Rouge Night

Hello everyone today I wanna talk to you about a sweet little indie game called Rouge Night but first huge thank you to Grey November Games for sending me a copy its greatly appreciated it now let’s dive in.

The first issue i had with the game was a bit game breaking I opened a cave door and everytime I went in the game crashed on me I reported it to the devs on there discord as another player had the same issue they told me to give them some time which I did the next date an update went live for the game fixing the door that really impressed me the devs were quick responsive and didnt brush me off they made me feel like my worth as a player was worth more then gold and it felt awesome another time i was experiencing lag and crashing talked to the devs again and after some back and forth they were able to recreate the issues and send out a fix this is how devs keep gamers by talking and showing up for them and I for one will definitely stay, now the reason I started with this is cause I wanna show gamers out there that devs do listen.

Those are  literally the only issue’s ive had with the game which is an rougelike sandbox open world survival crafting and ima throw in rpg cause you do missions lol but yeah you start the game and talk to a spirit fox which guides you with your missions telling you where to go you make your way out of a forest to this castle city thats in ruins as the zombies destroy everything, now im not a huge fan of zombies I hate horror games but I gave this one a shot the graphic style didnt make anything over scary like in an actual horror game on the contrary the zombies looked adorable and made me wanna fight them all even more.

The game offers a good variety of weapons from a sword to daggers to a spear and great sword and everything else the game offers cant spoil it all. Most weapons are found on enemies or on the ground so make sure you fight alot cause you will need to.The map is big and there’s lots to explore and plenty of missions to do i think there were 8 pages of missions but im sure more will be added down the line.

You also get to build a house where survivors you find will gather yes there’s other living people in the game thankfully, I did realize that when you die you lose everything and restart over I havent had a chance to ask about that so ill update if I get to ask.  there’s also some pretty intense bosses as well first one I found was a giant spider and boy do I hate spiders.

This game is fun its simple its not very demanding or taxing on your system and honestly it deserves more eyes on it I cant wait to see how the game turns out and what more they add to it thank you all for stopping by take care and game on.

Echoes of Elysium Launches

Airship survival RPG Echoes of Elysium launches today on Steam Early Access

New launch trailer showcases floating isles and clockwork creatures – with 6-player co-op!
Los Angeles, CA – January 27, 2026 – Today, Loric Games and Snail Games USA have launched the highly anticipated airborne open-world survival RPG crafting game Echoes of Elysium in Early Access on Steam. The game will retail for $19.99 / £16.75 / €19.50 with a 10% discount for the first week. To mark the launch, Loric Games unveiled a new trailer showcasing the innovative airship building system, allowing players to construct, customize, and pilot vessels through Elysium’s floating islands, along with the deep crafting and resource gathering essential for survival. The trailer also highlights intense multiplayer combat, both airborne and on the ground, as well as offering clues about the world’s lore.
Watch the Echoes of Elysium Early Access Launch trailer
The Early Access launch features Echoes of Elysium’s core crafting and survival systems, along with its expansive first region, several hours of quest content, and a final boss. Players can engage in up to 6-player co-op or solo offline play and progress to build Tier 2 weapons, tools, and airship components. As Echoes of Elysium progresses throughout Early Access, it will receive additional biomes with new resources, recipes, and higher-tier airship components, along with more narrative content and endgame features.

Offering players a glimpse into the Echoes of Elysium roadmap while in Early Access, Loric plans to deliver ongoing updates focused on stability, accessibility, and quality-of-life – including critical fixes, expanded localization, controller support, ship customization, and Steam Deck support, the roadmap includes continuous improvements and content updates delivered between two major content expansions planned for 2026.
Watch the Echoes of Elysium Developer Roadmap video:
The Spring Expansion introduces dynamic storms, new enemies, Tier 3 airship parts, and a new boss encounter, followed by a Summer Expansion that adds a new biome, caves and dungeons, a Pilot class, deeper customization, and new enemy threats, all shaped in collaboration with the community throughout Early Access.

To support this ambitious roadmap, Echoes of Elysium was transitioned from Unity 2021 to Unity 6.3, laying a stronger technical foundation for ongoing development. “We made the decision to migrate our game engine from Unity 2021 to Unity 6.3 which offers dramatically improved stability, performance, and progression. Loric is incredibly proud of what the team has built and excited by what’s ahead as development continues alongside our community,” said Loric Games cofounder and CEO Brian Johnson.
Set in the enchanting world of Elysium, where ancient mechanisms coexist with serene skies and breathtaking landscapes, players must set sail for adventure in airships of their own design. Your fleet is more than simple transport, but your base of operations where you can transport supplies, craft materials, and engage in aerial combat against an armada of adversaries.

Work alone or with friends in up to 6-player co-op as you uncover the mysteries of a forgotten paradise where danger lurks in the form of soul-powered clockwork beasts. Gather, craft, and grow in power as you fight for survival across a fractured landscape of diverse environments. Harvest unique resources to craft vital tools, contraptions, and airships, all aiding in your defense and exploration. Everything you would normally do on the ground in survival RPGs happens in the sky for a unique airship-focused experience.
What critics are saying:Echoes of Elysium Combines Final Fantasy Airships With the Co-Op Chaos of Sea of Thieves” – Inverse“If you want a colorful, gorgeous adventure…then this new Steam game is for you.” – GAMINGBible“It’s a game where you live out the fantasy of being a sky warrior by building a sick airship so you and your friends can rule the skies.” – TheGamer

Kentum Co-Op Update Available Now! Double the Cloning, Double the Fun!

Kentum Co-Op Update Available Now! Double the Cloning, Double the Fun!

Grab a friend and get humanity back on track in the survival game’s local co-op mode.

[January 27, 2026] – Two Kents are better than one! Grab a friend and dive into Kentum’s local co-operative play today on SteamXbox Series X/S, and PlayStation 5. Explore the different biomes as a team and scan the strange flora and fauna that’s taken over the planet. Or go your separate ways if you think you can do it on your own, then come back better than ever as a clone if you happen to, you know, get eaten or something in the process. Either way, you’ll need to gather materials, build your base, and survive the year 10,000 together. 

Kentum’s Co-Op Update adds even more gameplay variety to the survival metroidvania. Work efficiency rises with two Kents tackling the job, allowing you to double your efforts and build faster. Of course, you can always make it a competition and see which Kent excels above the other. How you survive is up to you!

Co-Op Update Features:

  • Simultaneous Play: You can build, explore, and traverse in different biomes independently of your co-op partner. Return to a pre-existing save file to resume your adventure with drop-in/drop-out co-op play.
  • Divide and Conquer or Take the Lone Kent Approach: Work together to build automations, divide and conquer to gather resources, or do your own thing; each playstyle is supported in co-op.
  • Base-Building Efficiency: Work together to kickstart humanity quickly and efficiently alongside your fellow Kent.
  • Play With a Friend from Afar: Aside from local co-op compatibility, the Kentum Co-Op Update allows you to play with a friend online through Steam Remote Play using one only game key.
  • What’s Yours is Yours: New in-base safe item allows you to keep items from being picked up by your automation system.
  • Streamline Productions: Accelerate your item production systems as you can now expand the size of your base both vertically and horizontally.

Kentum is available now on SteamXbox Series X|S, and PlayStation 5, and Nintendo Switch, coming off of a major content update, and now adding co-op play to multiple platforms! Keep up on all things Kentum by following the Tlön Industries team on XYouTube, and joining the official Discord

Adaptory

Survive, Discover, Thrive: Adaptory  Launches into Early Access on Steam!

Survive a spaceship crash, build a sustainable colony, and thrive! 

[Aotearoa / New Zealand] – January 26, 2026 – Stormcloak Gamesand indie.io are proud to announce that Adaptory, the indie survival base-building sim, is now available in Early Access on Steam! This ambitious, systems-driven adventure puts players in indirect control of a crew of Terranean explorers suddenly woken up from cryosleep as their starship crashes into the surface of an uncharted planetoid. A mission of exploration turns into one of survival. 

Players start with a four-person crew, each procedurally generated with a unique set of personality traits and specialized skills, and a crashed ship. From there, it’s up to them to figure out how to ensure their party can survive on the planetoid. Interlocking systems simulate chemical and physical properties of over fifty materials offer unlimited solutions in an environment filled with challenges and limited resources. Players need to think ahead in planning their expansion, with complexity naturally growing as the crew explores the planetoid and locates or fails to locate new resources. 

YouTube Video.

Random events will stress test the player’s crew and base constantly. It might be a meteor shower damaging the surface of the planetoid and venting a crucial area to the vacuum of space, a solar eclipse suddenly leaving the base without power, plunging the tree farm into darkness and depriving everyone of oxygen, or an explorer holding their breath a little too long in a cave filled with carbon dioxide.

Beyond accident-proofing, players need to tend to the crew’s mental health: Their randomly generated personalities may mesh together – or drive a wedge between them. Coupled with other pressures, the mood may dip – and that affects the explorers’ ability to work, movement speed, and general resilience. Neglecting the social aspect of the base can lead to a cascading failure even in the most optimized base designs!

While complex, Adaptory ensures that it is not overwhelming through CHARLI, a cheeky artificial intelligence that survived the crash and introduces each system to the player through a series of contextual tutorials. These do not limit the players’ ability to build and explore, allowing them to set their own pace. This also ensures that every mishap is just another step in understanding and mastering the game’s core mechanics and creating a truly sustainable settlement.

Sustainability is the focus of the game’s gameplay, encouraging resiliency and long-term thinking. Instead of terrifying aliens, the challenge lies in surviving on a seemingly barren world. With the right plan, mistakes can be recovered from, creating an experience where nurturing a crew and base back to full health is more rewarding than simply restarting the game from scratch.

As an Early Access title, Adaptory will continue to evolve in close collaboration with its community. Stormcloak Games plans to actively incorporate player feedback as development progresses toward a full 1.0 release. Planned updates include expanding the research tree with new systems, including material refining and smelting, advanced heating and cooling mechanics, and ever deeper layers of simulation that further challenge players to build resilient, self-sustaining colonies.

Are you up for the task? Adaptory is now available in Early Access on Steam for USD $19.99, with a 20% launch discount!  Join the Discord server and a growing community of Adaptory fans actively involved in helping shape the game’s design- then follow Stormcloak Games on YouTubeBlueSkyMastodon, and Instagram to stay up to date!

GAMBONANZA

Stray Fawn and Sidekick Publishing Assemble Indie “Dream Team” for Global Launch of GAMBONANZA

ZURICH, CH / BERLIN, DE / PARIS, FR – 26th January 2026 – Stray Fawn and Sidekick Publishing are proud to announce a global co-publishing partnership for Gambonanza, the upcoming roguelike chess-builder from solo developer Paul Giovannini (Blukulélé Studio). The original trailer reveal from Blukulélé back in March 2025 has wracked up a whopping 560k views! Coming soon to PC and Mobile platforms, a public playtest is now live on Steam.

While Stray Fawn’s involvement with the title was previously known, the inclusion of Sidekick Publishing as a global co-publisher marks a major expansion for the project. In a significant update to the game’s roadmap, the partners have confirmed that Gambonanza will now launch simultaneously on PC and Mobile platforms later this year. To facilitate this multi-platform release, the team has enlisted the expertise of ATEO, who will handle the mobile ports. This collaboration represents the assembly of a strategic “dream team” across the European indie scene, reuniting partners with a previous history of successful collaboration.

A Proven Indie-Alliance

This is not the first time these entities have shared the board. Sidekick and Stray Fawn previously worked together on the successful publishing of TerraScape in 2024. Furthermore, ATEO acts as a common technical thread, having recently collaborated with Sidekick on the mobile launch of Dwarves: Glory, Death and Loot, and with Stray Fawn on the mobile version of Dungeon Clawler. This collective experience ensures that Gambonanza benefits from a highly synchronized group of experts committed to bringing a new vision of chess to a global audience.

About Gambonanza: A Roguelike Chess Revolution

Gambonanza is a turn-based chess roguelike set on a condensed board where tactical risks yield high rewards. The game reimagines traditional chess as a strategy-packed adventure where victory requires capturing every piece on the board through synergistic play.

Key Features:

  • Synergistic Gambits: Over 150 Gambits allow players to alter the properties of their run, such as supercharging specific pieces or forcing enemies to skip turns.
  • Tactical Board Upgrades: Players can enhance the chessboard with golden squares, blessing tiles, and protective surfaces to gain a tactical edge.
  • Dynamic Reserve System: A unique off-board storage system allows players to keep extra pieces in reserve, deploying them at pivotal moments to shift the balance of power.
  • High-Impact Rounds: Smaller starting boards intensify the strategic tension, delivering quick yet deep gameplay sessions.
  • Retro Aesthetic: The game features vibrant pixel art and a nostalgic CRT filter, complemented by a quirky atmosphere and mini-games inspired by slot machines, pachinko and Gachapon.

Playtest and Upcoming Demo

To coincide with this partnership announcement, a Public Playtest is now live on Steam. This phase allows the community to provide critical insights ahead of Steam Next Fest in late February. These insights will help refine the experience as the team prepares for a free Demo release (coming soon) and the full global launch across PC and Mobile later this year.

Executive Quotes

Paul Giovannini (Blukulélé):

“Sidekick immediately understood Gambonanza, both the game and the vision behind it. They just get it, making our collaboration ridiculously smooth and motivating. And now that another partner has joined the adventure, our very serious victory poses have somehow become even more dramatically hilarious!”

Sidekick Publishing: 

“Bringing a classic board game like chess to both PC and mobile with such a clever, roguelike twist is an opportunity we are thrilled to be part of. This partnership allows us to reunite with our long-term friends at Stray Fawn and ATEO, building up on that existing foundation of trust. We are 100% committed to Paul’s vision for Gambonanza and are eager to apply our collective expertise to make it a global success.” – Jasmin Oestreicher, Co-CEO and Co-Founder at Sidekick Publishing

Stray Fawn:

“When one of my teammates discovered the Gambonanza trailer on YouTube, we were all blown away by its charm. Within hours, I reached out to Paul to ask about a possible collaboration. When he said yes, it escalated into a small party at the office. And now, we have another big moment to celebrate, as our long-time partners Ateo and Sidekick have joined in as well.” – Philomena Schwab, Co-Founder at Stray Fawn Studio

ATEO:

“Gambonanza is a Steam game screaming for a mobile port; its core loop hooks players instantly with the perfect balance of speed and depth. We knew we were working on something amazing when our lead developer disappeared for 80 hours, resurfacing only to dive into in-depth feedback with the creator, Paul. Uniting our separate partners on this single project has been, simply put, awesome for everyone involved.” – Sebastian Tobler, Co-Founder and General Manager at ATEO

ENDS —

OLD SCHOOL RUNESCAPE CELEBRATES FRANCHISE’S 25TH ANNIVERSARY WITH A PACKED CALENDAR OF COMMUNITY-FOCUSED CONTENT AND EVENTS

OLD SCHOOL RUNESCAPE CELEBRATES FRANCHISE’S 25TH ANNIVERSARY WITH A PACKED CALENDAR OF COMMUNITY-FOCUSED CONTENT AND EVENTS

Jagex lines up the first-ever RuneScape event outside of the UK for 2026, alongside new quests, PvP events… and the first raid for the game in four years.

Monday, 26th January 2026, Cambridge, UK –  Jagex, creator of the iconic RuneScape franchise, has today revealed a barrage of new content coming to Old School RuneScape in 2026, together with the game’s debut event to be held outside of the UK. Unveiled during today’s Old School RuneScape’s Winter Summit, players of the iconic, retro fantasy MMORPG can look forward to a whole slew of new, meaningful content over the weeks and months ahead.

Watch the Old School RuneScape Winter Summit on Twitch: https://www.twitch.tv/directory/category/old-school-runescape 

Old School RuneScape Winter Summit Highlights

  • Expanded Sailing skill: Old School’s first new skill, Sailing, is set to be expanded upon in 2026 with a raft of additional content, including quests, a brand-new Barracuda Trial, and activities around the Red Reef.
  • Blood Moon Rises: Players of a certain disposition can pack their garlic and prepare to overcome ‘Blood Moon Rises’, a blood-curdling Grandmaster-tier quest finale that will conclude The Myreque storyline: regularly voted one of the most popular storylines by the community.
  • Raids IV: First revealed in front of a packed audience at RuneFest 2025, Old School RuneScape will be getting its first new raid in four years in 2026, The Fractured Archive.
  • Leagues VI: A temporary game mode that’s proved so popular that it’s since migrated to RuneScape, Leagues is returning once more to Old School RuneScape this April. Featuring fast-paced gameplay filled with bonus XP drops, loot boosts, and power buffs, Demonic Pacts will also be bringing back combat masteries reimagines for Leagues VI. Expect all new relics, tasks and truly demonic reward. Find out more.
  • Beware the Ides of Milk: The result of the most recent Game Jam, a new bovine boss is terrorising Lumbridge and all players (whether free-to-play or members) will be able take on Brutus the cow boss as they find out about the ongoing feud between Seth Groats and Cassius. 

Deadman, Deadman, Deadman

  • Deadman: Allstars: This year will see Season 3 of Deadman: Allstars, Old School RuneScape’s premier PvP competition take place. Packed with some of the game’s biggest content creators and PK (player killer) veterans, the finals will see six teams battle it out in a live finale scheduled to take place at the Rosemont Theatre in Chicago, Illinois on 20th June.
    • The Deadman: Allstars Live final will be the first time an Old School RuneScape event has taken place outside of the UK, underlining the continued expansion and success of the game, and will once again be hosted by creator, Solo Mission. Tickets will be released for sale on 21st February.
  • Deadman: Annihilation: More Deadman action will be taking place soon with the launch of the high intensity, PvP everywhere (well, aside from scarce designated safe zones) Deadman: Annihilation. Starting this Friday, and running until the 21st February, this limited-time game mode – and successor to 2024’s Armageddon variant – once again shakes things up with new additions to Sigils and Breaches, and players earn points that can be used to acquire cosmetic rewards in the main game.

Finally, the team unveiled some additions to the merchandise range with new items from StarForge. This includes an Old School RuneScape-themed keyboard and keycap set, a 3D modelled and hand-painted TzKal-Zuk keycap and a new platelight and wall art featuring a lineup of iconic bosses created in collaboration with community artist BucketCultist. These new items join the RuneScape 25th Anniversary collection alongside the previously announced YouTooz Lumbridge Castle and RuneScape: 25 Years Deluxe Vinyl from Laced Records.

Today’s raft of announcements for Old School RuneScape forms part of the RuneScape franchise’s 25th anniversary, which will also see the biggest RuneFest ever take place this autumn in Birmingham, UK.

Old School RuneScape is available now on PCSteamiOS, and Android, complete with cross-platform progression and play on PC and mobile.  

Dwarves glory death and loot

First off huge thank you to Hamma Studios for sending me a copy of the game its greatly appreciated so let’s dive in shall we.

Today we talk about Dwarves glory death and loot an auto battler thats available on the nintendo switch and steam, I was fortunate enough to play on the nintendo switch and i love games like these cause they fit perfectly on the platform.

So the game is an auto battler meaning the game does all the fighting for you which im fine with considering your army is made up of 10 awesome dudes fighting for glory and loot.

The game has 3 difficulties to choose from loot being easy mode and focusing on loot then there’s glory which is normal where you start to focus on staying alive as well and then there’s death which is hard mode if you lose any people during combat thats it there gone. Thankfully for your initial run the game does teach you the ropes and everything is super easy to learn and grasp.

Since I was on the switch version to move around between different menus it was all wired to the right joy stick which made everything a breeze you had the store and inventory tabs then you had the recruitment tab for new fighters then the fighting tab which let you choose which fight you wanted to proceed with, at no point did i feel overwhelmed by the menu set up like some games tend to be.

The gear is easy to work with once you unlock the forge you upgrade and make gear better at a 3 to 1 ratio there in ore in the game but I haven’t figured out how to use it yet.

This game is a blast its simple and fun easy to pick up and hard to put down and considering it made it to 1.0 release this game has a bright future and its one I highly recommend and if you have a switch console definitely pick it up this game feels right at home in handheld mode ive had fun with the hours ive put into it and cant wait to see what’s next for the future of the game thank you all for stopping by take care and game on.

Life

Hello everyone sorry but no post today we just had a massive snow storm and im working on digging us out so today there wont be a gaming post maybe tomorrow there will be one I hope everyone is safe and warm have a great day and take care

Belle Citique

Cozy City Designer ‘Belle Citique’ Grants Fans of the Genre Their Biggest Wish – Animals and Villagers

Build in harmony with nature in Belle Citique, a cozy city designer finally giving fans of Townscaper and Tiny Glade what they’ve always wanted – villagers and animals!

[January 21, 2026]: Build for harmony and happiness in Belle Citique, a cozy new city designer from Willis Studios. Belle Citique is a cozy, water-focused city designer, with a powerful building-system that naturally adjusts to the terrain around it, creating canals, tunnels, waterways, parks, and more. Attract residents and animals to your city and watch them enjoying the lives you’ve built for them, exploring bustling marketplaces and lovely boulevards. Residents comment on what they love, and ask for more!

Instead of replacing nature, bring out its best – and attract animals to live within your towns. Towering walls and bridges adapt to the rivers and hills around them. Decorate your city with plazas, gates and fountains, naturally molding to the environment for a feeling of perfect balance. Fans of Townscape and Tiny Glade will feel at home!

With a new demo now on Steam, players can get to building their idyllic city – and populating it immediately.

Watch the trailer for Belle Citique below.

Steam

Key features of Belle Citique include:

  • Unleash the Joys of Nature. Walls and houses sprout tunnels to let rivers pass through. Canals work their way between buildings and around plazas. Trees grow joyfully towards the sun. Instead of just replacing or removing nature, Belle Citique imagines how we might build together with it. 
  • Calming Natural Beauty. Enjoy villagers fishing in the canals, and dogs playing in the park. Watch the birds gently soaring by. Admire the mountains and the streams. Belle Citique is the perfect way to release your tension and unwind!
  • Happy Residents! As your city grows, more and more people will come to live in it, admiring your hard work and going about their lives. Residents will compliment your architecture and design, and as the population increases, more building-blocks and biomes will be unlocked to explore and experiment with. 
  • Full Customization. Adjust colors and other design-details for each building-block to make sure that your city perfectly matches your heart. The only limit is your own imagination!

Belle Citique is available to wishlist now on Steam, with a demo currently available. It is planned to release in Q1/2 2026.

Tailside

Cozy Cafe Sim ‘Tailside’ Launches into Early Access on PC

Serve furry, friendly customers in laidback debut

Lithuania (January 21, 2025) – Opening day has finally arrived as developer Coffee Beans Dev launches cozy cafe sim Tailside into Early Access on Windows PC via Steam, with a full launch planned for 2027! Serve freshly baked goods and cups of coffee to friendly and furry customers as you create the perfect chill out spot! 

Watch the Tailside launch trailer:

YouTube Video.

YouTube | Download

Sit back, relax, and fulfill your cafe management dreams in Tailside. Customize your cafe, bedroom, and terrace with a range of decor including the comfiest chairs, succulents, and plushies before opening the doors to take orders from creatures from across the forest!

Play without pressure as you roast and grind beans, create beautiful latte art and level up your coffee-making skills. Progress is laidback and with every in-game day, you’ll get closer to unlocking new brewing abilities and additional, decorative items with hundreds of signs, seats, and much more to eventually choose from.

Along the way, you’ll also meet more villagers and get to know a little more about the adorable animal customers who stop by each day. Follow their stories as the daily newspaper brings you closer to your paw pals.

Tailside even lets you add your own furry faces! With mod support, you can import custom characters and turn them into cafe visitors, bringing yourself and your real-life furry friends into the game. 

These features are just the start of the Tailside journey as, on the Steam page, Coffee Beans Dev has already shared a roadmap of updates as the game progresses to 1.0 in 2027. Planned features include a full greenhouse system, a flower shop to grow and sell plants, and the ability to visit other players’ cafes! 

Key Features of Tailside

  • Progress Without Pressure: This is a wholesome sim, not a tycoon title and the gameplay is designed to be stress-free. Those who prefer to play without levels and objectives can also enjoy the Sandbox mode, which is more decor-focused. 
  • That’s That Me Espresso: Brew coffees made with different flavors, and strengths, create latte art, and unlock even more coffee varieties as you progress through levels! 
  • Fully Customizable: Design multiple areas in your cafe, with a bedroom and a terrace, as you choose from hundreds of decor items. Import custom characters for even more personalization! 

Tailside: Cozy Cafe Sim is out now on Windows PC via Steam for $9.89 USD, £8.36 GBP, and €9,71 EUR with a 10% launch discount. The game is also “Playable” on Steam Deck. 

For more on Tailside, follow developer Coffee Beans Dev on X (Twitter) and join the official Discord