RougeMatch the Extraplanar Invasion on switch

First off huge thank you to starstruck games for sending me a copy of the game its greatly appreciated now let’s talk about it.

I played rougematch on the nintendo switch I was going in expecting a simple match 3 game and boy do I wanna kick my own ass for being so wrong about this game that I dont even know where to start off. So ill try my best.

So the game follows a group of friends that found an old castle thats protected by a magical barrier, one thats no one has been able to enter the friends camp out in the night to regain there energy but the mage thinking they were all powerful snuck off and went into the castle hoping to beat it and get back to there friends before sunrise but boy we’re they wrong, then the paladin of the group rushes after the mage basically leaving our character alone and clueless of what’s going on until we jump in the castle and find a recording of our mage friend leaving instructions on the castle and how to progress so we do.
This game takes match 3 to a whole nother level first the puzzle is laid around you and you use the joy stick to select pieces to try and match up I feel they should have made the joy stick for movement and cross buttons for selecting but I digress so there’s monsters in the castle and if they get close they will attack but you can attack them back by matching 3 pieces or by walking into them but becareful you do have a health bar and stats to play with.

Now you have a mana range and inside that range some matches heal your character so your not screwed in combat thinking your done for when you lose health you can heal thankfully. There are also spells and abilities that help you fight but use up mana like an old school rpg so watch out for everything and pay attention.

Each elemental piece offers different effects when triggered and if near a monster will affect them and maybe even stun them for a bit to help you breath in combat.

You also find magic items that are hidden in wall safes that open up when the room is cleared which is pretty cool since you never know what will drop.

This game has 5 different ways of clearing a room and an objective marker telling you what you need to do so your not going into the rooms blind.

I could go on but this game is huge and has so much you need to learn to play is it easy yeah but it has a learning curve that thankfully isnt to hard and yes the game has a tutorial to tell you how to play. The story is divided up into chapters and sadly im struggling so bad to get through the castle I dont know when ill experience the rest also watch out for bosses there mean huge and kick ass but you gotta play to see how huge.

Again big thank you to star struck games for sending me the key this game is on the switch its called RougeMatch the Extraplanar Invasion check it out and enjoy thank you all for stopping by take care and game on.

Echoes of Elysium Launch Date

Airship survival RPG Echoes of Elysium launches in Steam Early Access on January 27thWishlist today for a chance to win a one-of-a-kind Custom AMD Airship PC!
Los Angeles, CA – January 14th, 2025 – Loric Games, in partnership with Snail Games, have revealed that after a short delay, their new airborne open-world RPG crafting game Echoes of Elysium is coming to Steam Early Access on January 27th for $19.99 with a first week discount of 10% off. Build your ship, chart your course, and take to the skies alone or with friends and discover clockwork wonders that clash with ancient mysteries in an untamed paradise!
“We’re taking Echoes of Elysium to Early Access because we want to build this game with our community. Too often, games are built in a vacuum – developers spend years creating something in isolation, only to find the world doesn’t connect with it. We’re a small team, and rather than disappear for years and release something fully formed without player input, we want to build openly alongside our players. Early Access lets us shape Echoes of Elysium together – a survival RPG where the airship truly is your home, and where you survive and thrive in the skies. We know players joining early may encounter bugs as we continue to improve the game, and we want to reward that trust. This is about creating something together.”
— Brian Johnson, CEO & Co-Founder
Watch the new Echoes of Elysium Early Access release date announcement:
Set in the enchanting world of Elysium, where ancient mechanisms coexist with serene skies and breathtaking landscapes, players must set sail for adventure in airships of their own design. Your fleet is more than simple transport, but your base of operations where you can transport supplies, craft materials, and engage in aerial combat against an armada of adversaries.

Work alone or with friends in up to 6-player co-op as you uncover the mysteries of a forgotten paradise where danger lurks in the form of soul-powered clockwork beasts. Gather, craft, survive, and grow in power as you fight for survival and across a fractured landscape of diverse environments. Harvest unique resources to craft vital tools, contraptions, and airships, all aiding in your defense and exploration.
Win the Echoes of Elysium custom airship PC
To celebrate the Echoes of Elysium’s launch, we’re giving away a custom AMD Airship PC designed after the JOAT (Jack Of All Trades) ship featured in the game’s poster. One lucky player in North America or Europe who wishlists the game on Steam will take home this one-of-a-kind gaming rig by modsbyben, complete with complete SteelSeries peripherals as well as an Alienware Gaming Monitor to round out the ultimate setup. Just like the JOAT ship, this PC is built to handle anything, from resource gathering to epic battles. To enter, head to our Gleam giveaway and wishlist Echoes of Elysium on Steam for your chance to win.
What critics are saying:Echoes of Elysium Combines Final Fantasy Airships With the Co-Op Chaos of Sea of Thieves” – Inverse“If you want a colorful, gorgeous adventure…then this new Steam game is for you.” – GAMINGBible“It’s a game where you live out the fantasy of being a sky warrior by building a sick airship so you and your friends can rule the skies.” – TheGamer

Celestial Return News

Live, Roll, Die, Live Again—Celestial Return is a Striking Cyberpunk-Noir Narrative RPG Coming Spring 2026

Backed by publisher Shoreline Games and funded at over 200% on Kickstarter, this dark, dice-based adventure invites players into a world of cosmic horror and corruption 

Istanbul, Türkiye – January 13, 2026– Survival is optional in Celestial Return, a cyberpunk-noir, dice-based narrative RPG from storytelling veterans Metaphor Games, launching on PC via Steam in spring 2026 in partnership with publisher Shoreline Games. 

Celestial Return is a story-rich, boldly stylized sci-fi adventure where dice are your bullets, your bribes, and your last breath. Don the well-worn loafers of Detective Howard, a man with nothing left to lose, as he traverses the neon-washed streets of the decaying Netherveil City, where its corpses are clawing back to life and horrors loom in the shadows. You will investigate a string of suicides that reek of cosmic horror and corporate corruption where your only tools are your rusted badge, a loud-mouthed sentient rose, and a pocketful of stolen dice. 

Watch the announcement trailer: 

YouTube Video.

“Celestial Return has always been about creating a deeply immersive narrative experience that resonates with fans of both video games and storytelling-focused board games,” said Bilge Gul Cakir, Co-Founder / Author at Metaphor Games“We are so honoured by the outpouring of support from our community, and we never imagined our gritty noir game would achieve 200% funding. Partnering with Shoreline Games allows us to amplify our vision and ensure the game reaches the widest possible audience. We’re excited to see how this collaboration will bring our community’s dream project to life in new and exciting ways.”

“This team has an undeniable work ethic and penchant for storytelling and developing rich, narrative driven storylines. But not only that—their community has spoken, and the support for the game’s development has been incredible to watch,” said Keith Kawamura, CEO of Shoreline Games. “So, to be a part of their journey translating those narratives from board games to video games, is something we absolutely wanted to be a part of, and are incredibly grateful to do so.” 

Celestial Return Key Features: 

  • Doomed Gameplay Loop: Earn and spend your dice while leveling up your own personality, to gain the edge needed to survive conversational combat. It’s sometimes violent, but always desperate. 
  • Simple Currency: Dice aren’t just tools. They’re oxygen. Earn ’em, spend ’em, lose ’em. Hoard them too long, and opportunities vanish. Roll recklessly, and resources burn.
  • Welcome the Crossroads: Discover a vast sci-fi story, rich with twists, turns, mind-bending crossroads, and a branching narrative fully shaped by your decisions.
  • Sounds & Visuals to Bleed For: Immerse yourself in a completely hand-drawn world where manga’s precision meets the raw nerve of American comics
  • Choices Matter: Your choices are the weapons and your mind the battlefield. Decide the outcome with each small step. Just remember: Intelligence picks locks in silence. Virtue pleads for mercy. Foolishness laughs at the abyss.

Expanding the world of Celestial Return beyond the world of video games, Metaphor Games has also released the first in a series of Webtoon comics that delve deeper into the seedy underbelly of Netherveil City, with more episodes planned to release in the run up to the games’ launch. Designed as a living companion to its video game counterpart, the comic’s narrative ties directly into the game, blurring the line between game and graphic novel, with the final episode ending exactly where the game begins. 

Metaphor Games—composed of award-winning writers from TTRPG publisher Metis Creative—successfully rallied a strong Kickstarter community around Celestial Return with fans around the world, surpassing its funding goal by more than 200% and earning the coveted “Projects We Love” distinction. By partnering with Shoreline Games, Metaphor Games gains the support of a publishing studio experienced in bringing narrative-rich and system-driven games to global markets, ensuring Celestial Return will thrive both within and beyond its Kickstarter origins.

Celestial Return launches in spring 2026 for Windows PC via Steam. To follow along for news and updates, join the community on X (Twitter) and Instagram

Hungry Horros

9 JANUARY 2026 – ​ Clumsy Bear Studio is releasing Hungry Horrors into Steam Early Access in a little over a week, on 19 January 2026.

Hungry Horrors is a card-based adventure inspired by British and Irish folklore, where players must keep terrifying creatures fed using traditional regional dishes. There is no combat. Every card played is a meal served, and each turn is about keeping a Horror fed before it reaches you.

After a strong demo reception and months of iteration driven by community feedback, the Early Access release marks the next major step for the project, expanding its systems, content, and progression while continuing to involve players directly in development.

Hungry Horrors launches in Early Access on Steam on 19 January 2026. Available for PC (Windows, Mac, Linux) and Steam Deck. Other platforms will be considered after the PC release.

Hungry Horrors’ Early Access Release Date Trailer:

YouTube Video.

What Early Access Includes

At launch, the Early Access version of Hungry Horrors will feature:

  • Five playable biomes: Caves, Woods, Bogs, Meadows, and the Town, plus the Dungeon and the Kitchen
  • 20 folklore Horrors, drawn from British and Irish myth, including Dullahan, Jenny Greenteeth, and Queen Mab
  • 42 playable dishes based on real traditional recipes from Britain and Ireland
  • 8 legendary characters to encounter, such as Herne the Hunter and the Wulver
  • Seasonings, cookware, potions, and artefacts that alter how you play
  • Core progression through the Book of Taliesin, unlocking new mechanics and strengthening future runs
  • Unique fatality animations for every Horror
  • Five original music tracks composed for the game by Henry Taylor
  • Easter eggs, unlockable mechanics, Steam achievements, and hidden interactions
  • Full controller support, plus mouse-only and keyboard-only play modes

Player feedback will continue to shape the game during Early Access, with regular updates planned as new areas, creatures, dishes, and narrative elements are added.

About the Game

In Hungry Horrors, you play as a spoilt princess forced into action when a ravenous curse spreads across her kingdom and a dragon awakens at its heart. To save the realm, she must perfect her cooking and feed the Horrors drawn from British and Irish legend, under the watchful supervision of a sharp-tongued, sarcastic cat who never misses a chance to comment.

Each encounter is about feeding Horrors rather than fighting them, balancing hunger, flavour cravings, and taste chains while upgrading dishes with seasonings. Cookware, spices and artefacts collected along the way reshape each run, as you discover events and legendary characters throughout the journey.

Every Horror, NPC, and artefact is rooted in regional folklore, from well-known figures to obscure local tales. Every dish is based on an authentic recipe, many of which can still be found in pubs today.

The game blends turn-based strategy with a strong sense of place, wrapped in colourful 90s-inspired pixel art and accompanied by an original, whimsical score composed by Henry Taylor.

Key Features

  • You don’t fight monsters, you feed them
  • Every card is a traditional recipe from Britain and Ireland
  • Every monster, NPC and artefact comes from the tales, legends and folklore of this region
  • Unique fatality animations, colourful 90s pixel art and whimsical bespoke music
  • Blends turn-based strategy, cozy pixel art indie charm, and dark folkloric horror.

The Real Face of a VTuber

The Real Face of a VTuber Launches January 13 on PC Steam
Can you see the truth behind the avatar?

8th January, 2025 – Today Lilien Games and WhisperGames are excited to announce a brand new genre of murder mystery, opening for investigation on Steam PC on January 13, 2026. The Real Face of a VTuber blends courtroom intrigue and digital drama as a murder rocks a VTuber studio, and multiple suspects come forth claiming to be the face behind the same online idol. The VTuber Kuripa was live on air when the crime occurred, so not everyone can be telling the truth…

As the sharp-minded prosecutor Justin Truth, it’s your job to find out who is behind the avatar. Gather evidence, uncover testimony contradictions, challenge alibis, and outthink every witness in tense battles of logic and law.

Features

  • A unique murder mystery centred on the VTuber phenomenon
  • Realistic courtroom mechanics where you must follow proper procedure
  • Nonlinear storytelling: choose who to prosecute and shape how the story and truth unfold
  • Multiple endings based on your deductions and strategy
  • Optional assists from your clerk for new players; intricate logic for mystery veterans
A World Built by VTubers, for VTuber Fans!
 Lilien Games collaborated with a range of creators, from the indie teams behind Aeruta, Alice’s World, Word Game, and Minds Beneath Us, to well-known VTuber groups like SpringFish Studio and ReLive Project, plus independent VTuber Nonokuma Bicori. And that’s not all, discover hidden Easter eggs celebrating the VTuber community woven into the game!
A Challenge Few Can Conquer… Don’t let the cute aesthetic fool you – this is a hardcore whodunnit. According to demo statistics, only 1.6% of the players testing the game uncovered the real culprit. Every clue could be your key to victory… or a perfectly crafted trap. Choose your path, decide who to prosecute, and unlock multiple storylines and endings. 
Can you discover who is undercover to unmask a murderer? 
Find out when The Real Face of a VTuber launches on Steam on 13 January 2026. 

Locked in my darkness 2 the room

Guadalajara, Jalisco, Mexico — January 8, 2026 — Locked in My Darkness 2: The Room, the concluding chapter of the psychological horror trilogy, will launch on February 11 on Steam. Developed by Blusagi Team, the game delivers a tense, narrative-driven experience that brings the series’ story to its definitive end.


YouTube Video.
Locked in My Darkness 2: The Room is a first-person psychological horror game that follows Yuki Tachibana, a Japanese high school student who has recently moved with her parents to a modest apartment in New York. What begins as an attempt at a fresh start quickly unravels as the dark past of her family resurfaces, manifesting through disturbing environments, shifting realities, and buried memories that refuse to remain hidden.

Focused on exploration and atmosphere, the game emphasizes environmental storytelling over combat. Players investigate interconnected rooms, read scattered notes, solve environmental puzzles, and traverse surreal alternate dimensions inspired by classic psychological horror. As the story progresses, the atmosphere evolves, intensifying tension and unease while revealing the truth behind Yuki’s family history.

Featuring multiple endings and optional collectibles, Locked in My Darkness 2: The Room offers a 2–3 hour experience shaped by player choices and discoveries. The game serves as a direct sequel to Locked in My Darkness and Blue Maiden, resolving the narrative threads established across the trilogy.

Locked In My Darkness: The Room 2 will launch on February 11th on Steam.

Obsidian Moon

12th January, 2026 –  The case is officially open. Obsidian Moon, the noir detective simulator from Lost Cabinet Games, is launching its first public playable demo as part of Steam Detective Fest, inviting players to step into the shadows and take on their very first investigation.Set in the smoke-filled alleys of a city drowning in secrets, Obsidian Moon is a text-based detective adventure rooted in 1930s noir and psychological tension. Players take on the role of Carter, a once-respected homicide detective haunted by grief and failure, tasked with solving a series of interconnected murders through logic, instinct, and the steady collapse of his own sanity.
“The call came in last night about a corpse found at the Obsidian docks. By the time I rolled in, head still spinning from the bottle of Jack the previous night, our boys in blue had already cordoned off the scene and rounded up three suspects…”
In the demo, players will take on the first murder investigation, navigating a dense web of leads, choices, and consequences. Whether you interrogate witnesses, dig through records, rely on forensic work, or take more questionable shortcuts, the case adapts to your methods, offering more than 30 different investigative paths depending on how you approach the case.
“Steam Detective Fest felt like the perfect moment to let players get their hands dirty,” said Yannis Antonakakis, Game Director at Lost Cabinet Games.“The demo isn’t a vertical slice, it’s a real case, built to show how much freedom the game gives you. We want players to experiment, make mistakes, and feel what it’s like to live inside an investigation, even if it costs them.”

KEY DEMO FEATURES:

An introductory tutorial case plus the first original case of the game

30+ investigative solutions, depending on your choices and methods

20 – 45+ minutes of gameplay, based on player approach

The (almost) complete gameplay feature set, including the atmospheric Noir Mode

A first glimpse into Obsidian’s dark past and unsettling atmosphere

AVAILABILITY

The Obsidian Moon demo will be available on PC via Steam starting January 12, as part of the Steam Detective Fest

The game will launch on PC via Steam in 2026

Players can wishlist the full game now and experience the demo during the event.

Moto Rush Reborn

DRIFT THROUGH NEO-TOKYO AND UNLOCK MANGA-TOLD STORY IN ‘MOTO RUSH REBORN.’ DEMO COMING SOON TO STEAM

Classic Arcade Racer With A Demonic Twist Boasts 45 Action-Packed Levels  

Kraków, Poland, 8 January 2026 | Baltoro Games, the console developers behind titles such as Pixel Cafe and Urban Flow, is excited to announce their next vibrant project, Moto Rush Reborn! Slice through heavy traffic on an overpowered motorcycle and dominate tracks filled with obstacles on a mission to overcome demonic possession. A demo for the game will be coming to Steam soon, and the full game will be available on Steam, Xbox Series X | S, and Switch!

YouTube Video.

WHIPLASH INDUCING SPEEDS 

After totaling your bike in a race, you stumble upon a demon-possessed engine in a junkyard that offers speeds and power you can’t refuse. Take on the shining streets of Neo-Tokyo and hit uniquely challenging tracks, each offering its own variety of obstacles. Immerse yourself in an intense world of motorcycle racing to clear levels at breakneck speeds and avoid hitting innocent commuters. Battle for freedom from possession and overcome the darkness!

Moto Rush Reborn is the indirect sequel to the 2019 console hit Moto Rush GT, which sold over a million copies. This new entry reinvents the classic Moto Rush experience with bold new aesthetics and delivers a completely original storyline.

DUCK, JUMP, AND SLIDE THROUGH FAST-PACED LEVELS 

Pop wheelies to boost your speeds as you weave and duck through dense traffic. React to rapidly changing track environments by sliding across asphalt and narrowly avoiding barriers. Keep the adrenaline pumping as you launch yourself off ramps over the congested neon-lined streets of Tokyo. Fine-tune your speed; accelerating and decelerating to overcome the constantly evolving track layouts.

Collect Demonic Symbols during your ride to unlock beautifully hand-drawn manga pages that reveal your unfolding story.

Each level contains three skill objectives:

  • Record Time: Finishing the level as fast as possible
  • Zero Demolition: Avoid colliding with high-speed traffic
  • Near Misses: Drive close enough to kiss cars without colliding

THE NEON LIGHTS OF FUTURISTIC TOKYO 

Explore 45 unique and challenging handcrafted levels that immerse you in a vibrant, futuristic Tokyo. Each zone offers its own distinct aesthetic, as well as its own set of challenging gameplay. Drift through power plants, duck into collapsing tunnels, and break through windows as you shred through a neon-drenched shopping mall. The challenges offered in each level escalate as you progress, pushing your skills to the edge. Hidden demonic symbols are easy to spot early on, but harder to find as you advance. Master the toughest paths to claim them all and keep the adrenaline pumping. 

Gameplay Features:

  • Hit max speeds up to 299 km/h as you duck under obstacles, slide on asphalt, launch off ramps, and pop wheelies to boost acceleration on your demonically overpowered bike
  • Neon-drenched, vibrant levels filled with dynamic obstacles, tight traffic lanes, ramps, and high-risk shortcuts  
  • Demonic Symbols to be discovered in each level 
  • Narrative story told through original hand-drawn manga pages 
  • Tons of tracks with wicked terrains to explore, including hidden paths to uncover 

Moto Rush Reborn will be available on Steam, Xbox Series X | S, and Switch. A demo for the game is coming soon to Steam! Wishlist to be the first to hear updates and join the Discord to stay in-the-know about all things Moto Rush Reborn

The 18th Attic

Europe, 08 January 2026 – Indie developer Steelkrill Studio, creator of the NYX Award–winning horror game The Backrooms 1998 has revealed new teaser footage for The 18th Attic, an upcoming psychological horror title launching on February 2, 2026 – featuring a fully interactive, customizable cat companion based directly on the developer’s real-life cat.

The game have been in development for over a year, and instead of pills or medicine like in traditonal horror games, The 18th Attic asks players to calm themselves in a more human way – by petting their cat. The real-life-inspired cat companion directly restores sanity and can be fully customized, including its name, skin, and more. 

The game is launching 2 February 2026 on Steam, GOG, and Epic Games Store!

You can view the post highlighting the real-life cat that inspired the companion, alongside the in-game cat-based sanity system, here on X. 

Announcement Trailerhttps://youtu.be/E6nAs5ss0uQ

Nova Antarctica

Earth’s Last Frontier is Calling: ‘Nova Antarctica’ Launches January 29, 2026 

RexLabo’s Narrative-Driven Survival Adventure Heads to Steam

Tokyo, Japan, 8 January 2026 – In 2900, the world has finally run out of second chances. Antarctica – once the planet’s final untouched frontier – cradles a ravaged Earth, beset by viruses, food shortages, extreme weather, and ceaseless conflicts. But, in the midst of this desolation, a mysterious signal sparks from the South Pole. A beacon of hope, perhaps? Or something far more sinister?

Today, PARCO GAMES is proud to announce that RexLabo’s atmospheric sci-fi exploration narrative, Nova Antarctica, will launch globally on January 29, 2026, for PC via Steam.

Nova Antarctica tells the story of a lone child drawn south by said signal, searching both for its source and for meaning, for connection in a place where the Earth itself seems to remember everything we’ve done to it. Combining survival mechanics, crafting, exploration, and the ability to befriend wildlife companions, the game challenges players to endure the world’s most unforgiving landscape whilst uncovering the secrets hidden beneath the ice.

This is, however, firmly unfamiliar territory. This is the Antarctica of the far future; reshaped by climate collapse, reclaimed by strange new ecosystems, haunted by memory, and alive with echoes from beneath the ice. This is the place where the future of both the Earth and the human race will be decided, with you at the helm.


You can watch the brand new Nova Antarctica release date announcement trailer here: https://youtu.be/Sk0rjOkWGPo?si=5lQdgUx1VEYifjJh

Nova Antarctica began as a question: what happens to humanity when the world goes quiet? Launching the game now feels like opening a window into a possible future – one shaped by our mistakes, our resilience, and our imagination,” says RexLabo Game Director and Creator, m.Hayashi. “This game is an invitation. Antarctica has always fascinated me, and imagining its far future opened creative doors we just never expected. Now it belongs to the players – I hope they discover stories that feel personal, fragile, and unforgettable.”

Key Features:

  • Explore a far-future reimagining of Antarctica – a living, dynamic ecosystem shaped by centuries of change.
  • Discover wildlife shaped by a world altered beyond recognition.
  • Survive harsh conditions using tools, intuition, and fragile technology salvaged from the remnants of human civilization.
  • Uncover a branching narrative shaped by your decisions, your relationships to the continent’s mysteries, and the stories you leave behind.
  • Experience an atmospheric, meditative tone unlike most sci-fi adventures – intimate, human, and quietly haunting.

Nova Antarctica is one of three debut releases from PARCO GAMES, alongside the equally compelling Constance and The Berlin Apartment.

Founded in 1969, PARCO focused on creating cultural experiences and serving as an artistic catalyst, blending fashion, art, and retail to offer forward-looking experiences through its shopping malls, galleries, and cafés. With the launch of PARCO GAMES, the company is extending that legacy into an excitingly fresh field, championing titles that combine artistry, culture, and innovation.

“PARCO has grown together with culture and art in Japan,” offers Yuichi Nishizawa, General Manager at PARCO GAMES. “With PARCO GAMES, we’re bringing that same spirit into the world of interactive entertainment. Nova Antarctica is one of our first published titles, and we’re proud to support a game that approaches science fiction with such imagination and emotional depth.”

To coincide with launch, Nova Antarctica will also be featured at Taipei Game Show at the Taipei Nangang Exhibition Center between 29th January 2026 and 1st February 2026 where RexLabo and PARCO GAMES will be showcasing the game on the show floor. Attendees will be able to experience the game firsthand at the booth, marking the title’s first major public showing post-launch.

Nova Antarctica will launch on Steam for $24.99/€24.50/£20.99 on Thursday, January 29th, 2026, price subject to change.