Chowdown Kitty

FOR IMMEDIATE RELEASE

Cozy Match-3 Chowdown Kitty Is Coming to Steam on February 12, 2026 

[January 29, 2026] Meow, we’re talking! Chowdown Kitty, the cozy Match-3 puzzle game about feeding endlessly adorable felines, developed by indie studio Lunar Peace, launches on Steam February 12. In Chowdown Kitty, the goal is simple: match tiles, fill bowls with treats, and keep the cats fed. Do that, and your reward is more cats. Many more cats. It’s easy to learn, hard to put down, and dangerously cute.

YouTube Video.

Blending the relaxed joy of pet-focused games, the irresistible pull of collecting cute cats, and the instantly familiar satisfaction of Match-3 puzzles, Chowdown Kitty encourages players to progress at their own pace. While each level is timed to add energy and light challenge, the overall experience stays friendly, relaxing, and welcoming. As players fill bowls and unlock new feline friends, they build a cozy story centered around care, companionship, and creativity, in a world made for cats and the people who love them.

Cozy Gameplay ( But the cats are impatient)

Match three or more tiles to drop treats into waiting bowls. Feed the cats enough, and they’ll happily move in with you. But keep an eye on the timer,  the clock doesn’t stop ticking, and nobody wants disappointed cats staring them down.

Hundreds of Cats to Adopt. Literally

There are dozens of stages and hundreds of hungry kitties to collect, each ready to join your growing cat-alogue. Cats can be dressed up with hats and accessories, adding even more personality to your feline friends. Keep them happily fed and spoil them with toys!

Hang out in the Lounge

Need a break from feeding time? Head to The Lounge, a fully customizable hangout where players can relax and interact with their favorite feline companions. Change the vibe of the lounge with an in-game jukebox, decorate the space with items from an ever-changing shop, and build the ultimate cozy cat haven to share with your furry friends.

Chowdown Kitty mixes things up with bonus stages and special challenges that twist the formula using unique power-ups and playful surprises. These stages unlock even more special kitties, because yes, there are always more cats.

Chowdown Kitty launches on Steam February 12, 2026. For anyone who’s ever wished they could adopt every cat they meet,  Chowdown Kitty awaits.

Asthenia

Asthenia is a Dark Fantasy Adventure Set in An Ancient, Dying World

Uncover the truth behind a rotting dimension ruled by ancient gods, where grief, faith, and irreversible choices shape your fate.

Asthenia is a dark fantasy adventure set in a decaying otherworld plagued by a mysterious corrupting disease. Players step into a bleak dimension ruled by ancient entities, shaped by loss, and slowly collapsing under the weight of an endless war.

You play as Adam, an ordinary man cast into this world alongside other humans. To survive, Adam must confront distorted foes, uncover tainted artifacts, and navigate hostile environments ranging from abandoned towns and industrial ruins to forgotten temples. Resources are scarce, danger is constant, and every decision carries weight as Adam searches for answers, and a way back to the one he loves.

Combat focuses on deliberate, close-range encounters using the Ancient Gauntlet, a primordial relic that doubles as both weapon and tool for interacting with the environment. With no maps or quest markers, Asthenia challenges players to rely on observation, memory, and intuition to progress.

Request a key via Press Engine

Storytelling unfolds through environmental details, fragmented letters, unsettling sound cues, visual symbolism, and Adam’s own narration. 

Drawing tonal inspiration from Resident Evil 7, Silent Hill, Outlast,and Dark Souls, Asthenia blends oppressive atmosphere, lore-rich worldbuilding, and non-handholding design into a deeply personal journey through decay, loss, and transformation.

“Asthenia was born from a deeply personal place,” said Manthos Lappas, solo developer of Asthenia.

“I wanted to create a world that feels oppressive, mysterious, and alive – where discovery is earned, not handed to the player, and where every action carries real weight.”

Download the Press Kit

YouTube Video.

KEY FEATURES

A World Ruled by Decay  Explore a haunting dimension ravaged by disease, ancient war, and forgotten civilizations.

The Ancient Gauntlet  Engage in challenging close-range combat and interact with the environment using a primordial relic fueled by limited energy resources.

Non-Handholding Design  No mini-maps and no quest markers. Progress through observation, memory, and experimentation.

Meaningful Choices & Multiple Endings – Split paths and three distinct endings shaped by player decisions and actions.

Lore-Rich Environmental Storytelling  Uncover the narrative through letters, symbolism, sound cues, whispers, and echoes of the past.

AVAILABILITY

Asthenia is currently in development for PC via Steam.

A playable demo is coming soon, and players can wishlist the game today to follow future updates.

Genigods Nezha

NEW Announcement Trailer: https://youtu.be/M5mZseIFDmc

NEW Press Pack: https://bit.ly/GeniGodsNezha

Innovative New Action RPG Genigods: Nezha brings Chinese Myth to Life on PlayStation 5 and PC

From Genigods Lab, the team behind Sony-published hit My Hero Academia, comes an action role-playing game starring Nezha—a legendary Chinese rebel deity— launching 2028

Suzhou, China – 29th January, 2026: Genigods Lab has today revealed their brand new single-player action role-playing game Genigods: Nezha’, built in Unreal Engine 5, optimised for PlayStation 5 in collaboration with Sony, and heading to PC and PlayStation 5 platforms in 2028.

YouTube Video.

Get your first look at Genigods: Nezha in the new gameplay reveal video here: https://youtu.be/M5mZseIFDmc

Genigods: Nezha is a premium, pay upfront, hardcore action role-playing game set against the chaotic backdrop of ancient Chinese genesis mythology. You are the Spirit Pearl—the very first spark of life forged by Nüwa, the Goddess of Life, from the essence of earth, water, and fire. 

In this epic journey, you will evolve from a celestial artifact into the first human, a woman crafted from water and clay, before eventually being reborn as the legendary Nezha. Your journey is shared by legendary heroes: Yi, the sun-feller, and Yu, the flood-tamer. Beside you also dwells the Heart of Sacred Water—Nüwa’s sentient gift that grows with you, serving as your vital companion to solve ancient puzzles, conquer the toughest trials and learn the dark truth behind this new world.

Genigods Lab’s 100-person team previously made the critically and commercially acclaimed My Hero Academia mobile game published by Sony Crunchyroll. The team also developed the popular Condor Heroes series for mobile platforms, which recently surpassed over 10 million downloads worldwide. 

“Our mission is to ignite the epic celestial battles of Chinese mythology. In Genigods: Nezha, every skill you cast, every choice you make, writes a new line in an ancient epic—forged in your image,” explained Erdi Yao, co-founder and Head of Creative & Design at Genigods Lab“Players will wield the heart of creation, soar between realms, awaken the three-headed and eight-armed form, and step onto the primordial battlefield to mend the shattered heavens. This is not about hearing a story; it is about etching your name into its very fabric,” he added.

For a full feature breakdown of this exciting new story-driven adventure, please see below: 

  • Celestial Combat
    Experience the dynamic scale of Chinese mythic warfare, where battle flows seamlessly between Heaven and Earth. Switch seamlessly between ground and aerial combat utilising dual stances, awaken temporary mythic abilities to perform devastating combos and mid-air strikes, and combine treasures discovered in the game world to create unique skills.
  • Colossal Gods and the Sun Tree
    Built with Unreal Engine 5 and optimized for Playstation, Genigods: Nezha delivers a one-of-a-kind Chinese-style colossal adventure: climb ancient gods towering like mountains and fight by traversing the contours of their bodies. With the help of the giant Kuafu, scale the Sun Tree that bridges mortal and celestial realms, then draw your bow to extinguish The Nine Suns and end the scorching catastrophe.
  • Water Philosophy & Jeet Kune Do Mechanics
    Genigods: Nezha’s combat is inspired by Bruce Lee’s iconic ‘Be Water’ philosophy through the Divine Water within Nezha. Her techniques adapt the essence of Jeet Kune Do. Condense water into a piercing One-Inch Flash for armor-breaking blows, or unleash water all at once, as a sweeping Dragon’s Kick to tackle crowds of enemies at once. This system encourages players to master a defensive, reactive style of combat— and requires perfect timing to parry and counter with the adaptable precision of water itself.

To learn more about Genigods: Nezha, please visit the official Steam and Epic Games Store product pages. GeniGods Lab also invites everyone to Genigods: Nezha’s official Discord channel, where you can get insights and updates on the game’s ongoing development and features.

The Defiant Announced

4Divinity Announces The Defiant

A Story-Driven WWII FPS Portraying the Fire and Fury of the Mysterious Eastern Battlefield.

For decades, World War II games have returned to the same frontlines – the beaches of Normandy, the deserts of North Africa, the cities of Western Europe. Entire wars have been retold through familiar lenses. 

But World War II was larger than that.

Announced today by publisher 4Divinity, a publishing label of GCL Global Holdings [NASDAQ: GCL] and developer Hoothanes, The Defiant is a story-driven first-person shooter set in the Asian theatre of World War II, placing players in the midst of China’s War of Resistance against Japan,  a vast, brutal conflict that cost the lives of countless Chinese soldiers and civilians, yet has remained largely unexplored in games. The Defiant aims to reframe how the FPS genre approaches history, offering a perspective rarely seen in interactive entertainment.

The Defiant is set to launch for PC via Steam and consoles. 

The latest trailer for The Defiant captures exactly what 4Divinity represents,” said Sebastian Toke, Group CEO of GCL. “We are building a portfolio of bold, story-driven games that bring fresh perspectives to familiar genres. The Defiant shines a light on an important and rarely explored chapter of World War II, delivering a cinematic, authentic experience that reflects our commitment to supporting ambitious creators and meaningful storytelling.”

The latest trailer, released today, offers an early glimpse at the game’s locations, combat, and overall tone, revealing an experience shaped not only by spectacle but by history and cultural identity.

YouTube Video.

Watch the latest trailer for The Defiant here

Download the press kit here

At its core, The Defiant delivers a cinematic narrative experience. The game unfolds across occupied villages, frozen forests, fortified supply routes, and enemy-controlled urban zones, where every environment is shaped by the realities of guerrilla warfare and survival behind enemy lines.

The combat reflects the nature of the conflict itself. Missions shift fluidly between stealth infiltration, close-quarters firefights, sniping, urban espionage, code-breaking operations, vehicular combat, and sudden large-scale assaults. There are no clear frontlines here, only tension, unpredictability, and moments where careful strategy can be as effective as combat.

Built in Unreal Engine 5 by a veteran team of filmmakers and game developers, The Defiant adopts a restrained yet authentic, human-centred approach to storytelling. The studio’s goal is not only to depict combat, but to convey the emotional weight of resistance and people fighting for survival, identity, and homeland.

Weapons in The Defiant are treated as historical artefacts, not just tools. Players will wield a wide range of firearms rooted in China’s modern wartime history, including the Hanyang Type 88Mauser C96Bergmann submachine gun and more. Each weapon is recreated with attention to its origin and role, carrying with it the memory of the era it represents. 

The Defiant is set to launch on PC via Steam and consoles. Wishlist now on Steam.

Diablo Veterans Unveil Darkhaven: A Living ARPG World Shaped by Players

Diablo Veterans Unveil Darkhaven: A Living ARPG World Shaped by Players
Moon Beast Productions launches Steam page and announces upcoming Kickstarter
California, USA – January 29th, 2026 — Moon Beast Productions, an independent studio founded by Diablo veterans Philip Shenk, Peter Hu, and Erich Schaefer, today announced Darkhaven, a next-generation action RPG that returns to the genre’s roots while pushing it forward with a fully dynamic, persistent world. Alongside the announcement, Moon Beast has launched the game’s Steam page and revealed plans for an upcoming Kickstarter campaign, with a Kickstarter coming soon page inviting the ARPG community to help bring the project to Early Access. 

Darkhaven is a dark fantasy isometric ARPG set in the aftermath of a great and final collapse of civilization. Ancient empires have fallen, their ruins reclaimed by wilderness, monsters, and predatory supernatural forces. Players are heirs to a legacy of power that is the last hope for this dying world. As eldritch evil worms its way into the world to feed on its remains, it falls to these few to bring the land back from the brink of death.
Darkhaven Announce Trailer
Designed for solo play, cooperative adventures, and high-stakes PvP-enabled realms, Darkhaven is set in a procedurally generated, fully dynamic, and persistent world. Terrain and structures are deformable and buildable, allowing players to dig through earth, tunnel through dungeon walls, drain lakes to uncover buried ruins, redirect lava flows to reshape battlefields, or rebuild shattered fortresses. Seasons change, weather alters combat and traversal, and world-altering events leave permanent scars. Every action contributes to a shared, evolving history.

Combat in Darkhaven enhances the balance between stat progression, build choice, and player skill. Heroes can jump, climb, swim, dash, and traverse the world freely, introducing a new layer of action and skill rarely seen in the genre. Success is not just a function of stats, but of movement, timing, and terrain awareness, dramatically expanding the “action” at the heart of action RPGs.

“From the very beginning, we wanted Darkhaven to feel good to play,” said Erich Schaefer, Co-Founder and Chief Creative Officer. “Movement is fun. Being able to jump over attacks, climb cliffs, dash out of danger, or swim across a lake that may or may not be infested with riverfangs changes how combat feels in this kind of game. It’s not just about numbers fighting numbers anymore. It’s much more engaging. For me, it becomes more about skill, finding flow, and making smart decisions in the moment. I’ve never had more fun making and playing an ARPG.”
The game’s itemization and progression philosophy draws heavily on the originators of the ARPG genre, Diablo and Diablo II. Rejecting the incrementalism common in many modern titles, Darkhaven embraces bold, expressive loot – items that feel powerful, sometimes surprisingly so, and capable of redefining builds rather than merely optimizing them.

“Great itemization is about possibility,” said Peter Hu, Co-Founder and President. “In Darkhaven, we want items that open doors, gear that makes you stop and rethink your build, your strategy, or even how you play the game. Finding something powerful should be exciting and inspiring, not something that gets smoothed out into tiny percentage gains.”

Moon Beast Productions brings together decades of experience across genre-defining titles, including DiabloDiablo IIDiablo II: Lord of DestructionDiablo IIIHellgate: LondonTorchlightTorchlight IINox, and Marvel Heroes Online.

“We’re incredibly excited to finally reveal Darkhaven and open its Steam page,” said Philip Shenk, CEO and Co-Founder. “This project represents everything we’ve learned about ARPGs over the last two decades, and what becomes possible when those ideas are combined with modern technology. We’re building a world that remembers what you’ve done, bears the scars of your victories and failures, and tells stories that only your playthrough can create. With the community’s support, we’re ready to bring Darkhaven to Early Access, which will allow us to continue to build the game into the incredible experience we all want it to be.”

Players can follow Darkhaven’s Kickstarter campaign now and wishlist the game on Steam. There will also be a playable demo available alongside the Kickstarter when it goes live.
Moon Beast Productions: 
Game Website: www.playdarkhaven.com
Company Website: www.moonbeast.com
Discord: http://discord.gg/moonbeast 
X/Twitter: https://twitter.com/MoonbeastInc
Facebook: https://www.facebook.com/MoonBeastProductions
Twitch: https://www.twitch.tv/moonbeastproductions 
YouTube: https://www.youtube.com/@MoonBeastProductions 

Mini Worlds Dioramas News

[January 29, 2026]  Mini Worlds Dioramas, a cozy sandbox building game from developer Paidotribo,  launched a playable demo today on Steam, inviting players to slow down and create detailed miniature dioramas piece by piece. Published in partnership with indie.io, the demo offers a hands-on introduction to a game built around creativity, atmosphere, and the simple joy of world-building.

YouTube Video.

Unlike traditional building or simulation games, Mini Worlds Dioramas isn’t about achieving objectives, managing resources, or optimizing systems. Instead, it focuses on the simple joy of creating and personalizing a tiny world. Players freely drag and drop buildings, props, vegetation, people,  animals, resize and reposition elements, and experiment without restriction.  With no pressure to “play correctly,” the experience encourages players to explore, decorate, and iterate until their miniature world feels just right.

The demo begins with a guided tutorial that walks players through building their first tiny world, introducing the game’s intuitive tools and systems. The featured theme in the demo is the Far West, where players can construct cozy frontier-inspired dioramas, populate them with charming details like horses and cats, and fine-tune the atmosphere by adjusting lighting, environmental settings, and music.

Players can switch into Flight Mode, a cinematic free-camera view that allows them to smoothly fly through their creation. This mode encourages players to slow down, admire their work from new angles, and fully experience the tiny world they’ve built.

With multiple themed settings planned for the full release, the demo offers a focused look at the heart of Mini Worlds Dioramas, a relaxed, decorative sandbox built around creativity rather than challenge. The Mini Worlds Dioramas demo is available now on Steam. Players can follow along with development by wishlisting and following the game on Steam, and by keeping up with updates from the developer on X/Twitter and TikTok. 

Tank Shooter Tyr Detailed In New Gameplay Overview Trailer

Tank Shooter Tyr Detailed In New Gameplay Overview Trailer
Stoke Games dives into strategic mechanics, shows off special abilities, and talks tank teamwork
San Francisco, USA – January 29th, 2026 – Stoke Games has today shared a new gameplay overview trailer for Tyr, their free-to-play multiplayer tank shooter. The trailer gives future players a look at how Tyr’s gameplay emphasizes strategy over twitch reflexes. Find out why positioning is key, how you can make the most of your armor by playing the angles, what role different vehicles play on the battlefield, and get a look at some fun special abilities in action.
Tyr Gameplay Trailer
In Tyr, teams of eight face off in tank combat, piloting a roster of specialized armored vehicles that each bring unique capabilities to the battlefield. Upgrade and evolve each tank to suit your playstyle as you learn how each tank’s unique profile can complement your team’s strategy. Focus on the vital task of spotting enemies with a mobile light tank, snipe from distance with a deadly-but-vulnerable damage dealer, wade into close engagements with a heavy, and discover plenty more ways Tyr’s tanks can turn the tide in your team’s favor.

Tyr recently expanded its private playtest community, and Stoke Games is opening the door for more players to join the fray and help make Tyr something special. Join the private playtest community at https://stoke.firstlook.gg.

“This community has been incredible to build Tyr alongside,” said Veigar Bouius, Co-Founder & Product Director at Stoke Games. “Our playtesters have helped shape this game at every step, and seeing the group grow into a community of meme slingers and competitive players has been fantastic. Their candor and feedback are invaluable, and we’re excited to see the community continue to expand.”
Key Links
Trailer: https://www.youtube.com/watch?v=DBNzOYPch_k 
Steam Page: https://store.steampowered.com/app/2445260/Tyr/ 
Playtest Signup: https://stoke.firstlook.gg
Discord: https://discord.gg/tyr 
Company: https://stoke.games 

Karma the Dark world

From Silence to Shadows: Celebrating Geng Li and The Music Behind Acclaimed Indie Horror Game KARMA: The Dark World 

Unreleased Behind the Scenes footage explores sound, silence, and psychological tension.  

Watford, United Kingdom – 30th of January – Independent publisher Wired Productions and developer Pollard Studio are once again spotlighting the sound and score of KARMA: The Dark World with the release of a new short documentary exploring the music and audio technology behind the critically acclaimed psychological horror released in 2025, whose score earned a WSA nomination. The feature highlights how sound and silence underpin the game’s emotional weight and unsettling atmosphere. The release coincides with a Steam Daily Deal, offering players 45% off for a limited time, and inviting a wider audience to experience how audio plays a central role in KARMA’s thought-provoking psychological horror. 

The Behind the Scenes video offers a detailed look at how the music and audio for KARMA: The Dark World were shaped under the direction of Geng Li, who handled both the original score and the game’s sound design. The production spanned multiple locations worldwide, with the full orchestra recorded in Hungary, select instruments such as drums captured in Japan, and final mixing and finishing completed in the United States, reflecting the global scale of the project. Across nearly four hours of compositions, Li’s work was designed to not only support but play a key role in the game’s psychological tension and fragmented realities. The score also incorporates restrained, character-focused motifs alongside fuller, emotionally charged cues, together reinforcing the game’s narrative atmosphere and enhancing the emotional stakes of each encounter. 

Watch Behind the Scenes of KARMA: The Dark World: 

YouTube Video.

KARMA: The Dark World will also take part in a Steam Daily Deal on January 30th, with limited time promotional discount offering players 45% off, the biggest price cut since launch. 

ECHOS FROM CIUDADELA

GAME ANNOUNCEMENT: UNCOVER SECRETS BURIED BENEATH THE MOUNTAIN IN ‘ECHOS FROM CIUDADELA,’ COMING TO STEAM


Solve puzzles to discover the truth of Ciudadela and grant your father’s dying wish in this first-person adventure puzzle game. 

Buenos Aires, Argentina, 27 Jan. 2026 | Puzzle solvers seeking adventure and drama have a new obsession! Kronos Interactive is proud to announce Echoes From Ciudadela, their debut indie adventure game featuring engaging puzzles and a story laced with secrets. A demo of the game is coming soon to Steam.

YouTube Video.



A Dying Wish Must Be Fulfilled 
Dive into this first-person narrative as Katari, an ambitious adventurer following the trail of his deceased father. After uncovering his father’s journal, Katari is led to a sealed mountain known as Ciudadela. Along the way, Katari’s journey is obstructed by intricate puzzles inspired by historic inventions. Use your observation, experimentation, and ingenuity to connect these ancient machines and solve the mystery of your father’s dying wish.  

Puzzles Protecting Centuries Of Civilization

Each puzzle is crafted to challenge your spatial awareness, timing, and experimentation. Utilize Katari’s Balearic Sling, a multifunctional tool, to assist you on your adventure. You can aim, charge, and release shots to hit distant targets, break fragile seals, and ricochet projectiles around corners. As your journey progresses, upgrades will expand the sling’s capabilities, allowing deeper interaction with the environment and the mountain’s forgotten technologies. When puzzles grow more challenging, your father’s journal serves as a crucial guide, offering clues and insights. New entries will be revealed with each puzzle you solve, helping you understand more about this lost civilization. If you’re feeling stuck, a handy ‘hint’ feature is available, as well as dialogue prompts to guide you towards your goal. 

A Story Sewn With Secrets    

Ciudadela has been asleep for centuries. Its artifacts and advanced technologies have remained untouched, waiting for you to uncover what came before–and what follows. Explore ancient relics, awaken forgotten technology, and piece together the history of a civilization that evolved beyond the constraints of time. From sweeping Patagonian vistas to vast sci-fi caverns, Ciudadela invites exploration at every turn. Its underground caverns shift and evolve from level to level, immersing players in echoes of centuries past. Along the way, you’ll recover legendary core artifacts forged by history’s greatest minds: Archimedes’ Drill, Da Vinci’s Crossbow, and Galileo’s Observation of the Moons. Reactivate long-dormant machines and uncover the secrets buried deep within the mountain.

Gameplay Features:

  • Breathtaking Scenes: Adventure through Patagonian Vistas lined with vegetation and flowing water features,  moody sci-fi glowing caverns, fields of grass dancing in the wind, and more. 
  • Engaging Interactive Environments: Environments are intentionally designed for players to explore and interact with the world around them, readable physical puzzles create a path throughout your journey. 
  • First-Person Narrative Adventure: Piece together Katari’s father’s field logs and choose how deeply to dig into the lore behind Ciudadela.
  • Professional Voice Acting: Purposefully considered voice lines guide the player through their journey and key discoveries. Clean delivery and natural pacing keep the story clear and accessible. 
  • Pristine Sound Design: Spatialized audio, responsive layers, and meticulous foley bring Ciudadela to life. Subtle mechanical cues and environmental ambiences double as readable hints without breaking immersion.

If you’re curious about the secrets buried beneath Ciudadela, wishlist the game now on Steam! You can also join the Discord to meet fellow puzzle lovers and hear all the latest development updates. Follow along on XYouTube, and Instagram for even more Echoes From Ciudadela content! 

Echoes of Elysium Launches

Airship survival RPG Echoes of Elysium launches today on Steam Early Access

New launch trailer showcases floating isles and clockwork creatures – with 6-player co-op!
Los Angeles, CA – January 27, 2026 – Today, Loric Games and Snail Games USA have launched the highly anticipated airborne open-world survival RPG crafting game Echoes of Elysium in Early Access on Steam. The game will retail for $19.99 / £16.75 / €19.50 with a 10% discount for the first week. To mark the launch, Loric Games unveiled a new trailer showcasing the innovative airship building system, allowing players to construct, customize, and pilot vessels through Elysium’s floating islands, along with the deep crafting and resource gathering essential for survival. The trailer also highlights intense multiplayer combat, both airborne and on the ground, as well as offering clues about the world’s lore.
Watch the Echoes of Elysium Early Access Launch trailer
The Early Access launch features Echoes of Elysium’s core crafting and survival systems, along with its expansive first region, several hours of quest content, and a final boss. Players can engage in up to 6-player co-op or solo offline play and progress to build Tier 2 weapons, tools, and airship components. As Echoes of Elysium progresses throughout Early Access, it will receive additional biomes with new resources, recipes, and higher-tier airship components, along with more narrative content and endgame features.

Offering players a glimpse into the Echoes of Elysium roadmap while in Early Access, Loric plans to deliver ongoing updates focused on stability, accessibility, and quality-of-life – including critical fixes, expanded localization, controller support, ship customization, and Steam Deck support, the roadmap includes continuous improvements and content updates delivered between two major content expansions planned for 2026.
Watch the Echoes of Elysium Developer Roadmap video:
The Spring Expansion introduces dynamic storms, new enemies, Tier 3 airship parts, and a new boss encounter, followed by a Summer Expansion that adds a new biome, caves and dungeons, a Pilot class, deeper customization, and new enemy threats, all shaped in collaboration with the community throughout Early Access.

To support this ambitious roadmap, Echoes of Elysium was transitioned from Unity 2021 to Unity 6.3, laying a stronger technical foundation for ongoing development. “We made the decision to migrate our game engine from Unity 2021 to Unity 6.3 which offers dramatically improved stability, performance, and progression. Loric is incredibly proud of what the team has built and excited by what’s ahead as development continues alongside our community,” said Loric Games cofounder and CEO Brian Johnson.
Set in the enchanting world of Elysium, where ancient mechanisms coexist with serene skies and breathtaking landscapes, players must set sail for adventure in airships of their own design. Your fleet is more than simple transport, but your base of operations where you can transport supplies, craft materials, and engage in aerial combat against an armada of adversaries.

Work alone or with friends in up to 6-player co-op as you uncover the mysteries of a forgotten paradise where danger lurks in the form of soul-powered clockwork beasts. Gather, craft, and grow in power as you fight for survival across a fractured landscape of diverse environments. Harvest unique resources to craft vital tools, contraptions, and airships, all aiding in your defense and exploration. Everything you would normally do on the ground in survival RPGs happens in the sky for a unique airship-focused experience.
What critics are saying:Echoes of Elysium Combines Final Fantasy Airships With the Co-Op Chaos of Sea of Thieves” – Inverse“If you want a colorful, gorgeous adventure…then this new Steam game is for you.” – GAMINGBible“It’s a game where you live out the fantasy of being a sky warrior by building a sick airship so you and your friends can rule the skies.” – TheGamer