Kentum Co-Op Update Available Now! Double the Cloning, Double the Fun!

Kentum Co-Op Update Available Now! Double the Cloning, Double the Fun!

Grab a friend and get humanity back on track in the survival game’s local co-op mode.

[January 27, 2026] – Two Kents are better than one! Grab a friend and dive into Kentum’s local co-operative play today on SteamXbox Series X/S, and PlayStation 5. Explore the different biomes as a team and scan the strange flora and fauna that’s taken over the planet. Or go your separate ways if you think you can do it on your own, then come back better than ever as a clone if you happen to, you know, get eaten or something in the process. Either way, you’ll need to gather materials, build your base, and survive the year 10,000 together. 

Kentum’s Co-Op Update adds even more gameplay variety to the survival metroidvania. Work efficiency rises with two Kents tackling the job, allowing you to double your efforts and build faster. Of course, you can always make it a competition and see which Kent excels above the other. How you survive is up to you!

Co-Op Update Features:

  • Simultaneous Play: You can build, explore, and traverse in different biomes independently of your co-op partner. Return to a pre-existing save file to resume your adventure with drop-in/drop-out co-op play.
  • Divide and Conquer or Take the Lone Kent Approach: Work together to build automations, divide and conquer to gather resources, or do your own thing; each playstyle is supported in co-op.
  • Base-Building Efficiency: Work together to kickstart humanity quickly and efficiently alongside your fellow Kent.
  • Play With a Friend from Afar: Aside from local co-op compatibility, the Kentum Co-Op Update allows you to play with a friend online through Steam Remote Play using one only game key.
  • What’s Yours is Yours: New in-base safe item allows you to keep items from being picked up by your automation system.
  • Streamline Productions: Accelerate your item production systems as you can now expand the size of your base both vertically and horizontally.

Kentum is available now on SteamXbox Series X|S, and PlayStation 5, and Nintendo Switch, coming off of a major content update, and now adding co-op play to multiple platforms! Keep up on all things Kentum by following the Tlön Industries team on XYouTube, and joining the official Discord

Adaptory

Survive, Discover, Thrive: Adaptory  Launches into Early Access on Steam!

Survive a spaceship crash, build a sustainable colony, and thrive! 

[Aotearoa / New Zealand] – January 26, 2026 – Stormcloak Gamesand indie.io are proud to announce that Adaptory, the indie survival base-building sim, is now available in Early Access on Steam! This ambitious, systems-driven adventure puts players in indirect control of a crew of Terranean explorers suddenly woken up from cryosleep as their starship crashes into the surface of an uncharted planetoid. A mission of exploration turns into one of survival. 

Players start with a four-person crew, each procedurally generated with a unique set of personality traits and specialized skills, and a crashed ship. From there, it’s up to them to figure out how to ensure their party can survive on the planetoid. Interlocking systems simulate chemical and physical properties of over fifty materials offer unlimited solutions in an environment filled with challenges and limited resources. Players need to think ahead in planning their expansion, with complexity naturally growing as the crew explores the planetoid and locates or fails to locate new resources. 

YouTube Video.

Random events will stress test the player’s crew and base constantly. It might be a meteor shower damaging the surface of the planetoid and venting a crucial area to the vacuum of space, a solar eclipse suddenly leaving the base without power, plunging the tree farm into darkness and depriving everyone of oxygen, or an explorer holding their breath a little too long in a cave filled with carbon dioxide.

Beyond accident-proofing, players need to tend to the crew’s mental health: Their randomly generated personalities may mesh together – or drive a wedge between them. Coupled with other pressures, the mood may dip – and that affects the explorers’ ability to work, movement speed, and general resilience. Neglecting the social aspect of the base can lead to a cascading failure even in the most optimized base designs!

While complex, Adaptory ensures that it is not overwhelming through CHARLI, a cheeky artificial intelligence that survived the crash and introduces each system to the player through a series of contextual tutorials. These do not limit the players’ ability to build and explore, allowing them to set their own pace. This also ensures that every mishap is just another step in understanding and mastering the game’s core mechanics and creating a truly sustainable settlement.

Sustainability is the focus of the game’s gameplay, encouraging resiliency and long-term thinking. Instead of terrifying aliens, the challenge lies in surviving on a seemingly barren world. With the right plan, mistakes can be recovered from, creating an experience where nurturing a crew and base back to full health is more rewarding than simply restarting the game from scratch.

As an Early Access title, Adaptory will continue to evolve in close collaboration with its community. Stormcloak Games plans to actively incorporate player feedback as development progresses toward a full 1.0 release. Planned updates include expanding the research tree with new systems, including material refining and smelting, advanced heating and cooling mechanics, and ever deeper layers of simulation that further challenge players to build resilient, self-sustaining colonies.

Are you up for the task? Adaptory is now available in Early Access on Steam for USD $19.99, with a 20% launch discount!  Join the Discord server and a growing community of Adaptory fans actively involved in helping shape the game’s design- then follow Stormcloak Games on YouTubeBlueSkyMastodon, and Instagram to stay up to date!

GAMBONANZA

Stray Fawn and Sidekick Publishing Assemble Indie “Dream Team” for Global Launch of GAMBONANZA

ZURICH, CH / BERLIN, DE / PARIS, FR – 26th January 2026 – Stray Fawn and Sidekick Publishing are proud to announce a global co-publishing partnership for Gambonanza, the upcoming roguelike chess-builder from solo developer Paul Giovannini (Blukulélé Studio). The original trailer reveal from Blukulélé back in March 2025 has wracked up a whopping 560k views! Coming soon to PC and Mobile platforms, a public playtest is now live on Steam.

While Stray Fawn’s involvement with the title was previously known, the inclusion of Sidekick Publishing as a global co-publisher marks a major expansion for the project. In a significant update to the game’s roadmap, the partners have confirmed that Gambonanza will now launch simultaneously on PC and Mobile platforms later this year. To facilitate this multi-platform release, the team has enlisted the expertise of ATEO, who will handle the mobile ports. This collaboration represents the assembly of a strategic “dream team” across the European indie scene, reuniting partners with a previous history of successful collaboration.

A Proven Indie-Alliance

This is not the first time these entities have shared the board. Sidekick and Stray Fawn previously worked together on the successful publishing of TerraScape in 2024. Furthermore, ATEO acts as a common technical thread, having recently collaborated with Sidekick on the mobile launch of Dwarves: Glory, Death and Loot, and with Stray Fawn on the mobile version of Dungeon Clawler. This collective experience ensures that Gambonanza benefits from a highly synchronized group of experts committed to bringing a new vision of chess to a global audience.

About Gambonanza: A Roguelike Chess Revolution

Gambonanza is a turn-based chess roguelike set on a condensed board where tactical risks yield high rewards. The game reimagines traditional chess as a strategy-packed adventure where victory requires capturing every piece on the board through synergistic play.

Key Features:

  • Synergistic Gambits: Over 150 Gambits allow players to alter the properties of their run, such as supercharging specific pieces or forcing enemies to skip turns.
  • Tactical Board Upgrades: Players can enhance the chessboard with golden squares, blessing tiles, and protective surfaces to gain a tactical edge.
  • Dynamic Reserve System: A unique off-board storage system allows players to keep extra pieces in reserve, deploying them at pivotal moments to shift the balance of power.
  • High-Impact Rounds: Smaller starting boards intensify the strategic tension, delivering quick yet deep gameplay sessions.
  • Retro Aesthetic: The game features vibrant pixel art and a nostalgic CRT filter, complemented by a quirky atmosphere and mini-games inspired by slot machines, pachinko and Gachapon.

Playtest and Upcoming Demo

To coincide with this partnership announcement, a Public Playtest is now live on Steam. This phase allows the community to provide critical insights ahead of Steam Next Fest in late February. These insights will help refine the experience as the team prepares for a free Demo release (coming soon) and the full global launch across PC and Mobile later this year.

Executive Quotes

Paul Giovannini (Blukulélé):

“Sidekick immediately understood Gambonanza, both the game and the vision behind it. They just get it, making our collaboration ridiculously smooth and motivating. And now that another partner has joined the adventure, our very serious victory poses have somehow become even more dramatically hilarious!”

Sidekick Publishing: 

“Bringing a classic board game like chess to both PC and mobile with such a clever, roguelike twist is an opportunity we are thrilled to be part of. This partnership allows us to reunite with our long-term friends at Stray Fawn and ATEO, building up on that existing foundation of trust. We are 100% committed to Paul’s vision for Gambonanza and are eager to apply our collective expertise to make it a global success.” – Jasmin Oestreicher, Co-CEO and Co-Founder at Sidekick Publishing

Stray Fawn:

“When one of my teammates discovered the Gambonanza trailer on YouTube, we were all blown away by its charm. Within hours, I reached out to Paul to ask about a possible collaboration. When he said yes, it escalated into a small party at the office. And now, we have another big moment to celebrate, as our long-time partners Ateo and Sidekick have joined in as well.” – Philomena Schwab, Co-Founder at Stray Fawn Studio

ATEO:

“Gambonanza is a Steam game screaming for a mobile port; its core loop hooks players instantly with the perfect balance of speed and depth. We knew we were working on something amazing when our lead developer disappeared for 80 hours, resurfacing only to dive into in-depth feedback with the creator, Paul. Uniting our separate partners on this single project has been, simply put, awesome for everyone involved.” – Sebastian Tobler, Co-Founder and General Manager at ATEO

ENDS —

OLD SCHOOL RUNESCAPE CELEBRATES FRANCHISE’S 25TH ANNIVERSARY WITH A PACKED CALENDAR OF COMMUNITY-FOCUSED CONTENT AND EVENTS

OLD SCHOOL RUNESCAPE CELEBRATES FRANCHISE’S 25TH ANNIVERSARY WITH A PACKED CALENDAR OF COMMUNITY-FOCUSED CONTENT AND EVENTS

Jagex lines up the first-ever RuneScape event outside of the UK for 2026, alongside new quests, PvP events… and the first raid for the game in four years.

Monday, 26th January 2026, Cambridge, UK –  Jagex, creator of the iconic RuneScape franchise, has today revealed a barrage of new content coming to Old School RuneScape in 2026, together with the game’s debut event to be held outside of the UK. Unveiled during today’s Old School RuneScape’s Winter Summit, players of the iconic, retro fantasy MMORPG can look forward to a whole slew of new, meaningful content over the weeks and months ahead.

Watch the Old School RuneScape Winter Summit on Twitch: https://www.twitch.tv/directory/category/old-school-runescape 

Old School RuneScape Winter Summit Highlights

  • Expanded Sailing skill: Old School’s first new skill, Sailing, is set to be expanded upon in 2026 with a raft of additional content, including quests, a brand-new Barracuda Trial, and activities around the Red Reef.
  • Blood Moon Rises: Players of a certain disposition can pack their garlic and prepare to overcome ‘Blood Moon Rises’, a blood-curdling Grandmaster-tier quest finale that will conclude The Myreque storyline: regularly voted one of the most popular storylines by the community.
  • Raids IV: First revealed in front of a packed audience at RuneFest 2025, Old School RuneScape will be getting its first new raid in four years in 2026, The Fractured Archive.
  • Leagues VI: A temporary game mode that’s proved so popular that it’s since migrated to RuneScape, Leagues is returning once more to Old School RuneScape this April. Featuring fast-paced gameplay filled with bonus XP drops, loot boosts, and power buffs, Demonic Pacts will also be bringing back combat masteries reimagines for Leagues VI. Expect all new relics, tasks and truly demonic reward. Find out more.
  • Beware the Ides of Milk: The result of the most recent Game Jam, a new bovine boss is terrorising Lumbridge and all players (whether free-to-play or members) will be able take on Brutus the cow boss as they find out about the ongoing feud between Seth Groats and Cassius. 

Deadman, Deadman, Deadman

  • Deadman: Allstars: This year will see Season 3 of Deadman: Allstars, Old School RuneScape’s premier PvP competition take place. Packed with some of the game’s biggest content creators and PK (player killer) veterans, the finals will see six teams battle it out in a live finale scheduled to take place at the Rosemont Theatre in Chicago, Illinois on 20th June.
    • The Deadman: Allstars Live final will be the first time an Old School RuneScape event has taken place outside of the UK, underlining the continued expansion and success of the game, and will once again be hosted by creator, Solo Mission. Tickets will be released for sale on 21st February.
  • Deadman: Annihilation: More Deadman action will be taking place soon with the launch of the high intensity, PvP everywhere (well, aside from scarce designated safe zones) Deadman: Annihilation. Starting this Friday, and running until the 21st February, this limited-time game mode – and successor to 2024’s Armageddon variant – once again shakes things up with new additions to Sigils and Breaches, and players earn points that can be used to acquire cosmetic rewards in the main game.

Finally, the team unveiled some additions to the merchandise range with new items from StarForge. This includes an Old School RuneScape-themed keyboard and keycap set, a 3D modelled and hand-painted TzKal-Zuk keycap and a new platelight and wall art featuring a lineup of iconic bosses created in collaboration with community artist BucketCultist. These new items join the RuneScape 25th Anniversary collection alongside the previously announced YouTooz Lumbridge Castle and RuneScape: 25 Years Deluxe Vinyl from Laced Records.

Today’s raft of announcements for Old School RuneScape forms part of the RuneScape franchise’s 25th anniversary, which will also see the biggest RuneFest ever take place this autumn in Birmingham, UK.

Old School RuneScape is available now on PCSteamiOS, and Android, complete with cross-platform progression and play on PC and mobile.  

Belle Citique

Cozy City Designer ‘Belle Citique’ Grants Fans of the Genre Their Biggest Wish – Animals and Villagers

Build in harmony with nature in Belle Citique, a cozy city designer finally giving fans of Townscaper and Tiny Glade what they’ve always wanted – villagers and animals!

[January 21, 2026]: Build for harmony and happiness in Belle Citique, a cozy new city designer from Willis Studios. Belle Citique is a cozy, water-focused city designer, with a powerful building-system that naturally adjusts to the terrain around it, creating canals, tunnels, waterways, parks, and more. Attract residents and animals to your city and watch them enjoying the lives you’ve built for them, exploring bustling marketplaces and lovely boulevards. Residents comment on what they love, and ask for more!

Instead of replacing nature, bring out its best – and attract animals to live within your towns. Towering walls and bridges adapt to the rivers and hills around them. Decorate your city with plazas, gates and fountains, naturally molding to the environment for a feeling of perfect balance. Fans of Townscape and Tiny Glade will feel at home!

With a new demo now on Steam, players can get to building their idyllic city – and populating it immediately.

Watch the trailer for Belle Citique below.

Steam

Key features of Belle Citique include:

  • Unleash the Joys of Nature. Walls and houses sprout tunnels to let rivers pass through. Canals work their way between buildings and around plazas. Trees grow joyfully towards the sun. Instead of just replacing or removing nature, Belle Citique imagines how we might build together with it. 
  • Calming Natural Beauty. Enjoy villagers fishing in the canals, and dogs playing in the park. Watch the birds gently soaring by. Admire the mountains and the streams. Belle Citique is the perfect way to release your tension and unwind!
  • Happy Residents! As your city grows, more and more people will come to live in it, admiring your hard work and going about their lives. Residents will compliment your architecture and design, and as the population increases, more building-blocks and biomes will be unlocked to explore and experiment with. 
  • Full Customization. Adjust colors and other design-details for each building-block to make sure that your city perfectly matches your heart. The only limit is your own imagination!

Belle Citique is available to wishlist now on Steam, with a demo currently available. It is planned to release in Q1/2 2026.

Tailside

Cozy Cafe Sim ‘Tailside’ Launches into Early Access on PC

Serve furry, friendly customers in laidback debut

Lithuania (January 21, 2025) – Opening day has finally arrived as developer Coffee Beans Dev launches cozy cafe sim Tailside into Early Access on Windows PC via Steam, with a full launch planned for 2027! Serve freshly baked goods and cups of coffee to friendly and furry customers as you create the perfect chill out spot! 

Watch the Tailside launch trailer:

YouTube Video.

YouTube | Download

Sit back, relax, and fulfill your cafe management dreams in Tailside. Customize your cafe, bedroom, and terrace with a range of decor including the comfiest chairs, succulents, and plushies before opening the doors to take orders from creatures from across the forest!

Play without pressure as you roast and grind beans, create beautiful latte art and level up your coffee-making skills. Progress is laidback and with every in-game day, you’ll get closer to unlocking new brewing abilities and additional, decorative items with hundreds of signs, seats, and much more to eventually choose from.

Along the way, you’ll also meet more villagers and get to know a little more about the adorable animal customers who stop by each day. Follow their stories as the daily newspaper brings you closer to your paw pals.

Tailside even lets you add your own furry faces! With mod support, you can import custom characters and turn them into cafe visitors, bringing yourself and your real-life furry friends into the game. 

These features are just the start of the Tailside journey as, on the Steam page, Coffee Beans Dev has already shared a roadmap of updates as the game progresses to 1.0 in 2027. Planned features include a full greenhouse system, a flower shop to grow and sell plants, and the ability to visit other players’ cafes! 

Key Features of Tailside

  • Progress Without Pressure: This is a wholesome sim, not a tycoon title and the gameplay is designed to be stress-free. Those who prefer to play without levels and objectives can also enjoy the Sandbox mode, which is more decor-focused. 
  • That’s That Me Espresso: Brew coffees made with different flavors, and strengths, create latte art, and unlock even more coffee varieties as you progress through levels! 
  • Fully Customizable: Design multiple areas in your cafe, with a bedroom and a terrace, as you choose from hundreds of decor items. Import custom characters for even more personalization! 

Tailside: Cozy Cafe Sim is out now on Windows PC via Steam for $9.89 USD, £8.36 GBP, and €9,71 EUR with a 10% launch discount. The game is also “Playable” on Steam Deck. 

For more on Tailside, follow developer Coffee Beans Dev on X (Twitter) and join the official Discord

poppy playtime chapter 5

November 22nd, 1990
Incident Report 
[RESTRICTED_conditioning_1990]
EXPERIMENT #1188 “CATNAP”

From the beginning, it was clear 1188 would need extensive treatment.

What is your name? 
What is your experiment number? 
Can you tell me who you are? 

Total treatment time: 49 days.
Treatment outcome: Successful.


—M̶̠̒͠Y̷̲̌̽ ̸̱͂N̴̠͘AM̶͍͉̍Ë̷͔̙́ ̸̩̪̾Í̷͇̯S ̸̦̈́̕T̶̤̆HE̴͉͛Ȍ̵͙͒D̶̜̊͝OR̴͆͜E—

YouTube Video.

Further observation continues: https://discord.com/invite/FmsXQDK7Zp



Poppy Playtime: Chapter 5 — “Broken Things” launches February 18, 2026, on PC. Wishlist now on Steam and Epic Games. Console versions will be available in the months to follow.

Masters of Albion

Build By Day, Defend By Night. A God Game Reimagined – Watch the Action Unfold in the New Release Date Trailer HERE  

Guildford, UK – January 12, 2026 – 22cans, led by legendary game creator Peter Molyneux, today announced that Masters of Albion will launch on Wednesday, April 22, 2026 at 18:00 BST, exclusively on PC via Steam. A brand-new release date trailer showcases the game’s unique blend of cosy creativity by day and brutal survival by night.Built by a team that includes legends of the industry, Mark Healey, Russell Shaw, Iain Wright and Kareem Ettouney, who were key in developing Dungeon Keeper, Black & White, and Fable, Masters of Albion reimagines the god game for today. Blending strategy, simulation, town management, and real-time defence, the game gives players extraordinary freedom to play the game the way they want to play it.Taking inspiration from some of Peter’s classic titles, Masters of Albion is a return to form, blending gameplay mechanics from multiple genres, strategy with simulation, town management with defence, to reinvigorate the god game, and give players the power and freedom to create.

Or destroy…

Said Peter Molyneux:
“Masters of Albion is the culmination of my life’s work, a game that owes so much to titles like Dungeon Keeper, Black & White, and Fable. It’s a totally unique game that we hope will delight players, a game that brings God Games into the modern gaming landscape and puts the genre firmly back on the map.”

Albion, a land shaped by the hands of heroes, is at a great turning point in its history. Its lords and luminaries have pulled Albion’s society into a new age of manufacturing and production, a golden era, an industrial revolution. But behind this modernisation lurks a painful past of magic and mayhem, one that threatens to drag Albion back into a dark age of mysticism.

Shape the world from above as a god or step directly into it by possessing heroes, workers, animals and more.

Masters of Albion mixes strategy, simulation, town management, and real-time defence, all woven into a rich narrative-driven world.

“Some are born with power, some achieve power, and some have great power thrust upon them.”


Build, Create, and Customise

As a god, you have absolute freedom over your towns and villages:

• Design and build every structure
• Hire, house and manage your workforce
• Customise buildings with paint, patterns and embellishments
• Combine building types into unique multi-purpose structures
• No timers or waiting, build instantly and iterate freely

From small workshops to sprawling towns, Albion grows exactly how you decide.

Wield the Power of the God Hand
Command the world with ancient powers:

• Manipulate buildings and objects freely
• Possess and control the living
• Inspire, reward, insult, or punish your people
• Throw giant boulders, spiked balls, exploding barrels or just plain old-fashioned people
• Rain lightning, fire and destruction down upon your enemies
• Shape Albion with absolute authority

Enjoy the freedom that being a god brings, but with great freedom comes great responsibility.

Roam Freely Across Albion
Experience the world from multiple perspectives:

• View Albion from the heavens or possess living beings to explore on foot
• Control heroes, dogs, workers and even chickens
• Complete quests to unlock treasures and secrets
• Delve into dangerous underground cave networks
• Craft weapons and armour for your heroes
• Design the clothes that your workers wear (however bizarre)
• Explore, experiment and uncover the forgotten history of Albion

Defend the Night
When night falls, Albion is no longer safe. Malevolent creatures emerge from the darkness, attacking towns and killing indiscriminately. Survival depends on preparation and decisive action:

• Design, build and arm powerful defensive turrets
• Hire heroes to protect the people
• Escort the vulnerable through the terrors of the night
• Construct walls, choke points, and deadly defences
• Channel enemies into carefully planned kill zones
• Use god powers to strike fear into the undead
• Possess heroes and fight enemies directly in real-time combat

Each night tests your planning, creativity, and resolve.

Key Themes
• Power and responsibility
• Industry versus ancient magic
• Freedom of choice and consequence
• Cosy creativity contrasted with chaos and danger

Players can enjoy the freedom that comes with being a God by Wishlisting the game now via Steam ahead of its release on Wednesday, April 22, 2026. Keep up to date on the latest news via XInstagramFacebook, Reddit, LinkedIn, and YouTube. Players can get exclusive news and content by signing up to the official Discord.  

Anthem#9

Turn-Based Gem-Matching Roguelite ANTHEM#9 Launches February 5th on PC via Steam
New “Extra Mission” Endgame Content Promises Unprecedented Challenges
Tokyo, Japan – January 13th, 2026 – Shueisha Games is excited to announce that the gem-matching roguelite ANTHEM#9 will launch on February 5th on PC via Steam. Along with the release date, the new “Extra Mission” mode has been revealed – a high-difficulty endgame challenge for players who complete the main campaign. The publisher also confirmed that ANTHEM#9’s creator Koeda will also host a special developer talk and Q&A session on January 30th at 8:00 PM JST via the official Discord server.
Watch the ANTHEM#9 Release Date Trailer:
Extra Mission: A Brutal Endgame Challenge
“Extra Mission” is a challenging endgame mode in ANTHEM#9, unlocked after completing the standard campaign (Missions 1-4) and designed for players seeking the ultimate test. Players begin with Extra-1 and progress through increasingly brutal stages. Each level boosts enemy stats and adds restrictions that push players to their limits. Clearing Extra-1 unlocks Extra-2, challenging players to test how far their skills can go in an escalating gauntlet.
Refined UI Based on Community Feedback
Based on recent community feedback from the ANTHEM#9 demo, the full release has undergone a major user interface overhaul. The redesigned UI is cleaner, more intuitive, and streamlined to make gameplay smoother and more accessible for players. Every element has been refined to keep players focused on the core gameplay and maximize enjoyment in the fast-paced roguelite action.
Developer Talk & Q&A – January 30th
Don’t miss this unique opportunity to go behind the scenes with ANTHEM#9’s creator, Koeda! On January 30th at 8:00 PM JST, Shueisha Games will host a special live developer talk on the official ANTHEM#9 Discord server, where fans can hear never-before-shared stories from the game’s development and ask Koeda questions directly. The session will be presented live in both English and Japanese, making it accessible to fans around the world. Another creator talk is planned for the launch period — stay tuned! 

Join the official Discord server: https://discord.gg/Ap3JGdmECq
About ANTHEM#9
ANTHEM#9 is a turn-based roguelite where players match red, green and blue gems to activate skills and unleash dazzling combo chains. Quick thinking and smart deck-building are the keys to survival as every run challenges you to adapt, strategize and push your combos to the limit.

Match gems to trigger powerful skills, chain them together for massive damage and crush bosses with style. Collect new skills and “Blessings” as you progress through procedurally generated dungeons as you customize your deck to fit your strategy. The higher the combo, the greater the thrill of battle!

Obey the insect god

Obey the Insect God Offers an Eerie Retro Narrative Full of Fighting and Fun

Behold a modern take on an era-defining genre with digitized 2D sprites and intense action.



[January 15, 2025] – Award-winning actor and filmmaker Charles Davis and his studio Chunkle Freaky’s Movies Games is proud to announce the studio’s first video game, Obey the Insect God! Coming to PC later this year, Obey the Insect God is your time machine back to the beloved digitized sprites of the late 1990’s. With live-action characters placed into the lair of the Insect God, this one is throwing it back to the classic games you love from the ’90s. Enter if you dare.




YouTube Video.


Step into the role of a lone warrior in this 2D platforming narrative that takes heavy inspiration from the Kalevala, the national epic of Finland. Fight your way through the lair to find answers that oftentimes create more questions. Difficult fights, powerful boss battles, and mysteries galore await you in Obey the Insect God.



Key Features:



Digitized Sprites Bring the Lair to Life: With digitized sprites created by live action video clips and photos that were then collaged together and animated into the game, Obey the Insect God throws it back to the height of the ’90s arcade craze.



Embark on a Retro-Inspired 2D Narrative: Based on the national poem of Finland, the story is as deep as the Insect God’s lair, with live actors, full voice acting, and secrets revealed every step of the way.



Discover and Deliver Unmatched Fighting Combos: With a variety of enemies and boss types, you’ll need to unlock powers and abilities to survive the lair. Master the timing, the blocking, and the combos to unleash brutal beatdowns on anyone and anything that stands in your way.



Explore the Lair of the Insect God Your Way: Obey the Insect God features over two dozen unique zones that include a multitude of rooms for you to take the fight to. And with nearly every traversal mechanic available from the start, you can platform your way through the lair in whatever way you see fit.



The lair of the Insect God is full of danger and terror, so wishlist Obey the Insect God on Steam now to prepare! Stay tuned for more updates as we get closer and closer to the day you can finally uncover the mysteries the lair has to offer.