SkyTail VR Debut Trailer

Harness Telekinetic Powers And Battle Amongst The Clouds In The Newly Unveiled Skytail
Coatsink reveals new title for Meta Quest 2 and Meta Quest 3 with debut trailer
Gateshead, United Kingdom – December 5th, 2025 – Coatsink are delighted to unveil their new game in development for Meta Quest 2 and Meta Quest 3, Skytail. The game’s first trailer debuted today at the Upload VR Showcase, offering a first look at the game’s telekinetic powers and your sky-soaring ride.

Living among the clouds with your legendary birdlike companion, your idyllic life is shattered when corrupted fiends steal your Skytail’s offspring. Now you must harness the telekinetic powers of the ancients and take to the skies in a daring rescue.
Wield a wide range of telekinetic abilities using elegant gesture controls. Crush foes, tear them apart, or charge them up and hurl them around for devastating impact.

“We are excited to reveal Skytail to the world today,” said Coatsink CEO, Richard Snowdon. “This is just the first little tease of the charming world and fun powers that players will be able to experience in Skytail, and we look forward to being able to share more soon.”
Coatsink
Twitter: https://twitter.com/Coatsink
Instagram: https://www.instagram.com/coatsink
YouTube: https://www.youtube.com/@coatsink
TikTok: https://www.tiktok.com/@coatsinksoftware

About Coatsink
Coatsink has developed & published fantastic titles for console, PC and VR, including great games like Jurassic World: Aftermath, REPLACED, Cake Bash, PHOGS!, The Last Hero of Nostalgaia, and Worldless. Coatsink have built a reputation on exciting and innovative titles, and a wicked sense of humour! Formed in 2009, it has grown into a diverse and versatile development studio and indie publisher, now part of the Thunderful Group.

The God Slayer

New Open-World Steampunk Fantasy RPG ‘The God Slayer’ Revealed! Coming to PC, PlayStation 5 and Xbox Platforms

An all-new original RPG from Pathea Games, the award-winning independent studio behind the multi-million selling ‘My Time’ series, revealed in new CGI and Gameplay Video

Chongqing, China – 4th December: Pathea Games, the studio behind the beloved life-sim series My Time, is delighted to unveil ‘The God Slayer’ – a new third-person, open-world steampunk fantasy, roleplaying game in development for PC, PlayStation 5 and Xbox platforms.

Enter an Eastern-inspired steampunk metropolis where gods known as Celestials reign with a divine fist! In this premium open-world RPG, you are an Elemancer who refuses to bow to his creators. Infused with elemental powers and a heart of vengeance, you will dethrone them all. You will rise to be The God Slayer.

To get a flavour of this exciting new universe, please watch the CGI cinematic and gameplay trailer here: https://youtu.be/OqN2-oPbne4

YouTube Video.

Long ago, the god‑like Celestials created the human world and all living things in it, designing everything to cultivate a powerful force known as ‘Qi’ to fuel their eternal lives. In this new age, humanity has learned to channel that same qi energy into elemental powers, wielding fire, water, earth, metal and wood through flowing, martial‑artistry. Outraged that their divine energy is being used by mere mortals, the Celestials make a brutal example of humanity by conquering the strongest kingdom in the land in a single night — hunting down and killing the king and the kingdom’s Elemancers. An event remembered as the God Fall.

In this 40-hour story-driven campaign, players assume the role of one of these gifted Elemancers, Cheng, as he seeks to galvanise a resistance against the merciless Celestials. Imbued with a sense of power and anger at the loss of his own family during the God Fall, Cheng embarks on a journey to change his world, avenge the fallen, and slay the gods that have wronged him.

“Thematically The God Slayer is a big departure from what Pathea is known for, namely the My Time series,” explained Zifei Wu, founder and creative director at Pathea. “However we’ve made multiple open-world RPGs before, filled with beloved characters and varied systems for players to experiment with and flourish. The God Slayer has all that and more with our talented development team attempting something darker and more serious in tone, bolstered by thrilling elemental combat at its core.”

Featuring a darker tone than Pathea’s previous games, The God Slayer, features freeform RPG gameplay that players love with fully customisable elemental combat, a giant capital city named Zhou to explore, factions to befriend or belittle, and mission design that enables players to make different choices in how they achieve their objectives.

This exciting new release was first mentioned as part of Sony Interactive Entertainment’s ‘China Hero Project’ at ChinaJoy in 2023. Over the past two years Pathea has been crafting and refining their vision to create a truly immersive open-world story-driven experience.

For a more complete feature rundown please see below:

  • A Reactive Steampunk Metropolis 
    Lose yourself in a unique fantasy steampunk setting, enhanced with Eastern flair. Set foot in the capital city of the Zhou Kingdom, an urban metropolis that is experiencing a technological revolution, with an assortment of airships, steamboats, monorails, and steam vehicles. A fortunate few in the upper class savor the miracle of air-conditioned homes and mechanical washing drums, while in the poor neighborhoods the vast majority still toil in soot-blackened factories or bow beneath the weight of noble privilege. 
  • Customisable Elemental Combat
    Combine water, earth, metal and fire to create powerful attacks and weaponry. Use these abilities to bend the environment to your whim and in direct combat. Experiment with different strategic options and create your own fully customisable fighting style to dominate enemies big and small. Every encounter is a challenge, every battle a chance to unleash thrilling elemental combos that scratch your creative itch.
  • Confront Challenges Your Way
    Missions in The God Slayer will allow players to approach them in multiple ways. For instance, players are free to attack all enemies head-on, they can bribe guards to look the other way, they can activate elemental powers to create diversions / distract enemies, they can pathfind usually hidden side routes and utilize other means to achieve their objective.
  • A Story of Vengeance
    Embark on a thrilling story-driven campaign filled with interesting characters and intriguing twists and turns. Choose your allies, inspire people across the city, and overthrow scheming gods to bring justice to the world.

The God Slayer is currently available to wishlist on Steam and Epic Games Store, with store pages for Xbox and PlayStation 5 coming soon. If you’d like to see screenshots, videos and more as development progresses, please visit The God Slayer’s official website thegodslayer.pathea.net

Pathea also invites everyone to their official Discord channel where they plan on sharing more insights into The God Slayer’s ongoing development.

Men In Black Most Wanted VR Release

Suit Up Agent! Men In Black: Most Wanted, Is Available Today On Meta Quest 2 And 3
Investigate, infiltrate and battle aliens using iconic gadgets from the franchise
Gateshead, United Kingdom – December 5th, 2025 – Coatsink are delighted to announce that Men In Black: Most Wanted is available today on Meta Quest 2 and Meta Quest 3. Step into the iconic franchise and take on the role of a neuralyzed agent to investigate a hostile alien race that’s established itself across the US.

Based on the Sony Pictures hit film franchise that earned almost $2 billion at the global box office, Men In Black: Most Wanted allows players to become agents. Head out into the field to investigate – from motels, to black markets, to airbases – and make use of a variety of gadgets to solve environmental puzzles and thwart an invasion of Earth. Use the neuralyzer to wipe the memories of civilians and wield iconic weapons from the MIB franchise in combat sections when you find yourself confronted by hostile aliens.
To aid you in your investigations, you will have magnet gloves that allow you to manipulate objects from a distance, the Scout Bug to get access to otherwise unreachable areas and the Omni Scanner which scans valuable data and intel.

“We are thrilled to let players step into the world of Men In Black: Most Wanted today,” said Richard Snowdon, Coatsink CEO. “At Coatsink, we are no stranger to working on iconic franchises, having previously created the Jurassic World: Aftermath series and Transformers: Battlegrounds. Adding Men In Black to that list is a great honour and we’ve worked really hard to capture iconic elements from the series in an experience that blends infiltration, investigation and combat.”

“We’re thrilled to team up  with Coatsink to bring Men in Black: Most Wanted to life in VR,” said Lance Sloane, SVP of Virtual Reality at Sony Pictures Entertainment. “Once again, the team has delivered exceptional work with an iconic franchise, and we’re proud to continue pushing the boundaries of immersive storytelling alongside our friends at Meta.”
Coatsink
Twitter: https://twitter.com/Coatsink
Instagram: https://www.instagram.com/coatsink
YouTube: https://www.youtube.com/@coatsink
TikTok: https://www.tiktok.com/@coatsinksoftware

About Coatsink
Coatsink has developed & published fantastic titles for console, PC and VR, including great games like Jurassic World: Aftermath, REPLACED, Cake Bash, PHOGS!, The Last Hero of Nostalgaia, and Worldless. Coatsink have built a reputation on exciting and innovative titles, and a wicked sense of humour! Formed in 2009, it has grown into a diverse and versatile development studio and indie publisher, now part of the Thunderful Group.

Heartopia Beta Test

Final Closed Beta Test for Cosy Life Sim Heartopia Announced

Chill out over the holidays in a town full of endless possibilities

Shanghai, China — December 4, 2025 | XD Games is happy to announce that the final closed beta test for Heartopia will kick off on PC and Android, on 10 December, and it will run through to 23 December. Anyone who plays the upcoming life simulation game, during this period, will be rewarded with items that they can claim once Heartopia officially launches next year.

Watch the final closed beta test trailer below:

YouTube Video.

Players who successfully create a character during the final beta test — as well as those who successfully created a character during the first beta test — will receive one Blueberry Crossbody Bag in-game cosmetic, which can be claimed when Heartopia launches, in early 2026. On top of that, players who reach level 18 during the final beta test — or, again, those who reached level 18 during the first beta test — will receive one Star Mascot Head in-game cosmetic, which can also be claimed when Heartopia launches, in 2026.

Pre-registration is now open on the App Store for iOS users, Google Play for Android users, and via the official website for PC players. Anyone who pre-registers will receive a selection of in-game items, including Gold x4000, Wishing Star x20, Moonlight Crystal x400, and Exhibition Pass x60, when the game is officially released.

What is Heartopia?

Heartopia blends narrative roleplay, life simulation, and personal connection. Set in a contemporary, stylish urban world, the game focuses on everyday warmth: think conversations over coffee, shared routines, self-expression, and moments of emotional discovery.

Players create their own lives, building friendships and exploring romance options along the way, making choices that influence how others respond to them. Heartopia prioritises authenticity and emotional realism: relationships evolve naturally, characters react to your behaviour, and your daily decisions gradually define who you become in the world.

Heartopia is built around several core pillars that define the experience. Players can expect deep relationship and narrative systems that allow connections to grow naturally through meaningful choices and emotional interactions. Avatars, outfits, and living spaces are fully customisable, giving players freedom to express their personal style and create a life that feels uniquely their own. Daily routines and social encounters unfold in real time, encouraging organic moments, chance meetings, and a sense of everyday rhythm.

Alongside this, the world offers light and comforting exploration, with gentle activities that support relaxation and immersion rather than pressure or grind. All of this is set within an evolving city filled with story events and memorable characters, each adding depth to the world and inviting players to discover new experiences as they go.

With a welcoming aesthetic and grounded emotional tone, Heartopia aims to offer a space that feels familiar, comforting, and personal.

Heartopia Links:

Forever Skies pc 1.0

Survival games a genre of there own from being stranded on islands to fighting against nature and other people survival games have very seldom strayed from the formula keeping story’s to a minimum but today a new survival game thats graced me with there 1.0 game play has kicked things up a notch and is truly one worth playing.

First off huge thank you to Far From Home for sending me a copy of there game its been on steam early access for a while but now with its 1.0 its also available on consoles so check it out.

Humanity has abandoned earth those able to leave live in space on the Ark those left behind well they have suffered a great deal with this catastrophe. The people on the Ark are dying from a virus named the Grey Plague with no cure in sight they launch you the player back down into earth to find a cure go figure.

So on earth nature has taken over theres haze and dust everywhere and humanity lives in the sky. So what’s going on here i dont know or do I.

So you crash land at the coordinates of the last surveyors that were there on the same mission and this is where the tutorial starts showing you what to grab and what to find you manage to find a device that basically breaks items down to a molecular level at least thats the animation the items fit normally in your bag but this is how you get materials with this molecular extractor. Then you are tasked with repairing a ship and finding the resource scanner which helps you identify things and learn what they are what they do and where to find them.

Theres so much to do after the tutorial the story involves you finding the people that came before you so lots of random flying until you find new buildings and discover more. You will find random data pads some have missions other tell the stories of the people before you and continue the story mission.

This game for a survival game offers so much on the exploration building up the awesome ship you find and just chilling as you slowly float along I promise you its worth it the scenery though morbid it offers its own unique beauty.

Now onto the issues ive found the biggest being the radar map you find a radar blueprint and build it this is how you get to places easier and learn where to go but the issue is your stuck with a tiny ass screen instead of being able to blow it up much bigger like seriously then on top of that the random markers on the map have so descriptions to figure out what they are a big let down I feel the map coulda been bigger even if covered by a fog of war effect. Then materials it took me forever to find enough copper to build the next upgrade I needed cause the copper is only in one item im sorry ive passed a million things that could house copper but no they make it so scarce that its a bit demoralizing I wanted to quit plenty of times but I kept pushing I wanted that upgrade and im glad I did push forward the upgrade is a massive game changer but they need to make copper findable even in small amounts.

Other then those 2 complaints I have enjoyed my time with Forever Skies and I am thankful to be able to play it I highly recommend it to fellow survival fans and if you stopped playing cause of early access do yourself a favor go back the game is amazing.

The flying in this game is so good I wasnt sure what to expect even on mouse and keyboard you feel the resistance of the throttle engaging the ship slowing down and stopping as well as taking off and landing the flying alone is a massive win a solid 10 outta 10.

As for the story well guys I dont ruin stories you will have to play and find out, thank you all for stopping by take care and game on.

Stars of Icarus Public Playtest

Hello! From December 5 to 21, player versus player (PvP) multiplayer starship shooter Stars of Icarus will be hosting another public playtest! Sign up now via the Steam page.  In the upcoming title from Muse Games (Guns of Icarus) you’ll assemble your crew and take to the skies, engaging in 5v5 team-based battles.  This latest playtest introduces even more content including two new ships, an all-new map, and player-owned lobbies. A competitive mode is also being introduced for those who want to gain a few more bragging rights with each victory. Those who would like to play alongside (or against!) the devs can also do so each Saturday at 9AM Pacific. Watch the latest Stars of Icarus playtest trailer:YouTube | Download You and your ragtag squad will select from a variety of ship designs, each with strengths and weaknesses, customizing your loadout and your fleet composition for ultimate lethal potential. Be smart and strategic as you decide how to scout the hand-crafted battle maps, deliver damage with speedy or powerful attacks, and have each other’s backs.  Matches can be completed in around 20 minutes each. These tests provide would-be starfighters a good opportunity to improve their ship handling and practice great teamwork ahead of the game’s launch next year.  Those who don’t have a crew ready to go can also find fellow players in the Muse Games Discord.  Key Features of Stars of Icarus The Best Crew in the Galaxy: Whether you pilot a Fighter, man the guns of a Frigate or keep the engines and shields running on a Corvette – every player will experience the highs of their victory, and lessons learned from their defeats. Form friendships, alliances, and rivalries as you come back again and again.Master These Stars: Your success in battle relies upon your strategy and your ability to execute. The ship classes you’ve chosen and your understanding of their strengths and weaknesses, your loadout, and your ability to support each other in a pinch all make the difference. For Glory (and Bragging Rights)!: Assert dominance over other crews and become renowned as the most lethal squadron around. With ranked modes (available at launch), you’ll have the ability to prove your prowess, too.Keep it Casual: Matches are designed to be pick-up and play, with 5v5 battles lasting around 20 minutes. Hang out in the pre-game lobby if you want to catch up with your crew or jump straight into your favourite community server and get stuck in.  Stars of Icarus will be released on Windows PC via Steam in 2026. For more on the game, follow developer Muse Games on X (Twitter)InstagramBlueskyTikTok, and join the official Discord

Romancing Saga Minstrel Song Remastered International

A game that calls itself an rpg but in what sense let’s talk about it.

First I wanna thank red art games and square Enix for sending me a copy its greatly appreciated so let’s dive in.

When you think of rpg’s you think of xp grinds lots of missions levels and items to get you through and thats what I thought of when I received this game but boy was I wrong. Theres 8 characters so I thought awesome 8 different views to experience so my first pick was a character called Gray I started out talked to people learned the basics from a kid that has tons of info then left the area into the wide open world to do a mission this was my first red flag as once I loaded in I find dinosaurs in front of me im like ok let’s do this I attack then they hit me and boom I get one shotted im like ok must be a fluke try again and nope I get one shotted so I figure im to weak and need to avoid them boy was I wrong as the npcs are so fast you cant run away I played a good hour in the same area before I raged quit and started over.

Next character was sif a female warrior who had the most hp and a variety of weapons she starts out in a frozen tundra first mission is clear out the caves from monsters running a muk in the area ok no problem I leave the village and make my way into the world find monsters in the way I fight them there manageable so I make it pass until I get to the first boss in the first cave I visit we start the fight I hit him he hits me and boom red flag number 2 as im once again one shotted I give it another 2 tries same outcome at this point I take a break and message my friend about my dilemma he was also sent a key.

And this is where the game starts to ruin you as my friend tells me that out of the 8 characters only 2 are begginer friendly so of course I have to restart for a 3rd time by this point the games already left a sour taste in my mouth but I proceed as I really wanted to experience the game so the character I pick is Albert literally the weakest health points wise so his story starts I explore a bit then find my first mission with my sister and guards we manage it no problem I learn more of the combat system and see that your stats increase during combat progression so im like cool this I can manage but boy am I wrong.

You see in a traditional rpg game you are rewarded for grinding you level up its how you learn new spells and attacks so I put that knowledge into this game and start grinding a bit when I come across monsters that are in my way but here’s where the game screws you over again you see the game has a mechanic called the event rank. And that ladies and gentlemen is the biggest middle finger this game gives you you see the game wants you to strictly follow the story and keep exploring and monster hunting to a very small minimum if you fill that event rank to much the monsters you find start getting stronger and stronger and then your shit outta luck as you start to struggle again. Now you would think no problem let me go to a store and buy new spells and weapons maybe some armor but nope red flag number 4 pops up everything is super expensive and you earn peanuts from monsters you vanquish. So now all traditional rpg sense is out the window what kinda game is this even the souls games let you grind for levels and money without any consequences so what do you do? Well I kept pushing and raging and little by little ive progressed the story and I gotta say this game is absolutely not for me I dont know who designs an rpg that punishes the players but this shouldn’t be allowed to use that title this game will be for a very niche crowd which saddens me as I really wanted to experience it and enjoy it the code they sent me was for the nintendo switch version and the game fits perfectly on it ive had no issues that might happen with other titles but sadly this game just isnt for me I hope they find there crowd but I cannot in good faith recommend this game it is to difficult and after a while feels more like a chore then an actual game.

I hope there able to find there crowd it plays wonderfully on the switch and could be a great handheld experience but thats all for now thank you all for stopping by take care and game on.

Flotsam 1.0 Release

For Immediate ReleaseFlotsam Drifts Into Full Launch! Version 1.0 Out Today! The colourful post-apocalyptic town-builder leaves Early Access with new story content and major gameplay improvements.Ghent, Belgium – 4th December 2025. Developer Pajama Llama Games and publisher Stray Fawn Publishing are thrilled to announce that Flotsam, the cheerful yet challenging survival town-builder set in a flooded world, officially leaves Steam Early Access and launches as Version 1.0 today for $24.99 / €22.99 / £19.99. Flotsam is a challenging survival town-builder set in a colourful post-apocalyptic world where humanity drifts among the ruins of civilization. Manage drifters, recycle waste, explore the ocean, and build a community that thrives amid the tides, all at your own pace! After years of community-driven development, Flotsam is ready to set sail into its full release, packed with brand-new story content, upgraded gameplay systems, new regions, and long-awaited features that bring fresh life to this floating city-builder.A Major Update for the Full LaunchVersion 1.0 introduces a main narrative questline, allowing players to complete the game’s story for the first time, alongside an array of new features and enhancements designed to make your floating city-building adventure more immersive and rewarding than ever before.Highlights of the 1.0 Update include:Main Narrative Questline – Experience a complete story campaign for the first time.Specialist Quests & 4 New Specialists – Each specialist has their own quests and unique roles, New specialists include Chemist, Electrician, Birdkeeper, and AquaculturistNew Upgrade System – Install upgrades like Air Filters and Gas Bags to enhance town performance.New Regions – Explore Industry, a hazardous, highly polluted area, and the Polluted Woods, now split into healthy and toxic zones.10 New Buildings – Including advanced bio-energy systems and new production pipelines.Achievements & Quality-of-Life Reworks – More reasons to replay, explore, and perfect your floating paradise.

Build Your Floating Home

Turn ocean waste into vibrant, living communities. Collect driftwood and scrap to build homes, workshops, gardens, and water purifiers. Decorate your town, keep your drifters healthy, and recycle your way to happiness in this heartwarming post-apocalyptic world.

Explore a Drowned World: Navigate your floating settlement across a procedurally generated ocean of trash and discovery. Salvage ancient ruinsrescue stranded survivors, and uncover old-world technologies to keep your people thriving, but beware the dangers of pollution and scarcity.

Meet Your Crew of Drifters and Specialists: Every drifter has a story, and every specialist brings something new to your survival journey. Recruit unique characters like the BirdkeeperChemist, and Electrician, unlock new technologies through their expertise, and dive into personal quests that reveal their pasts and shape your town’s future.

Recycle, Research, Reinvent: Create connected production lines that transform junk into essential resources. Develop cleaner energy, research new tech, and evolve your settlement from makeshift rafts to a thriving eco-town powered by innovation (and the occasional eel).

Flotsam V1.0 launches today for PC via Steam, bringing the definitive version of the floating city-builder to players worldwide. Be the first to experience life after the flood, where hope, humour, and recycling rule the seas.

CloudHeim Releases Today

Cloudheim Launches in Early Access Today, Bringing Physics-Fueled Co-op Chaos to Steam and EpicUnited States, December 4th, 2025 – Noodle Cat Games is happy to announce that Cloudheim, a physics-based action-RPG built for online co-op, is now available in Early Access on Steam and Epic Game Store for $29.99 / €28.99 / £24.99; with a 10% discount at launch and the Supporter’s Pack DLC included with each purchase which includes:Extra Characters: Brooks, Jarl Erland, Emma, SylfEmotes: Jellycow Express, Catch a Ride, Galloping Greeble, Ninja Rush, Sign UwU, Runari Stride, Gnasher Strut, Sign Broken BrooksBifröst Character Style: Show off your support with this cosmic style line, available for 26 characters!Players can finally dive into Cloudheim’s chaotic world, teaming up in physics-driven co-op combat, experimenting with wild weapon combinations while exploring a colorful, Norse-inspired landscape. Smash, toss, and juggle enemies in creative ways, craft gear on the fly and uncover hidden secrets as you adventure together.Watch the Cloudheim Early Access Out Now trailer:Following the overwhelming response during Steam Next Fest – where Cloudheim was in the top 50 most played demos out of thousands – the Early Access launch greatly expands what players have seen so far. New islands, additional dungeons, deeper crafting options, and expanded base-building systems are all available from day one. The Noodle Cat Games team is committed to working closely with the community throughout Early Access to refine, improve, and grow Cloudheim with consistent updates shaped by player feedback such as bug fixes and localisation.”We’re extremely excited to launch Cloudheim into Early Access,” said David Hunt, CEO, Founder, and Game Designer at Noodle Cat Games. “The response to the demo has been incredible, and we can’t wait for players to experience everything we’ve added. We have retooled a lot of Cloudheim with the help of players – like improving the physics-system, majors upgrades to the shop, and jump behavior. Cloudheim in Early Access already includes the campaign, up to 4-player co-op, and all main systems in place, and it’s just the beginning – we have big plans for future updates with new weapons, characters, islands, and other content shaped by community feedback. We’re eager to build Cloudheim together with our players.”Cloudheim is a vibrant action-RPG built for co-op chaos and creative physics-based combat. Up to four players can team up to unleash mayhem in a world where almost everything can be destroyed or weaponized. Smash pillars onto enemies – the physics system ensures no two battles play out the same.Explore diverse islands and mysterious dungeons while expanding and customizing the Odin Shell, your flying turtle base. Build out your crafting empire, decorate the island, run a thriving shop, and uncover hidden secrets as your airborne fortress grows along with your adventure.Cloudheim’s Key Features:Physics-Driven Combat: Lasso, launch, and juggle enemies into fire pits, each other, or the scenery—anything goes. Longer air time = more damage. Real-Time Crafting & Fusion: Grab and toss materials directly into crafting stations in the world. No menus, no inventory clutter—just pure, visible teamwork.Drop-In 4-Player Co-Op: Tame creatures, fight bosses, and explore mythic dungeons with friends. All loot is shared; your progression is not.Evolving Base & Shop System: Return from adventures to upgrade your base, sell loot, and unlock new features.Stylized Fantasy World: Built by a team of experienced artists, Cloudheim is rich with visual flair, character, and discovery.

Net Attack Release

Net.Attack() Confirms Full Release for Q1 2026 – Glacier Update Deploys Today
The Ice Protocol Begins: New region. New characters. New code-crafted abilities.
Germany, December 4th, 2025 – ByteRockers’ Games has locked in Q1 2026 for the full release of Net.Attack(), closing out its Early Access cycle with a barrage of new content, system upgrades and lethal refinements. Net.Attack() is a top-down bullet-heaven roguelite where your brain power is your firepower: engineer lethal algorithms from 150+ programming nodes and survive overwhelming security responses.
To mark the announcement, the studio has deployed the Glacier Update – a frozen new region, new enemy threats, three deadly characters and a sweeping upgrade to the game’s algorithm-crafting systems. Early Access players have been refining builds and sharpening the game for months, driving community-powered iteration across nodes, characters and core systems. All of that work is now deploying in this update – and even more content is planned for the v1.0 release. This is the final drop before 1.0 and it hits the system like a full-force intrusion.
Watch the Net.Attack() Glacier Update trailer
Inside the Glacier Update:

Major System Overhaul of Net.Attack()’s tactical programming tools:Node Sets reorganize abilities into clearer, more strategic clusters.Modifications, run-defining super-upgrades, unlock devastating algorithm builds.New enemy threats detected:Warden – A relentless enforcer that locks down waves with suffocating pressure. Wardens don’t give you space, they take it.Artillery – A shock-impact mini-boss that bombards the arena with precision strikes. Hesitation = Deletion.Surfer – A swarm-class predator triggered when all remaining ByteCoins convert into pursuit units. They flood the field instantly and they run you down.These aren’t just new enemies, they’re new failure conditions. Adapt or get overwritten.
Three New Characters Join the Fight

Each character rewrites the battlefield with unique attack architectures:7UR7ING – Armored. Methodical. Deploys modular Heat Link towers channeling thermal energy into brutal suppression zones. Bend enemy paths to your will – then incinerate them.M4RRY – A relentless shark-inspired brawler built for close-quarters brutality. Every strike builds strength until Rage Mode erupts, igniting a speed-and-damage surge turning aggression into annihilation.GU$$ – Serpentine tactician. Collect Observers to extend your shifting body, increasing reach, control and strike potential while weaving through enemy formations. Evolve mid-run and dominate late-game arenas.Net.Attack() is available now in Early Access on Steam. The full version launches in Q1 2026 with even more content, systems and algorithmic firepower.
About Net.Attack()
CODE OR DIE. Net Attack() is the bullet-heaven roguelite for intelligent gamers who solve problems through code. Build killing-machine algorithms from 150+ programming nodes in a visual drag-and-drop system. 

No RNG excuses. Your brain power determines your firepower.

Hack enemy systems. Extract valuable Files. Survive security counterstrikes with algorithms you designed. Trade your files on the Dark Market, climb Hacker Rankings by mastering escalating difficulties.

Every victory is earned. Every failure is a lesson to debug. HACK THE PLANET.
For more information on Net.Attack():
Buy on Steam: https://store.steampowered.com/app/3047370/NetAttack/ 
Follow on X: https://x.com/NetAttackGame 
Follow on BlueSky: https://bsky.app/profile/netattackgame.bsky.social 
Follow on Youtube: https://www.youtube.com/channel/UCjuRMwvUi8mMzh1bESJS4hg 
Join the Discord: https://discord.gg/byterockersgames