Hey guys how’s it going recently I was part of a playtest for a small indie game called hotel architect and let me tell you that game is gonna be a hit with the city builders and sim builders crowd let’s talk a bit.
I’m bummed out I wasn’t able to get any footage or pics of the game what I played had me so hyped I didn’t wanna ruin the game for myself which is easy to do. So the playtest had us in a tutorial mode until you got used to it and completed the first few bits of the mission then it gave you free reigns and unlocked sandbox mode but man there was so much to do and so much more to be added you can get contracts to help bring in more customers or make money from other agencies you also get ratings from customers and the big one food and hotel critics I thought this was top notch in the game bringing that real life feel to all your hard work. If you have played games like two point hospital then you will fit in here you make a room designated with what you wanted either a bedroom a gym bathroom or restaurant there were more options but they were under lock and key this round, hotel expansion will be a bit tricky cause depending on the region you can only go so high or so wide which is pretty cool another aspect to give you the real experience feel which I loved about this game it didn’t disappoint.
Hotel architect doesn’t have a launch day yet but if your a fan of Sim builders this game is a must for your collection and from what I’ve played so far is one I highly recommend be given a chance thank you all for stopping by take care and game on
Tag: Indie
Car Manufacture
Hey guys so I started playing this game called car manufacture i saw a YouTube video on it once and fell in love and wa Ted to try it out for myself.
So it’s a car business builder so far I’ve been doing free play I pick a state to start and off to the races so in the game you have a lot to do first you gotta build your warehouse where you build the cars then you need a research department to find blueprints of different models best part you get to name the cars you discover I love it makes you feel like a real car maker after that you need a sales office to show case the car you are working on and to sell this is where you get to price the car and release it to the public I love the small details to these things watching your sales people negotiate with customers is awesome specially when you see the green numbers floating up from just buying a car.
The game also has a big research tree this is a big focus of the game it’s how you unlock more workers training rooms and equipment as well as repair stations paint booths and so much more for the little bit of time.ive spent playing on free play I’ve gotten a good hang of it but this game really makes you think twice with every move I’m playing at 2 times speed and have humans for builders you can get robots but I’m partial to hard work and taking honor in your craft also when your starting out your sales team is hit or miss people will complain cars to expensive or the sales man was rude it really feels like your in your own world trying to balance your money and make sure you don’t go under I can’t count how many times I took out loans just to stay afloat but now I have a steady income different varieties and good workers.
I still have plenty to unlock to help improve my staff there’s training items that level them up as you go so it’s good to invest in decent staff in the start and then train the rest when you get to that point, the research tree is huge it has 23 tiers so far of cars to unlock and even with 4 research stations at once it’s slow then you gotta pick what cars you wanna showcase and sell there’s some areas that I wish had more room then others your limited to 6 show cases I think so you gotta make sure the car you put there is worth it. I haven’t unlocked robotics yet but it is an option that I’ll look into later on for now my mechanics are safe and have good employment.
I’ve reached a point where my research has slowed down a lot i don’t know if that’s cause the game is missing stuff or if I’m going to fast i have 4 research tables.
The game has the ability to train workers but I’ve noticed the only worker that doesn’t have any training are the drivers which is a bit messed up in my opinion I do enjoy watching my workers get better at there jobs so I hope they add some for the drivers, expansion kinda seems pointless you can pretty much do everything in a small area my factory has room to make 7 cars but my sales floor only let’s me display 6 models which is a bummer so I have 2 factory stations making 1 car which is my most expensive one. You max out workers at 100 which is ok but more need to be added specially if you wanna make a huge factory some upgrades on the tree feel pointless after a while and are sorta just a waste of money in my opinion I wanna see more upgrades that are actually useful.
I did come across my first issue I was testing out a robot arm and everything was ok at first but then it stopped working and no matter what I did it wouldn’t work so I sold it and went back to good old human labor.
I wish you had more save slots but you don’t it’s just 1 save profile so if you wanna start a new game you lose your old stuff at least that’s how it seems to me I have to do more checking on that I’ll update down the line.
The game is fun offers a good amount of things for what’s available but once you get 1 or 2 popular cars your making money and then it kinda feels empty I’m at the point where even if I expanded the property it’s pointless cause of how much money I’m making I hope the game adds a lot more stuff I’ll be keeping an eye on future updates but that’s all for now everyone take care and game on.
Rum N Gold Royale
Towers of aghasba
So i bought this game on release day me and my friends had planned to get it and play together but all the stories around multi-player left my friends with some doubt so they didn’t get it and here I was out 30 bucks so I played the game and played it I did.
So the premise of the story I’ve gotten so far is that your tribe the shimu tribe once lived on aghasba and the ruler at the time queen chileku basically threw the eco system into complete chaos at least that’s what it seems so far so the people leave cause the island becomes a wasteland leaving nothing but barren land and the evil that has embedded itself on the island.
So this is where the game starts whats left of your tribe escaping there new world from whatever was hunting them sail back to aghasba but wash up on an island just south of the main land this is tutorial island cause it’s basically where you learn to move climb deal with stamina and health as well as gather and farm materials you also gain a few quest to progress the little island.
This little island is where it becomes interesting a bit as you have a seed for a special tree that once thrived there after you plant it the cut scene shows it growing after a bit you meet the first god of the world huldra the forest god a bitter spirit who hates humans for the destruction of the island this is where you start to see how much suffering your tribe is responsible for and you basically become the person to set things right which isn’t bad as some of the greenery you see is beautiful as well as the animals you bring back.
The game runs well has its moments the problem I’m having is the slog of a repetitive grind and after a bit it just wears you down to the point I don’t even wanna play anymore, it took me 4 hours to progress tutorial island and finally reach the main island where your tasked with finding a giant seed from huldra and replanting things meaning once again you gotta rebuild which I don’t mind but honestly the fact that the game really makes u feel like your in a waste land everything is hard to find and you have to worry about the monsters which yes there are monsters the first you see are spiders then you see corrupted people and your expected to survive with equipment that is basic they kill you fast while u barely do damage it’s not fair honestly.
On the main island you do get more cool stuff the fast travel system is portal based you get a mount from a monster called the harelope there’s a item called shimu scope which basically helps identify the creatures around you into your shimudex yes it’s inspired by pokemon but with more info which is cool in my opinion. You find things around the island that talk about the history of the tribe and island which definitely seems useful as you progress.
I’ve only put 12 hours into the game and i know for these types of games thats nothing I’m just having a hard time wanting to play when the grind feels extremely un-rewarding maybe down the road I’ll revisit and make another blog post about it I’m sorry if it feels like I’m bagging on the game I’m not i just feel it could use more tweaking to make it a bit less grindy and easier to get things especially when you need materials for literally everything from weapons to farming tools to buildings if you look survival exploration games this is a good one to pick up yes it does have multi-player once you reach the main island but the progress only be fits the host not the entire party that definitely needs to be fixed if you haven’t picked up this game give it another month or 2 to marinate before you buy it but for now it needs a bit more cooking time, thank you all for stopping by take care and game on.
Mythwrecked Ambrosia Island
First I wanna thank the team over at Whitethorn games for the code to such an amazing game.
Mythwrecked ambrosia island is a wonderful game about exploration mysteries and the friends you make along the way, your journey is experienced through Alex someone just trying to enjoy a vacation on an island as she travels towards her destination a freak storm turns the sky green and shipwrecks her boat on a mysterious island, as you explore you come across doors statues great buildings and plenty else across the game.

Your tasked with finding a place to stay the night which leads you to a lighthouse on the southern part of the island as you rest the game starts to open up you find a statue that magically speaks to you her name is ora and she helps you start your journey this game uses Greek mythology as it’s bases and it’s done beautifully to the point I couldn’t stop playing.

The first person you come across is Hermes the messenger god but he’s not feeling very godly you see something happened on the island and the gods have no idea who they are or what’s going on this is where the games exploration comes into play you see Hermes will have you do some quest to earn his trust thus opening more avenues for you to explore and travel and I do mean explore and travel you meet birds who are hungry crabs who are shy and many more in between, the games main focus is exploration but it’s done in a way that you don’t get bored since your seeing a beautiful scenery around you although later on in the game is does feel a bit grindy and tedious, the in game currency is ambrosia apples which grow all over the island and thankfully they respawn after a day of rest there’s benches all over the island that let’s you both save your game and pass time which I think is sweet since you don’t have to run back to your light house to save and rest. Dealing with Hermes is a small feat after a while he gives you a key which in turn basically opens up a huge chunk of the island for you to continue exploring and meeting other islanders.

The story to this game is done nicely it doesn’t overwhelme you at any point and you can discover stuff as you go each god has a history the game doesn’t follow the traditional god hood story but the story the devs have crafted is in my opinion much more interesting and worth finding out.
Here are some key features of the game
Gods Among Us: Many Gods call Ambrosia Island home, from Ares to Athena, Hermes
to Hades. Tracking them all down is made easier with the Ambrosidex, though some
may be harder to meet than others.
● Treasure in the Sandbox: Use the radar signal on the Ambrosidex to hunt for lost godly
treasures hidden all over the island! Return them to their rightful owners to help rekindle
their memories and learn more about the island’s fate.
● Conversational Wizard: Explore the island, examine new objects and locations, and
talk to others to unlock new conversation topics. Maybe some Gods know something
that will help Alex on her adventure, but some sensitive topics may be off-limits until you
have earned their friendship.
● Even Gods Need a Friend: Experience a non-linear, emotional story about the
importance of friendship, family, and community.

I played this game as non stop as i was able to the game offers about 10 hours of game play give or take depending on how much you play the game i was able to acquire every achievement on my first playthrough which I’m greatful for, I don’t see how the game could be expanded upon for dlc but that’s just my view point I hope I am wrong and there’s a dlc or maybe another game set in a different god hood.
Mythwrecked Ambrosia Island had me hooked from start to end helping the gods find themselves and solving the mystery of the island was worth every minute I spent playing this game i can’t wait to see what the future holds for this dev team I hope they have more in store for us I loved every minute played and this game is a 10/10 from me and a must play for those who enjoy exploration and mystery solving.
Thank you all for stopping by have a wonderful day and game on.
Writers rush
Hey guys today we talk about writers rush a little Indie game that does a great job of making you feel like a writer let’s dive in
So the game plays like a contest you against 3 npc controlled characters fighting for a chance to advance to the next round in hopes of reaching round 7 and taking the crown.
So the game gives you a bunch of choices from settings to depth to naming the character of your story and your book, each book takes time and work you gotta do research to see what categories align with what crowd, it breaks down a lot in the game there’s computer generated plot parts and you choose the best one that fits the current setting then after your all said n done you release the book to be judge by critics and earn you a score the better you score the more you sell giving you more money to unlock new categories and sub categories you also can by new type writers which give you different bonuses but the game is literally never ending when it comes to the options you have.
The game is simple easy to learn and does a great job in making you feel like your doing a virtual book I’ve only managed to make it to round 3 as the game gets harder per level but I don’t give up I keep trying and it’s a great game to relax and kill time with writers rush is on steam for 5.99 it’s an easy game to run on any computer or laptop since it’s not a demanding title and it’s definitely worth trying out and just enjoying while you drink some coffee or hot chocolate thank you guys for stopping by have a great day and game on
One more dungeon 2
So I’ve been trying to play this dungeon crawler and it’s not a bad game for what it’s trying to be but it’s obvious it still needs work.
Your a prisoner in a slug kingdom and in order to win your freedom you must conquer the maze which doesn’t seem bad right pretty simple rules beat the maze find the boss kill it and your free right it’s what I thought until I started playing.
You start in a jail cell you get to explore the area a bit you see the slug king his guards and some other small areas but there’s no indicators telling you much of anything there’s a priest near a donation box that does… you guessed it nothing then just passed him is a statue room with 7 pedestals all empty but one when you approach it seems to be you the player your looking at a statue of yourself which seems pretty cool so onto the maze then.
The maze is randomly generated which I’m assuming is to try and produce more playtime and different runs which to me is a massive plus a different run each time is better then repeating the same stage over and over you get to explore new rooms long hallways different doors and portals all of which offer something the basic 3 monsters you find are a giant rat a flying bat and different skeletal solders not bad a bit of variety until you fight them and realize they take your 35 points of life down in 3 hits but you would think basic combat would be good I mean you start with a sword and staff but the biggest issue with the game you find the minute you start moving the camera sucks it’s trash compared to other games indy included it’s so clunky that to get any movement you gotta move the right thumb stick over completely there’s no light movements at all and that makes combat even worse there’s no lock on system just free movement which would be fine if you could increase movement speed but you can’t it makes everything so infuriating that you lose interest immediately, the game itself it’s premise the art style it’s all good but it feels they invested more time with looks then getting the movement down at its current stage you do yourself more harm trying to play then waiting for a fix I hope they can fix it I would love to go back and play more but sadly movement is something I won’t compromise on I do thank ratalaika games for sending me the key but please go back and spend sometime on making the movement smoother add some control sliders something
Thank you all for your time and game on
Rising Lords PC Review
I wanted to be fair to this game but I had a hard time with it the tutorial really let me down as it felt very unhelpful and could have been done better not much in the way of how to do this more in the way of do this then again strategy games were never my Forte.
The tutorial is only 1 aspect of this strategy game as it offers a story and custom games which I spent my time with hoping to get a better grip on the game but then again that might just be myself and not the game.
The population control was a bit weird as having a certain amount netted you 1 more to your control to do with as you pleased from farmer to blacksmith and so on the game is heavy focused on sending resources between spots you control as the resources in areas are limited to non existent and having an army for this is a plus as it will help your influence.
The combat boils down to a rock paper scissors element in which one unit will do better then others thus having a small boost in combat which could be effective and more significant with larger numbers your environment also plays a fact as the game tries to be as close to real life strategy as possible.
The graphics weren’t my favorite as they seemed to mimic an old book but to each there own, I wish I could tell you more about the story but I never got to it but if your a strategist and these games are your Forte please give it a shot this was my first strategy game and it made me realize I have lots to learn in this genre thank you for your time have a great day and game on.
Rising Lords
Peasants, Knights and Bears…Oh My!
Stuttgart, Germany – 12th December 2023, World renowned publisher Deck13 Spotlight, together with developer Argonwood, is excited to announce the forthcoming release on January 18th 2024 of Rising Lords, a stylised and medieval turn-based strategy experience. After nearly four years in Early Access on PC Steam, which was critically acclaimed, it has built up amazing community support. The full and final release will be synced in with the news of its debut release on Microsoft Xbox and Nintendo Switch, marking an enchanting triple-platform serving of enticing strategy.
Implemented for release
Together with a gripping story campaign, other alluring elements broaden its tactical appeal with exciting card and board game features, presenting an experience not to be overlooked. The full release of Rising Lords comes with an impressive list of must ‘shout about’ enhanced features: From graphics, user interface and engine upgrades to new events, maps, buildings, special figures, factions, skill cards, morale system, diplomacy, map editor + workshop support, challenge mode, story campaign and much more!
Setting the scene
The epic Rising Lords takes place in the fictional Northern Island Kingdom of Aubelin. For generations there has been no king, and the country is loosely ruled by the Council of Counts. The people are unhappy and the various regions are in a desolate and isolated state. The all-new story campaign accompanies the journey of Tankred of Tannheim, a young boy who must quickly learn to follow in his father’s footsteps and protect his homeland from bandits and cultists.
Onwards – Battle Forth
As Lord or Lady, lead your provinces to success by balancing production, resource gathering, construction, diplomacy, taxes and rations. Build mighty fortified cities, raise massive armies and use a variety of unique characters to triumph over your enemies. Manage your growing number of lands and people as you conquer neighboring territories, and engage in highly tactical grid and turn-based combat, using counters, skill cards and terrain to your advantage. Help your people become knights or sacrifice them on a battlefield far away, but be careful – even the most humble peasants will revolt… eventually.
Challenge yourself and your friends with simultaneous cross-platform multiplayer, a map editor and multiple gameplay modes! The story campaign consists of a prologue and six chapters, not forgetting a challenge mode where waves of enemies appear at every turn, and a scenario mode where you can choose a map and battle up to three lords (or friends of yours).
Features & Facts
Turn-based tactics
Varied game modes
Versatile maps and map editor
Skill and event cards
Deep morale system
Resource management and building construction
Weapon forging and army creation
Balancing of military and economic strength
Producer Carola Feierfeil “With a long and focused development Rising Lords can boast of MORE skill cards, units, events, buildings, victory conditions, etc. We are extremely pleased with the varied modes, including the gripping story campaign where you play the role of a young boy struggling to restore the glory of his ancient house and every decision you make will shape your path.”
An epic turn-based challenge is set to battle, build and survive!
About Argonwood
Argonwood is an independent game development studio based in Cologne, Germany. Working across a range of unfashionable genres, they look to shake up stagnant game mechanics and infuse them with fresh new ideas. The core team consists of brothers Chris and Manu Fernholz, a programmer and an artist who have been designing games their whole lives.
Skybreakers
Hey everyone it’s been a while so I wanted to make sure I did this review right join me as I tell you about a fun indy game called skybreakers.
Immerse yourself in the hack-and-slash world of “Skybreakers”, where aggressive attacks and the exhilaration of defeating your enemies make every battle a legend. As a Disciple of Jixia, masterfully switch between Basic Attack, Dash, and Ultimate to defeat the evil. With an array of weapons, each with its own advanced moves, as well as Ability Construction, Weapon Affixes, and Artifacts, you can create unique builds. Gear up to face formidable Champions and experience the raw thrill of relentless combat! That’s the base synopsis so let me tell you about my experience with this game.
Skybreakers is an action rougelite a la vampire survivors where you take on waves of monsters and try to survive but in this game you get 20 waves at a minute a piece now your probably thinking 60 seconds not that hard to survive and you would be right that is until you reach chapter 3 and up then each wave turns into a fight for your life with a difficulty ramp that is noticeable even to amateurs like myself.
So there’s 4 characters you can play as but you unlock them as you progress past each chapter each character has 9 weapons you get to fight with but unfortunately you get them at random when you reforge your weapons wish this wasn’t the case but I can understand as it keeps the game at a variety level instead of people playing with there favorites and always picking one weapon
– Yi, the Blades Wielder, adept at swift reactions and pinpointing enemy weak spots.
– Motao, the Hammer Master, who draws upon golem strength for powerful basic attacks.
– Haiyi, the Adept Boxer, skilled in agile positioning and evading enemy assaults.
– Nangong Wen, the Star Controller, specializes in setting up a star chart for AOE damage.
One thing I love that sets this game apart from others is the art style it uses an ink style brush effect similar to old Japanese art styles from ancient times its very beautiful and easy for the eyes not straining them as you stair at your screen which I think is awesome in my opinion as someone who wears glasses the easy colors made for some good sit down sessions
The game does have a story but not in a conventional way you only get glimpse of the story after a certain amount of waves and encounter with champion monsters which is this games bosses from the menu you due find a story section which is comprised of 8 pages with 4 picture blocks that open up to tell you the scenes you have witnessed
Like other rougelites this game does use an upgrade system which is by far the easiest to understand out of all the ones I’ve played and I love that you earn crystals the currency by killing monsters completing levels and saving what you don’t spend you get a few different categories and can use 4 upgrade slots at a time as you progress which makes for some very powerful builds and yes you can get over powered if done right
As for me the time I’ve spent playing the game has been very enjoyable sadly though I am stuck on chapter 3 which is the hard difficulty I can’t make it past wave 7 as the monsters hit harder spawn more and surround you quickly but I haven’t given up I will make it past but in the time I’ve spent with the game I can definitely recommend it if you love rougelites please give this game a chance it’s available on steam for 8.99 which is not a bad price for a game that offers a good amount of replay ability thank you all for stopping by have a wonderful day and game on
I also wanna thank the team at ETime studio for sending me the key to play this amazing game and I can’t wait to see what’s next for this team thank you all and have a wonderful day








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