Witchspire gameplay reveal

Magical Open-World Adventure ‘Witchspire’ Reveals First Gameplay

Enchanting gameplay reveal shown as part of PC Gaming Show: Most Wanted 2025 showcase 

Stockholm, Sweden (December 4, 2025) – Envar Games was delighted to present the debut gameplay reveal for Witchspire during the PC Gaming Show: Most Wanted 2025 showcase. Additionally, the studio has opened playtest signups via the game’s Steam page, with access to be granted to successful players in early 2026. 

Watch the Witchspire gameplay reveal:

YouTube Video.

YouTube | Download

For your witch and other players in co-operative multiplayer, the journey across Witchspire’s handcrafted, open-world world is treacherous but teeming with things to see and do. Put your magical abilities to the test by casting brilliant spells against the environment such as summoning forests and calling down comets to gather resources or to combat corruption and battle the ancients of this mystical world.

Even exploration is part of the fun as you traverse magically by foot or soar through the air on broomsticks. Encounter wild creatures along the way, bonding with them and bringing them back to help out at your base – a base that you yourself crafted, using your Astral Projection abilities to create high, low, and to conjure the home of your dreams. 

Key Features of Witchspire:

  • From Foes to Friends: Turn beasties into besties with creature collecting gameplay, as you collect familiars to team up with you in battle.
  • Go Vroom on Your Broom: Whizz around a large open-world with multiple biomes via your broomstick and on foot, but boosted with abilities such as spirit jumps, and blinks.
  • Choose Your Coven: Begin by choosing your Coven and gaining a specialized starting outfit and passive boost, before collecting and crafting additional stat and aesthetic-boosting outfits throughout the game. 
  • Your Witch, Your Way: Define what sort of spellcaster you’d like to be, with an entire cosmos of customization options. Character levelling and the cosmic Luminaries tech tree allow for further upgrades to your abilities.
  • Safe and Sound: Design a sanctuary base for you, your friends, and your familiars to hang out in. Using astral projection to move around, you’ll never need to build a makeshift ramp, or cobble together a random staircase to get to hard-to-reach places or to get your window placement just right. 

Witchspire will be released first on PC in Early Access in 2026. Playtest signups are now live via the game’s Steam page.

You can keep up to date with Witchspire by signing up to the official newsletter, joining the Discord, or following on InstagramFacebookBluesky, and TikTok.

Aska

First off big thank you to sand sailor studios and thunderful publishing for the code to aska its greatly appreciated and gave me the opportunity to check out there game let’s talk about it.

First off survival games are not my forte the last survival games I played were rust and Conan exile years ago and haven’t touched the genre since, so color me surprised when I received this code to check out aska and there new sailing update.

The game starts you off washing up on shore of your random generated island you wake up and see the remains of your ship and trust me remains they are in the ocean just feet away you this giant stone golem which im a million percent sure is responsible for you being stranded just looks at you does a loud roar and disappears into the distance like some figure trying to walk away from its crime no sir you get back here and fix my ship.

So my first run starts with me on the beach I walk around a bit looking at my surroundings I grab some fancy blue rocks off the carcass of my ships and wandered around so you will come across some blue wisp that will randomly appear telling you what to do next which im guessing is this games idea of a tutorial which trust me its not compared to other survival games the tutorial leaves much to be desired, after managing to figure out the basics I built myself some tools and started getting to work on my base camp by building a fire which for some reason the game decided to make hard by placing a phantom fire down then you bring the items needed to it give it to the phantom fire then actually build it but it doesn’t get marked done until you add fire wood go figure. So during my exploration I came across these floating monsters I took them out and they dropped some much needed materials for me to progress. What I do like about the game though is if you press the letter Z a pulse is emitted from you that pushes outward and paints everything that is usable and able to be harvested in a golden glow that last a couple seconds the good thing is you can use this pulse as often as you want which works wonders for finding smaller items on the floor when your in grassy areas. Now back to the game with no tutorials I spent a bit of time walking around now the game has a section in the menus that acts as there tutorial section but let’s be real a tutorial should guild the player through the basics of gathering and building until you have a decent home base set up.

So I wandered around found wood and sticks from small trees I was able to chop down and had a hard time finding stone since nothing small had generated near by just my luck so I layed out my first building needed which is the hut for sleeping my make shift home then I started work on the eye of oden which is the device that summons new villagers in exchange for 5 blood stones fair trade I suppose well my first run was a disaster with not knowing what to do I ended up dying of thirst this one made me mad as I had an ocean of water and yet I couldn’t drink out of why I dont know.
So I took a break from the game and went on YouTube looking for begginer videos and tips on how to play and thank lord youtube exist cause it helped me out greatly so that my next runs wouldnt be a disaster as for water turns out until you build a well or water catcher you must find small stones on the floor that have water deposits for you to drink why they would do this makes no sense but thats my 2 cents.

So in my next run I managed to get a small village going I also had a better starting location being surrounded by trees and stone and a decent amount of food so I got my tents up the fire pit going which I then upgraded with a shield to protect it from the rain as well as a bar b q stand to cook I also managed to build a gatherers pit a wood and stone pit as well I managed to summon some villagers to help me out and so far controlling them isnt hard but there interaction menu is very deep and is something you take your time to learn. When summoning villagers your able to see what there first 2 perks are which you definitely want some that will benefit your early game. I went for some that had gathering stats so I could move them around to different areas.

Aska has a lot to learn and a good amount of content to work with I still haven’t gotten to the new sailing content im sure that will take me a few dozen hours of play time. Don’t let my experience deter you this game is really worth playing and giving it a shot the graphics are beautiful for a survival game no bleak deserts and no guns either you get a bow and arrow as well as some clubs for early game you also have a large amount of buildings to build through and expand your village as well as walls and gates to keep your village enclosed and safe which trust me villagers will tell you about it and if you dont manage to fix stuff guess what they leave.

Aska is a viking based survival game that gives its own take on the genre of survival and village management I highly recommend it to players that know the genre well and to new players please watch some YouTube videos first going in blind sucked and I wasted so much time only to end up dieing of thirst of all things the game does have hostiles in the form of wolves and skeletons you also get invaded so there’s a good amount of survival to be done but thats all for now thank you for your time take care and game on.

AFK Journey × “Delicious in Dungeon” crossover event

AFK Journey × “Delicious in Dungeon” crossover event is here! 

Adventure through Esperia with Laios and Marcille, now through December 26th! 

November 28, 2025 – AFK Journey, published by Farlight Games and available on iOS, Android, and PC, announces the worldwide release of the crossover event with the popular anime “Delicious in Dungeon,” starting today and running through December 26, 2025. The crossover story follows two characters from “Delicious in Dungeon” who accidentally find themselves in the world of Esperia. With the help of Magister Merlin, they manage to find their way back to the dungeon. You will be able to enjoy monster cuisines and exclusive content from “Delicious in Dungeon.” Dinner is ready!

Watch the official trailer: 
YouTube | Download  

AFK Journey is free to download and play right now on Windows PC, and on mobile devices via the Apple App Store and Android Google Play

Crossover Overview

The crossover story begins with Laios, Marcille, Chilchuck, and Senshi navigating their way back to the surface from the depths of the dungeon. Along their journey, they encounter unfamiliar monsters and inadvertently open a path to Esperia during a fierce battle. Laios and Marcille then embark on a magical adventure together with Magister Merlin.

This crossover event features:

  • Interesting battles to collect ingredients.
  • A special “Delicious in Dungeon”-style cooking system that provides combat buffs.
  • A wide variety of ingredients.

These features will be introduced throughout the season, offering an immersive “Delicious in Dungeon” experience!

Event Time: November 28 to December 26, 2025

Progress Through Underground Stages as You Explore the Dungeon

Inspired by the anime “Delicious in Dungeon,” the dungeon in this event features multiple floors. Each floor is divided into different areas based on monster attributes, and you can earn rewards or ingredients from each battle. But that’s not all!
There are also new side quests and boss challenges. In the special cooking system, different ingredient combinations grant various combat buffs! Have fun participating in this crossover event!

Meet Laios and Marcille!

During this crossover event, two key characters from “Delicious in Dungeon,” Laios and Marcille, arrive in Esperia.
You can recruit them using Invite Letters. Now, let’s get to know them.

Laios

Laios is an adventurer who loves monsters. He’s able to collect ingredients from them and cook meals to provide buffs to allies.

  • Character Title: Dungeon Adventurer
  • Exclusive Equipment: Dungeon Gourmet Guide
  • Faction: Dimensional
  • Class: Warrior
  • Rarity: A-Level

Ultimate

  • Living Armor – Kensuke: Laios summons a Living Armor that can self-regenerate after defeat to assist him in battle.

Skill 1

  • Intimidate: Laios intimidates enemies in a frontal area, confusing them.

Skill 2

  • Dungeon Gourmet: Laios collects ingredients from defeated monsters to cook meals that grant buffs to allies.

Skill 3

  • Ingredient Analysis: Laios analyzes monsters when a battle starts, making them drop more ingredients.

Enhance Skill

  • Laios permanently increases his max HP after collecting ingredients.

Hero Focus Skill

  • Laios increases his ATK during battle.

Marcille

As the most brilliant female student in the school’s history, Marcille weaves a colorful tapestry of spells through chanting.

  • Character Title: Elven Mage
  • Exclusive Equipment: Ambrosia
  • Faction: Dimensional
  • Class: Mage
  • Rarity: S-Level

Ultimate

Silver-White Wings that Streak Across the Skies

Passive: All of Marcille’s skills require chanting to cast. Her chanting speed is affected by both Haste and ATK SPD, and she continuously attempts to cast her various skills. Each time Marcille finishes chanting, she permanently increases her Haste and Energy Recovery Rate, up to a maximum number of stacks.

Active: She continuously summons Sky Fish to attack enemies.

Skill 1

  • Explosive Spell: After chanting for a while, Marcille unleashes an Explosive Spell, dealing AoE damage.

Skill 2

  • Magical Flash: After chanting for a while, Marcille unleashes a magical flash, healing an ally while damaging and blinding nearby enemies.

Skill 3

  • Ancient Magic: After chanting for a while, Marcille casts ancient magic to revive a fallen allied hero.

Enhance Skill

  • Marcille recovers additional Energy while buffed by allies.

Hero Focus Skill

  • Marcille increases her Haste during battle. While chanting to cast her Ultimate, she increases her Haste by an additional amount.

Have a blast during the “Delicious in Dungeon” crossover event!