Hotel Architect DEMO

So the playtest i was a part of only had Gothenburg, this demo opened up Santorini which offered hot temperatures, the info title for Santorini said it’s beautiful surroundings and warm climate Santorini is the perfect place for relaxing a beautiful paradise island, so it offers a variety of rewards the big one being Paris unlocked with different guest archetypes then Gothenburg you will be kept on your toes more then before this demo was fun just like the playtest I was a part of and only leaves me craving a full release I can’t wait for the full experience as hotel architect is sure to be a massive hit with the sim building community.

If you wanna know more check out my post about the hotel architect playtest it offers more insight to the game.

Hotel Architect

Hey guys how’s it going recently I was part of a playtest for a small indie game called hotel architect and let me tell you that game is gonna be a hit with the city builders and sim builders crowd let’s talk a bit.

I’m bummed out I wasn’t able to get any footage or pics of the game what I played had me so hyped I didn’t wanna ruin the game for myself which is easy to do. So the playtest had us in a tutorial mode until you got used to it and completed the first few bits of the mission then it gave you free reigns and unlocked sandbox mode but man there was so much to do and so much more to be added you can get contracts to help bring in more customers or make money from other agencies you also get ratings from customers and the big one food and hotel critics I thought this was top notch in the game bringing that real life feel to all your hard work. If you have played games like two point hospital then you will fit in here you make a room designated with what you wanted either a bedroom a gym bathroom or restaurant there were more options but they were under lock and key this round, hotel expansion will be a bit tricky cause depending on the region you can only go so high or so wide which is pretty cool another aspect to give you the real experience feel which I loved about this game it didn’t disappoint.

Hotel architect doesn’t have a launch day yet but if your a fan of Sim builders this game is a must for your collection and from what I’ve played so far is one I highly recommend be given a chance thank you all for stopping by take care and game on

Car Manufacture

Hey guys so I started playing this game called car manufacture i saw a YouTube video on it once and fell in love and wa Ted to try it out for myself.

So it’s a car business builder so far I’ve been doing free play I pick a state to start and off to the races so in the game you have a lot to do first you gotta build your warehouse where you build the cars then you need a research department to find blueprints of different models best part you get to name the cars you discover I love it makes you feel like a real car maker after that you need a sales office to show case the car you are working on and to sell this is where you get to price the car and release it to the public I love the small details to these things watching your sales people negotiate with customers is awesome specially when you see the green numbers floating up from just buying a car.

The game also has a big research tree this is a big focus of the game it’s how you unlock more workers training rooms and equipment as well as repair stations paint booths and so much more for the little bit of time.ive spent playing on free play I’ve gotten a good hang of it but this game really makes you think twice with every move I’m playing at 2 times speed and have humans for builders you can get robots but I’m partial to hard work and taking honor in your craft also when your starting out your sales team is hit or miss people will complain cars to expensive or the sales man was rude it really feels like your in your own world trying to balance your money and make sure you don’t go under I can’t count how many times I took out loans just to stay afloat but now I have a steady income different varieties and good workers.

I still have plenty to unlock to help improve my staff there’s training items that level them up as you go so it’s good to invest in decent staff in the start and then train the rest when you get to that point, the research tree is huge it has 23 tiers so far of cars to unlock and even with 4 research stations at once it’s slow then you gotta pick what cars you wanna showcase and sell there’s some areas that I wish had more room then others your limited to 6 show cases I think so you gotta make sure the car you put there is worth it. I haven’t unlocked robotics yet but it is an option that I’ll look into later on for now my mechanics are safe and have good employment.

I’ve reached a point where my research has slowed down a lot i don’t know if that’s cause the game is missing stuff or if I’m going to fast i have 4 research tables.

The game has the ability to train workers but I’ve noticed the only worker that doesn’t have any training are the drivers which is a bit messed up in my opinion I do enjoy watching my workers get better at there jobs so I hope they add some for the drivers, expansion kinda seems pointless you can pretty much do everything in a small area my factory has room to make 7 cars but my sales floor only let’s me display 6 models which is a bummer so I have 2 factory stations making 1 car which is my most expensive one. You max out workers at 100 which is ok but more need to be added specially if you wanna make a huge factory some upgrades on the tree feel pointless after a while and are sorta just a waste of money in my opinion I wanna see more upgrades that are actually useful.

I did come across my first issue I was testing out a robot arm and everything was ok at first but then it stopped working and no matter what I did it wouldn’t work so I sold it and went back to good old human labor.

I wish you had more save slots but you don’t it’s just 1 save profile so if you wanna start a new game you lose your old stuff at least that’s how it seems to me I have to do more checking on that I’ll update down the line.

The game is fun offers a good amount of things for what’s available but once you get 1 or 2 popular cars your making money and then it kinda feels empty I’m at the point where even if I expanded the property it’s pointless cause of how much money I’m making I hope the game adds a lot more stuff I’ll be keeping an eye on future updates but that’s all for now everyone take care and game on.

Towers of aghasba

So i bought this game on release day me and my friends had planned to get it and play together but all the stories around multi-player left my friends with some doubt so they didn’t get it and here I was out 30 bucks so I played the game and played it I did.

So the premise of the story I’ve gotten so far is that your tribe the shimu tribe once lived on aghasba and the ruler at the time queen chileku basically threw the eco system into complete chaos at least that’s what it seems so far so the people leave cause the island becomes a wasteland leaving nothing but barren land and the evil that has embedded itself on the island.

So this is where the game starts whats left of your tribe escaping there new world from whatever was hunting them sail back to aghasba but wash up on an island just south of the main land this is tutorial island cause it’s basically where you learn to move climb deal with stamina and health as well as gather and farm materials you also gain a few quest to progress the little island.

This little island is where it becomes interesting a bit as you have a seed for a special tree that once thrived there after you plant it the cut scene shows it growing after a bit you meet the first god of the world huldra the forest god a bitter spirit who hates humans for the destruction of the island this is where you start to see how much suffering your tribe is responsible for and you basically become the person to set things right which isn’t bad as some of the greenery you see is beautiful as well as the animals you bring back.

The game runs well has its moments the problem I’m having is the slog of a repetitive grind and after a bit it just wears you down to the point I don’t even wanna play anymore, it took me 4 hours to progress tutorial island and finally reach the main island where your tasked with finding a giant seed from huldra and replanting things meaning once again you gotta rebuild which I don’t mind but honestly the fact that the game really makes u feel like your in a waste land everything is hard to find and you have to worry about the monsters which yes there are monsters the first you see are spiders then you see corrupted people and your expected to survive with equipment that is basic they kill you fast while u barely do damage it’s not fair honestly.

On the main island you do get more cool stuff the fast travel system is portal based you get a mount from a monster called the harelope there’s a item called shimu scope which basically helps identify the creatures around you into your shimudex yes it’s inspired by pokemon but with more info which is cool in my opinion. You find things around the island that talk about the history of the tribe and island which definitely seems useful as you progress.

I’ve only put 12 hours into the game and i know for these types of games thats nothing I’m just having a hard time wanting to play when the grind feels extremely un-rewarding maybe down the road I’ll revisit and make another blog post about it I’m sorry if it feels like I’m bagging on the game I’m not i just feel it could use more tweaking to make it a bit less grindy and easier to get things especially when you need materials for literally everything from weapons to farming tools to buildings if you look survival exploration games this is a good one to pick up yes it does have multi-player once you reach the main island but the progress only be fits the host not the entire party that definitely needs to be fixed if you haven’t picked up this game give it another month or 2 to marinate before you buy it but for now it needs a bit more cooking time, thank you all for stopping by take care and game on.

The Wandering Village

First off I would like to thank Stray Fawn studio for the code to review this awesome game lets get started.

The Wandering Village is a city-building simulation game on the back of a giant, wandering creature. Build your settlement and form a symbiotic relationship with the colossus. Will you survive together in this hostile, yet beautiful post-apocalyptic world, contaminated by poisonous plants? This is the synopsis the steam page has for this game but it is so much more.

My first play through I did on easy mainly because I wanted to grasp as much of the game as I could and thankfully the tutorial also helps you learn the basics of the game to get you started but then the game stops holding your hand and releases you like a momma bird pushing you out the nest except this nest is a world ready to ruin you every step of the way. The survival aspect is very well done and if you’re not paying attention and staying ahead of the curve it can and will cost you.

As soon as the game starts you see your people traversing the land in hopes of finding a new home until they come across a majestic marvel of a creature called an Onbu, this wonderful creature is the last of his kind, a dinosaur that travels the land in search of… well honestly I dont know what our friend is searching for but he is one awesome take to add to the city building games. So your people climb aboard him and make him their new home as his flat back is the perfect place to start a village. Now I must say my people survived 105 days before disaster took them all.

The next thing you will notice is the map consist of different biomes from grassy plains to harsh deserts to toxic lands. Those are the only ones I saw in my game I’m sure there’s many more biomes that I didn’t find or are yet to be added but I can’t wait since the biomes make up a huge portion of the challenge to the game. The the deserts harsh sunlight dries up your water and makes it harder for any crops to grow, toxic lands add a poison effect that will hurt Onbu if he lays down on them grassy lands are prefered as they offer the most balance to the village so you can grow crops and gain water to help plant more things.

The village also has a vast variety of jobs to keep it functioning and you would think you could do with out one but the devs have made sure one job helps out another job and so forth. A great example is the decomtaminators. They are special workers whose only job is to cure the ground of any and all toxic plants and keep them from spreading but the workers will fall into a poison state from working which is where the herbalist and doctors come into play as you use the herbs to cure poison so making sure you have herbs is definitely a must. Then you have worker huts which you use to assign the workers to be general workers or to specifically be gatherers, builders, havesters, or carriers so paying attention to each job will help maximize the environment around them.

The map is another place where you will spend some time on as you unlock scavengers to send off to find knowledge or materials to help your people as well as paying attention to the path to see what is ahead to help you prepare as best as you can. The map is also where you will find wandering nomads to add more people to your village but they will also come with their own problems such as hunger or poisoning so be mindful of the people you save they may need more saving than just a new home.

The game has a lot of amazing things going on for it and it’s truly a breath of fresh air to the city building genre but I did find a few things that I felt could use improvment or be added into the game which I’ll discuss below.

The first is adding a trust indicator for the Onbu. You see you’re able to direct the Onbu or give him orders but in order for that to happen you must gain his trust but the game offers no visual indication of trust so that you can tell how well things are going. For me my Onbu didn’t start listening till day 101 which was a bummer as all the biomes around me were harsh so I didn’t have many options direction wise. Thankfully I got him to run through some of the poison clouds to not get too affected.

Another one I would like to see added is maybe an end goal, some sacred place where the Onbu can rest forever and we can live in peace. I didn’t find any clues or paths during my travels just aimless wandering which I’m sure the devs have an endgame goal in site but for now there’s nothing that points that way.

One that I would love to see is maybe different Onbus during the start of every new game, a random Onbu is shown and that’s your new home. I’m sure this could be a possibility but for now Ima say it’s just a wish I have to see added later on.

I would like a mini map in my opinion. It would help so you’re not in the huge map so much. I would also like to see a bigger map option that shows all the paths you have traveled to get a better idea of where you have been.

I would like to know what type of land expansion they plan on adding or if they are gonna ask players what they would like to see added cause I personally would like to see a water biome in the game, seeing the Onbu walking through water would be cool.

The game also uses a research tree that helps you unlock the buildings as well as new orders for the Onbu to hopefully listen to. I i hope they add a lot more buildings considering there’s so much to do and unlock. I can’t wait to see what they add next.

As for endgame I feel this set up offers a massive amount of possibilities so I’m hopeful that the end game will be talked about in the weeks to come.

All in all the wandering village is an amazing city building sim that adds new flavors to the recipe of a basic genre and I for one can’t wait to see what becomes of this game and I highly recommend everyone give it a shot, you just might fall in love like I did. Thank you again to Stray Fawn studios for the review code. Thank you all for stopping by, take care and game on.

InfraSpace

Hey everyone. How’s it going today? I wanna talk to you about a fun little city builder that I first came across on YouTube which made me wanna try it out for myself. That game is called Infraspace.

The Game

So infraspace is a city builder similar to games like city skylines but a bit more freedom as you place the buildings instead of just making zones and letting the game do the rest. You see infraspace adds more to the table as every building in the game inter connects with others in a massive production chain and I wish massive was an exaggeration but it’s not. You need houses to bring in people who will work in each building you make and as your city gets bigger well so do the troubles but that will be a bit later on. This game also has a research tree thats nicely incorporated into the game as well.

Tech Tree

I haven’t played many city builders that have a tech tree that I can remember but I love how the developer incorporated it into the game. The tree and your city work as one, the more your city grows and meets the requirements the more the tree opens up and the more goodies you get to experience for your city. Which honestly I can’t wait to see what else they add into the tree and game.

Resources

Like other games the main income of the game are the random resources laying around the planet ranging from sand to copper to iron and aluminum and there’s plenty of it thankfully its all unlimited. But I would love to see a mode added where the resources run out and it keeps you on your toes that would be cool.

Uniqueness

Now the part that makes this game unique is what many would consider the most trivial. What makes the game hard comes down to your roads, yes you read that right, the roads you see the main aspect of the game is transport. How fast you can get from point A to B and so forth but the roads don’t become an issue until your city has grown by a big amount. I’ve failed already about 4 times but I don’t give up. I keep trying thinking of how to make things work. I admit I’m not the greatest at designing but  I do what I can with what I know which isn’t much. So be careful when you’re working on your cities or before you know it you could end up in big trouble and your city at a stand still.

Conclusion

This game is fun and challenging in its own ways. The developers are still working on it and have a massive road map of things they wanna add to the game so if you want a fun city builder please give this game a shot you won’t be disappointed.

The collapse of my city

Photos from press kit.

Roadmap