it to the end ive come across a few chickens that just kill me fast and with only 3 hearts you dont really get to enjoy the run in my opinion.
For a rougelite and bullet hell its not like the standard games where you kill get xp and level up and get new powers here you find a mad scientist chicken that for some reason is helping you and he mutates the chicken thats with you in hopes of surviving longer.
This game has a great take on the genre and playing as a farmer trying to get his flock is just gold as a chicken owner myself I definitely enjoyed my time with this game and cant wait to see what gets added into the game.
Again big thank you to the devs I look forward to future updates thank you all for stopping by take care and game on.
Movierooms Cinema Management playtest
So I was recently invited to check out the movierooms playtest and I gotta say its reminded me a whole lot of hotel architect so let’s dive in but first huge thank you to the devs over at Mad Pumpkins for sending me a code i greatly appreciate it.
So the game is started out with the story mode to learn the basics its starts you out in the early 1900s and you learn how to build and staff your theater then it has you play a bit so you can see how things work which isnt bad you hire your staff build your rooms place the main items you need and boom you have your theater nothing huge nothing major just simple place and go.
The game has side quest you can try and do while your running your theater which earn you money but the quest I think were bugged for me as they didnt wanna acknowledge the stuff I already had placed i also couldn’t demolish stuff so I think that option was bugged as well.
The playtest ran great aside from those 2 issues placement was easy and the tutorial was easy to understand I didnt feel overwhelmed by anything and thats how I like these types of games to feel easy to understand and comprehend and hard to master the devs have done a great job with this playtest and I cant wait to see what’s next for this game thank you all have a great day and game on
Outriders
Not many games grab my attention anymore let alone keep it but for a while now I had been wanting to play outriders it gave me destiny vibes with the powers and space background so when I bought a new ps5 I made it my goal to get outriders and I did and damn what a fucking game.
Now for those who dont know outriders was made by the team at people can fly and published by square Enix releasing back in 2021 I didnt get to play during its prime and I wish I had.
The story follows you the player who’s an outrider having just landed on Enoch a new planet after we left our home of earth since it was dying and crumbling. Enoch when you land is beautiful its amazing the flora and animals its everything you would dream of it reminded me of the world in James Cameron’s Avatar just beautiful, but then the storm shows up and everything goes to hell you escape only to get thrown into cryo and then you wake up.
Now this is where shit gets real what feels like minutes to you maybe hours is actually 30 years and everything is hell the beautiful world you saw is no more now its just a waste land and everyone trying to survive at least what’s left of it.
Now the game starts you off meeting some people you knew saving others and throwing you right into the chaos and I for one was up for it im not a fan of slow starts in action games and as someone who had tons of hours in Destiny and played a good amount of borderlands I had some expectations for this game when it came to the loot and it didnt disappoint at all the gear and guns had mods that helped you out and made you stronger but wait im getting ahead of myself you see just after you wake up you pick your class which is where all your powers are born from and how the game really becomes fun I picked pyromancer a mid range fighter that also self heals which for my play style is perfect since I like to pretend im a tank and jump in the middle of hell.
Theres a few classes to choose from a tank a support and the midrange i might have to go back and try another class but I have a lot of cleaning up to do in my game. Now the game is multiplayer so you can play with others or go at it alone and the best part there’s tiers so you start at tier 0 if thats to easy it moves up in total there’s 15 tiers of difficulty but each rewards you even more if you play the higher tiers.
The story was amazing everytime I played I wanted to know more it got to the point where I stopped doing side quest and exploring because I needed to know what the hell was going on and by god the discoveries the plot twist everything was just insane by the time I reached the ending of the game my jaw was on the floor needing more, yes there is a dlc which I hope to be able to get sometime soon so I can continue with whatever story they added there. I never expected the story to be so amazing you can tell the dev team really had high hopes for this game and I curse square Enix for pulling the damn plug.
This game goes on sale often I ask all of you give it a chance play it its on pc Xbox and ps5 the game is amazing the story leaves you wanting more the ending top tier I highly recommend this game and to the devs I hope you can someday give us the second game that so many of us really want thank you all for stopping by take care and game on
Over the Top WW1
Hey everyone hows it going? Hope your all good today we talk about a new indie multiplayer game thats kicking major butt called Over the Top WW1 but first I wanna thank the team over at Flying Squirrel Entertainment for sending me a key its greatly appreciated.
So what is over the top ww1 well its a massive multiplayer game with 200 player battles all taking place during ww1 and I gotta say this game is fun as hell right now every match ive played has been different and intense my worse match i died almost 30 times my best match I got just over 20 kills and as someone who’s played call of duty and battlefield this game stands on its own.
So there’s about 9 different classes to choose from but the main one is rifleman and I tell you man is it hard to spot some players one minute your running for a better position next thing you know boom your down and the killing shot came from so many meters away from a guy that could be in plain sight so you definitely gotta pay attention to your every move.
I think the part I like the most is you get to build trenches to move around in better cover but man does it take a bit its something thats better done with 3 or 4 players maybe more so you can move through everything faster. Watching the earth open up in real time while you dig is amazing and definitely well done.
The combat is solid you actually die in 1 shot unlike other games sometimes depending on where the shot hits you do go down and have a chance at being revived or its instant death but either way its fun. And the banter the chaos from your team mates just hearing everyone talking as you progress its all fun which is how gaming should be fun.
Right now this game is only out on steam I hope the devs are able to expand down the road I actually wanna see this multiplayer game succeed and get bigger yes I recommend it yes its fun and definitely worth your time thank you all for stopping by take care and game on.
Aether and Iron
| Seismic Squirrel Breaks Down Turn-Based Car Combat in Aether & Iron Dev Diary #3 |
| New behind-the-scenes video explores the design philosophy behind the game’s tactical vehicle encounters |
| Issaquah, WA, USA – March 11th, 2026 – Seismic Squirrel today released the third behind-the-scenes developer diary for Aether & Iron, offering players an in-depth look at how the team brought high-speed car chases into a thoughtful, turn-based framework. Titled “How We Made High-Speed Car Chases Work in Turn-Based Combat”, the video features Tyler Whitney, Narrative Lead at Seismic Squirrel, as he dives into the development process behind the game’s tactical turn-based car combat system and the design philosophy that shaped it. |
| In the video, Whitney explains why the team chose to make vehicle encounters fully turn-based, aligning combat with Aether & Iron’s core identity as a thoughtful, methodical RPG experience. The goal was to ensure that every decision players make – whether in dialogue or in combat – feels intentional and meaningful. He also shares that the team wanted meaningful crossover between the narrative systems and the car combat systems, reinforcing the game’s cohesive design. The diary offers insight into how Seismic Squirrel approached the challenge of bringing high-speed car chases into a strategic, turn-based format while staying true to the game’s core vision. |
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| Aether & Iron launches on Steam on March 31, 2026, featuring full English voice acting and text localization support for English, Spanish (Spain & Latin America), French, German, Polish, Russian, Brazilian Portuguese, and Simplified Chinese – Play the demo and wishlist Aether & Iron now on Steam! |
| About Aether & Iron: Set in an alternate 1930s New York transformed into a vertical city by the discovery of “aether”, a key component to newfound anti-gravitational technology, Aether & Iron follows Gia, a smuggler navigating crime syndicates, political conspiracies, and fragile alliances. Players shape Gia’s story through meaningful decisions, with every choice influencing relationships, outcomes and the fate of the city itself. The game features writing talent with credits on Mass Effect, Far Cry, and Sovereign Syndicate, with an original score composed by two-time Grammy Award winner Christopher Tin and Grammy nominee Alex Williamson, best known for their work on the Civilization series. |








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