Forever Skies pc 1.0

Survival games a genre of there own from being stranded on islands to fighting against nature and other people survival games have very seldom strayed from the formula keeping story’s to a minimum but today a new survival game thats graced me with there 1.0 game play has kicked things up a notch and is truly one worth playing.

First off huge thank you to Far From Home for sending me a copy of there game its been on steam early access for a while but now with its 1.0 its also available on consoles so check it out.

Humanity has abandoned earth those able to leave live in space on the Ark those left behind well they have suffered a great deal with this catastrophe. The people on the Ark are dying from a virus named the Grey Plague with no cure in sight they launch you the player back down into earth to find a cure go figure.

So on earth nature has taken over theres haze and dust everywhere and humanity lives in the sky. So what’s going on here i dont know or do I.

So you crash land at the coordinates of the last surveyors that were there on the same mission and this is where the tutorial starts showing you what to grab and what to find you manage to find a device that basically breaks items down to a molecular level at least thats the animation the items fit normally in your bag but this is how you get materials with this molecular extractor. Then you are tasked with repairing a ship and finding the resource scanner which helps you identify things and learn what they are what they do and where to find them.

Theres so much to do after the tutorial the story involves you finding the people that came before you so lots of random flying until you find new buildings and discover more. You will find random data pads some have missions other tell the stories of the people before you and continue the story mission.

This game for a survival game offers so much on the exploration building up the awesome ship you find and just chilling as you slowly float along I promise you its worth it the scenery though morbid it offers its own unique beauty.

Now onto the issues ive found the biggest being the radar map you find a radar blueprint and build it this is how you get to places easier and learn where to go but the issue is your stuck with a tiny ass screen instead of being able to blow it up much bigger like seriously then on top of that the random markers on the map have so descriptions to figure out what they are a big let down I feel the map coulda been bigger even if covered by a fog of war effect. Then materials it took me forever to find enough copper to build the next upgrade I needed cause the copper is only in one item im sorry ive passed a million things that could house copper but no they make it so scarce that its a bit demoralizing I wanted to quit plenty of times but I kept pushing I wanted that upgrade and im glad I did push forward the upgrade is a massive game changer but they need to make copper findable even in small amounts.

Other then those 2 complaints I have enjoyed my time with Forever Skies and I am thankful to be able to play it I highly recommend it to fellow survival fans and if you stopped playing cause of early access do yourself a favor go back the game is amazing.

The flying in this game is so good I wasnt sure what to expect even on mouse and keyboard you feel the resistance of the throttle engaging the ship slowing down and stopping as well as taking off and landing the flying alone is a massive win a solid 10 outta 10.

As for the story well guys I dont ruin stories you will have to play and find out, thank you all for stopping by take care and game on.

Stars of Icarus Public Playtest

Hello! From December 5 to 21, player versus player (PvP) multiplayer starship shooter Stars of Icarus will be hosting another public playtest! Sign up now via the Steam page.  In the upcoming title from Muse Games (Guns of Icarus) you’ll assemble your crew and take to the skies, engaging in 5v5 team-based battles.  This latest playtest introduces even more content including two new ships, an all-new map, and player-owned lobbies. A competitive mode is also being introduced for those who want to gain a few more bragging rights with each victory. Those who would like to play alongside (or against!) the devs can also do so each Saturday at 9AM Pacific. Watch the latest Stars of Icarus playtest trailer:YouTube | Download You and your ragtag squad will select from a variety of ship designs, each with strengths and weaknesses, customizing your loadout and your fleet composition for ultimate lethal potential. Be smart and strategic as you decide how to scout the hand-crafted battle maps, deliver damage with speedy or powerful attacks, and have each other’s backs.  Matches can be completed in around 20 minutes each. These tests provide would-be starfighters a good opportunity to improve their ship handling and practice great teamwork ahead of the game’s launch next year.  Those who don’t have a crew ready to go can also find fellow players in the Muse Games Discord.  Key Features of Stars of Icarus The Best Crew in the Galaxy: Whether you pilot a Fighter, man the guns of a Frigate or keep the engines and shields running on a Corvette – every player will experience the highs of their victory, and lessons learned from their defeats. Form friendships, alliances, and rivalries as you come back again and again.Master These Stars: Your success in battle relies upon your strategy and your ability to execute. The ship classes you’ve chosen and your understanding of their strengths and weaknesses, your loadout, and your ability to support each other in a pinch all make the difference. For Glory (and Bragging Rights)!: Assert dominance over other crews and become renowned as the most lethal squadron around. With ranked modes (available at launch), you’ll have the ability to prove your prowess, too.Keep it Casual: Matches are designed to be pick-up and play, with 5v5 battles lasting around 20 minutes. Hang out in the pre-game lobby if you want to catch up with your crew or jump straight into your favourite community server and get stuck in.  Stars of Icarus will be released on Windows PC via Steam in 2026. For more on the game, follow developer Muse Games on X (Twitter)InstagramBlueskyTikTok, and join the official Discord

Romancing Saga Minstrel Song Remastered International

A game that calls itself an rpg but in what sense let’s talk about it.

First I wanna thank red art games and square Enix for sending me a copy its greatly appreciated so let’s dive in.

When you think of rpg’s you think of xp grinds lots of missions levels and items to get you through and thats what I thought of when I received this game but boy was I wrong. Theres 8 characters so I thought awesome 8 different views to experience so my first pick was a character called Gray I started out talked to people learned the basics from a kid that has tons of info then left the area into the wide open world to do a mission this was my first red flag as once I loaded in I find dinosaurs in front of me im like ok let’s do this I attack then they hit me and boom I get one shotted im like ok must be a fluke try again and nope I get one shotted so I figure im to weak and need to avoid them boy was I wrong as the npcs are so fast you cant run away I played a good hour in the same area before I raged quit and started over.

Next character was sif a female warrior who had the most hp and a variety of weapons she starts out in a frozen tundra first mission is clear out the caves from monsters running a muk in the area ok no problem I leave the village and make my way into the world find monsters in the way I fight them there manageable so I make it pass until I get to the first boss in the first cave I visit we start the fight I hit him he hits me and boom red flag number 2 as im once again one shotted I give it another 2 tries same outcome at this point I take a break and message my friend about my dilemma he was also sent a key.

And this is where the game starts to ruin you as my friend tells me that out of the 8 characters only 2 are begginer friendly so of course I have to restart for a 3rd time by this point the games already left a sour taste in my mouth but I proceed as I really wanted to experience the game so the character I pick is Albert literally the weakest health points wise so his story starts I explore a bit then find my first mission with my sister and guards we manage it no problem I learn more of the combat system and see that your stats increase during combat progression so im like cool this I can manage but boy am I wrong.

You see in a traditional rpg game you are rewarded for grinding you level up its how you learn new spells and attacks so I put that knowledge into this game and start grinding a bit when I come across monsters that are in my way but here’s where the game screws you over again you see the game has a mechanic called the event rank. And that ladies and gentlemen is the biggest middle finger this game gives you you see the game wants you to strictly follow the story and keep exploring and monster hunting to a very small minimum if you fill that event rank to much the monsters you find start getting stronger and stronger and then your shit outta luck as you start to struggle again. Now you would think no problem let me go to a store and buy new spells and weapons maybe some armor but nope red flag number 4 pops up everything is super expensive and you earn peanuts from monsters you vanquish. So now all traditional rpg sense is out the window what kinda game is this even the souls games let you grind for levels and money without any consequences so what do you do? Well I kept pushing and raging and little by little ive progressed the story and I gotta say this game is absolutely not for me I dont know who designs an rpg that punishes the players but this shouldn’t be allowed to use that title this game will be for a very niche crowd which saddens me as I really wanted to experience it and enjoy it the code they sent me was for the nintendo switch version and the game fits perfectly on it ive had no issues that might happen with other titles but sadly this game just isnt for me I hope they find there crowd but I cannot in good faith recommend this game it is to difficult and after a while feels more like a chore then an actual game.

I hope there able to find there crowd it plays wonderfully on the switch and could be a great handheld experience but thats all for now thank you all for stopping by take care and game on.

Flotsam 1.0 Release

For Immediate ReleaseFlotsam Drifts Into Full Launch! Version 1.0 Out Today! The colourful post-apocalyptic town-builder leaves Early Access with new story content and major gameplay improvements.Ghent, Belgium – 4th December 2025. Developer Pajama Llama Games and publisher Stray Fawn Publishing are thrilled to announce that Flotsam, the cheerful yet challenging survival town-builder set in a flooded world, officially leaves Steam Early Access and launches as Version 1.0 today for $24.99 / €22.99 / £19.99. Flotsam is a challenging survival town-builder set in a colourful post-apocalyptic world where humanity drifts among the ruins of civilization. Manage drifters, recycle waste, explore the ocean, and build a community that thrives amid the tides, all at your own pace! After years of community-driven development, Flotsam is ready to set sail into its full release, packed with brand-new story content, upgraded gameplay systems, new regions, and long-awaited features that bring fresh life to this floating city-builder.A Major Update for the Full LaunchVersion 1.0 introduces a main narrative questline, allowing players to complete the game’s story for the first time, alongside an array of new features and enhancements designed to make your floating city-building adventure more immersive and rewarding than ever before.Highlights of the 1.0 Update include:Main Narrative Questline – Experience a complete story campaign for the first time.Specialist Quests & 4 New Specialists – Each specialist has their own quests and unique roles, New specialists include Chemist, Electrician, Birdkeeper, and AquaculturistNew Upgrade System – Install upgrades like Air Filters and Gas Bags to enhance town performance.New Regions – Explore Industry, a hazardous, highly polluted area, and the Polluted Woods, now split into healthy and toxic zones.10 New Buildings – Including advanced bio-energy systems and new production pipelines.Achievements & Quality-of-Life Reworks – More reasons to replay, explore, and perfect your floating paradise.

Build Your Floating Home

Turn ocean waste into vibrant, living communities. Collect driftwood and scrap to build homes, workshops, gardens, and water purifiers. Decorate your town, keep your drifters healthy, and recycle your way to happiness in this heartwarming post-apocalyptic world.

Explore a Drowned World: Navigate your floating settlement across a procedurally generated ocean of trash and discovery. Salvage ancient ruinsrescue stranded survivors, and uncover old-world technologies to keep your people thriving, but beware the dangers of pollution and scarcity.

Meet Your Crew of Drifters and Specialists: Every drifter has a story, and every specialist brings something new to your survival journey. Recruit unique characters like the BirdkeeperChemist, and Electrician, unlock new technologies through their expertise, and dive into personal quests that reveal their pasts and shape your town’s future.

Recycle, Research, Reinvent: Create connected production lines that transform junk into essential resources. Develop cleaner energy, research new tech, and evolve your settlement from makeshift rafts to a thriving eco-town powered by innovation (and the occasional eel).

Flotsam V1.0 launches today for PC via Steam, bringing the definitive version of the floating city-builder to players worldwide. Be the first to experience life after the flood, where hope, humour, and recycling rule the seas.

CloudHeim Releases Today

Cloudheim Launches in Early Access Today, Bringing Physics-Fueled Co-op Chaos to Steam and EpicUnited States, December 4th, 2025 – Noodle Cat Games is happy to announce that Cloudheim, a physics-based action-RPG built for online co-op, is now available in Early Access on Steam and Epic Game Store for $29.99 / €28.99 / £24.99; with a 10% discount at launch and the Supporter’s Pack DLC included with each purchase which includes:Extra Characters: Brooks, Jarl Erland, Emma, SylfEmotes: Jellycow Express, Catch a Ride, Galloping Greeble, Ninja Rush, Sign UwU, Runari Stride, Gnasher Strut, Sign Broken BrooksBifröst Character Style: Show off your support with this cosmic style line, available for 26 characters!Players can finally dive into Cloudheim’s chaotic world, teaming up in physics-driven co-op combat, experimenting with wild weapon combinations while exploring a colorful, Norse-inspired landscape. Smash, toss, and juggle enemies in creative ways, craft gear on the fly and uncover hidden secrets as you adventure together.Watch the Cloudheim Early Access Out Now trailer:Following the overwhelming response during Steam Next Fest – where Cloudheim was in the top 50 most played demos out of thousands – the Early Access launch greatly expands what players have seen so far. New islands, additional dungeons, deeper crafting options, and expanded base-building systems are all available from day one. The Noodle Cat Games team is committed to working closely with the community throughout Early Access to refine, improve, and grow Cloudheim with consistent updates shaped by player feedback such as bug fixes and localisation.”We’re extremely excited to launch Cloudheim into Early Access,” said David Hunt, CEO, Founder, and Game Designer at Noodle Cat Games. “The response to the demo has been incredible, and we can’t wait for players to experience everything we’ve added. We have retooled a lot of Cloudheim with the help of players – like improving the physics-system, majors upgrades to the shop, and jump behavior. Cloudheim in Early Access already includes the campaign, up to 4-player co-op, and all main systems in place, and it’s just the beginning – we have big plans for future updates with new weapons, characters, islands, and other content shaped by community feedback. We’re eager to build Cloudheim together with our players.”Cloudheim is a vibrant action-RPG built for co-op chaos and creative physics-based combat. Up to four players can team up to unleash mayhem in a world where almost everything can be destroyed or weaponized. Smash pillars onto enemies – the physics system ensures no two battles play out the same.Explore diverse islands and mysterious dungeons while expanding and customizing the Odin Shell, your flying turtle base. Build out your crafting empire, decorate the island, run a thriving shop, and uncover hidden secrets as your airborne fortress grows along with your adventure.Cloudheim’s Key Features:Physics-Driven Combat: Lasso, launch, and juggle enemies into fire pits, each other, or the scenery—anything goes. Longer air time = more damage. Real-Time Crafting & Fusion: Grab and toss materials directly into crafting stations in the world. No menus, no inventory clutter—just pure, visible teamwork.Drop-In 4-Player Co-Op: Tame creatures, fight bosses, and explore mythic dungeons with friends. All loot is shared; your progression is not.Evolving Base & Shop System: Return from adventures to upgrade your base, sell loot, and unlock new features.Stylized Fantasy World: Built by a team of experienced artists, Cloudheim is rich with visual flair, character, and discovery.

Net Attack Release

Net.Attack() Confirms Full Release for Q1 2026 – Glacier Update Deploys Today
The Ice Protocol Begins: New region. New characters. New code-crafted abilities.
Germany, December 4th, 2025 – ByteRockers’ Games has locked in Q1 2026 for the full release of Net.Attack(), closing out its Early Access cycle with a barrage of new content, system upgrades and lethal refinements. Net.Attack() is a top-down bullet-heaven roguelite where your brain power is your firepower: engineer lethal algorithms from 150+ programming nodes and survive overwhelming security responses.
To mark the announcement, the studio has deployed the Glacier Update – a frozen new region, new enemy threats, three deadly characters and a sweeping upgrade to the game’s algorithm-crafting systems. Early Access players have been refining builds and sharpening the game for months, driving community-powered iteration across nodes, characters and core systems. All of that work is now deploying in this update – and even more content is planned for the v1.0 release. This is the final drop before 1.0 and it hits the system like a full-force intrusion.
Watch the Net.Attack() Glacier Update trailer
Inside the Glacier Update:

Major System Overhaul of Net.Attack()’s tactical programming tools:Node Sets reorganize abilities into clearer, more strategic clusters.Modifications, run-defining super-upgrades, unlock devastating algorithm builds.New enemy threats detected:Warden – A relentless enforcer that locks down waves with suffocating pressure. Wardens don’t give you space, they take it.Artillery – A shock-impact mini-boss that bombards the arena with precision strikes. Hesitation = Deletion.Surfer – A swarm-class predator triggered when all remaining ByteCoins convert into pursuit units. They flood the field instantly and they run you down.These aren’t just new enemies, they’re new failure conditions. Adapt or get overwritten.
Three New Characters Join the Fight

Each character rewrites the battlefield with unique attack architectures:7UR7ING – Armored. Methodical. Deploys modular Heat Link towers channeling thermal energy into brutal suppression zones. Bend enemy paths to your will – then incinerate them.M4RRY – A relentless shark-inspired brawler built for close-quarters brutality. Every strike builds strength until Rage Mode erupts, igniting a speed-and-damage surge turning aggression into annihilation.GU$$ – Serpentine tactician. Collect Observers to extend your shifting body, increasing reach, control and strike potential while weaving through enemy formations. Evolve mid-run and dominate late-game arenas.Net.Attack() is available now in Early Access on Steam. The full version launches in Q1 2026 with even more content, systems and algorithmic firepower.
About Net.Attack()
CODE OR DIE. Net Attack() is the bullet-heaven roguelite for intelligent gamers who solve problems through code. Build killing-machine algorithms from 150+ programming nodes in a visual drag-and-drop system. 

No RNG excuses. Your brain power determines your firepower.

Hack enemy systems. Extract valuable Files. Survive security counterstrikes with algorithms you designed. Trade your files on the Dark Market, climb Hacker Rankings by mastering escalating difficulties.

Every victory is earned. Every failure is a lesson to debug. HACK THE PLANET.
For more information on Net.Attack():
Buy on Steam: https://store.steampowered.com/app/3047370/NetAttack/ 
Follow on X: https://x.com/NetAttackGame 
Follow on BlueSky: https://bsky.app/profile/netattackgame.bsky.social 
Follow on Youtube: https://www.youtube.com/channel/UCjuRMwvUi8mMzh1bESJS4hg 
Join the Discord: https://discord.gg/byterockersgames 

BellWright Maiden Voyage

Popular medieval survival RPG Bellwright unveils its largest update yet – Maiden Voyage! New Halmare Isles map is 25% the size of the original game, with vast new content and QoL features
Los Angeles, CA – December 3, 2025 –  Donkey Crew, in partnership with Snail Games USA, today revealed “Maiden Voyage” as the name of the next major content update for their medieval open-world survival RPG Bellwright, alongside the premiere of a brand-new trailer. Currently in Steam Early Access, Bellwright is currently on sale for 34% off and the Maiden Voyage update will be available on December 9th, offering a vast new map with a story-driven questline, fresh challenges, exclusive loot, and major new progression systems.
Watch the Bellwright “Maiden Voyage” update trailer
The biggest addition to Bellwright is the new Halmare Isles map, which is roughly 25% the size of the original game. At over 10 square kilometers, this region includes all new story-based quests with multiple progression lines, expanded armor and equipment, new animals and buildings, and introduces a Loyalty & Faction system. 

Other major additions to the core game include full controller support, a Trade and Caravans feature that provides a new layer of strategy as players build and manage a sophisticated logistics network between their outposts, and an improved Walls fortification system that allows players to construct walls for their camps. This includes new gameplay mechanics with specific AI behavior for attackers and defenders, which adds a fresh challenge and more strategic depth to base defense.

There’s a bounty of new customization features as well, like a much improved Character Creator, offering further options and higher fidelity player character models. Fashion-conscious players will also enjoy the New Weapon Types & Cloaks offering more ways to personalize player characters and show off their unique builds and looks. Another quality of life improvement is the addition of Blocking Markers on Building Placement, with a new system that now shows foliage blocking construction areas, along with the ability to task workers with removing the foliage before it is built.
“Since entering into Early Access last year, Bellwright has received over a million wishlists largely due to the constant updates and direct communication our team has had with players,” said Creative Director and Project Lead Florian Hoffreither ‘Maiden Voyage’ is really taking the feedback that we’ve received over the last year and improving the game in all aspects. The icing on the cake is we get to introduce an entirely new setting and continent to explore. We’re looking forward to hearing what you think of this Maiden Voyage update as we continue to stride towards our 1.0 launch!”

Kaiju Cleanup gets Co-Op

Co-op Confirmed for Monster Cleaning Sim KAIJU CLEANUPTop requested feature stomping into next year’s launchLondon, UK – December 3, 2025 – Gather the crew for a colossal cleanup! Mythwright and Brightrock Games are delighted to announce that monster attack cleanup sim Kaiju Cleanup will include full co-op support when the game launches on Steam in 2026.Fully playable solo or in 2-4 player online co-op, dawdle into disaster zones to carve up Kaiju corpses, scrub away hazardous material, and literally clean up slop with friends across Kaiju Cleanup’s entire campaign.Wash away detritus as a duo of decontaminators, go with the flow as a gutsy trio, or get the whole gang together to take on monstrous remains in up to 4 player co-op. Work together to navigate radioactive hazards and avoid meeting a sticky end. And be careful not to accidentally unalive your co-cleaners – adding to the body count only creates more mess for you to clean…“As the most requested feature from the community, we’re thrilled to confirm that Kaiju Cleanup will include full support for 2-4 player co-op at launch,” said Stuart Morton, Publishing Director at Mythwright. “With over 130,000 Steam wishlists since the game’s announcement in September, we’ve been swept away by the level of excitement and support players have shown, and can’t wait to share much more as we scrub up for launch next year.”Developed by Brightrock Games (GalacticareWar for the Overworld), Kaiju Cleanup is a colossal cleaning sim like no other. In the aftermath of chaotic Kaiju attacks, grab your licence to scrub and prepare for a monster cleanup job. Relax and unwind by cleaning up the remains of defeated Kaiju, meticulously slicing up their carcasses and tidying away monstrous messes to leave the city clean and serene.Join the cleanup crew by signing up for a future playtest and adding the game to your Steam Wishlist today. For more information, follow Mythwright on TikTokXBluesky and Instagram, join the community on Discord, and visit mythwright.com.

Gods Death & Reapers Alpha 4 test

First off I wanna thank wolcen studios for inviting me to this alpha test i had a blast checking out gods death and reapers let’s get into it.

Not many game cinematics capture me right from the start anymore but when I saw the intro video to GDR I had to find out more the scene starts with your character is a 1 vs 5 battle everything is going good until you get stabbed through the heart from behind you drop to the floor dead then out of no where a blinding light surrounds you and your soul starts to leave your body that is until these dark tendrils appear out from underneath you and drag you down into the abyss thus ending the cinematic and im sorry my explanation does not do it justice its something you need to watch.

You wake up in an old Gothic looking world where a voice is telling you how to proceed pushing you to survive and trust me survive you must after some introduction combat and narrative you meet death himself the master of the afterlife appreciative somewhat of your survival he tells you this is your new home an old decrepit castle waiting to be rebuilt from your journeys you see this is where the game starts to smack you around like every other extraction game except in this one you dont get guns or grenades no they went with a much more brutal approach swords javelins and shields and staffs and warhammers this game wants close combat it wants the brutality thats expected when a sword pierces you and sends blood splattering everywhere this is a top down extraction combat game and I for one have loved everything ive seen so far in this alpha test and for an alpha the game is at a great point.

The game throws you into the pit which is the training area so you can find basic stuff and get a feel for the game which is a huge plus no need to rush without getting a feel for stuff, your home base has about 11 different post that must be rebuilt in order for you to use them the main one being the portal which sends you off into the world to fight against monsters and players for loot and survival and trust me survival is key here. Theres also a shop where you can buy basic gear to get you started no free kits here you either get stronger and take it or get lucky and escape with it, which you will find some cool gear in the world ive found a few warhammers and javelins as well as some sweet armor to boost my stats. The black Smith helps to upgrade your weaponry which you will wanna do if you want stronger attacks which let’s be real its a pvpve focused game you wanna make sure your ahead of the fight. Another post is a challenge post where different challenges become available in order for you to earn extra coin let’s face it lots of people will need coin for new gear myself being one of them. Theres plenty more to discover but your gonna have to play the game for yourself in order to find out what they are.

Leader boards the game has a global board for you to see how ypu stack up against the rest and trust me when you go through and see some of these players its a bit nerve wracking and makes you wonder if your gonna come across one of them on your journey which im sure is a huge possibility.

The game is set in a Nordic theme you get 3 maps starting in helhiem and ending in asgard from what the challenges state it seems each map will have different enemies.

The enemies you fight are pretty intense you have swordsman to archers to magic users thats the basic enemies then you have bigger elite enemies that hurt when they hit you and offer the biggest variety in the game then there’s mini bosses that have health bars and well will kick your ass if your not watching or being careful.

The extraction is where the game gets even more tense once you find an obelisk you activate it and a message pops up telling you that you have to kill X amount of enemies and they swarm you fast even elite enemies pop up keeping you on your toes moving is a must or you will lose fast if you manage to survive well you get to extract and return to home-base with your spoils of war.

God’s death & reapers has the making of a fun extraction game and for an alpha the only issue i had was the wait times to find a match felt a bit long but im sure this will be fixed later on I cant wait to see what this game and the devs have in-store for us down the road i am grateful to have been given an opportunity to take part in this alpha. Thank you all for stopping by take care and game on.

Aska

First off big thank you to sand sailor studios and thunderful publishing for the code to aska its greatly appreciated and gave me the opportunity to check out there game let’s talk about it.

First off survival games are not my forte the last survival games I played were rust and Conan exile years ago and haven’t touched the genre since, so color me surprised when I received this code to check out aska and there new sailing update.

The game starts you off washing up on shore of your random generated island you wake up and see the remains of your ship and trust me remains they are in the ocean just feet away you this giant stone golem which im a million percent sure is responsible for you being stranded just looks at you does a loud roar and disappears into the distance like some figure trying to walk away from its crime no sir you get back here and fix my ship.

So my first run starts with me on the beach I walk around a bit looking at my surroundings I grab some fancy blue rocks off the carcass of my ships and wandered around so you will come across some blue wisp that will randomly appear telling you what to do next which im guessing is this games idea of a tutorial which trust me its not compared to other survival games the tutorial leaves much to be desired, after managing to figure out the basics I built myself some tools and started getting to work on my base camp by building a fire which for some reason the game decided to make hard by placing a phantom fire down then you bring the items needed to it give it to the phantom fire then actually build it but it doesn’t get marked done until you add fire wood go figure. So during my exploration I came across these floating monsters I took them out and they dropped some much needed materials for me to progress. What I do like about the game though is if you press the letter Z a pulse is emitted from you that pushes outward and paints everything that is usable and able to be harvested in a golden glow that last a couple seconds the good thing is you can use this pulse as often as you want which works wonders for finding smaller items on the floor when your in grassy areas. Now back to the game with no tutorials I spent a bit of time walking around now the game has a section in the menus that acts as there tutorial section but let’s be real a tutorial should guild the player through the basics of gathering and building until you have a decent home base set up.

So I wandered around found wood and sticks from small trees I was able to chop down and had a hard time finding stone since nothing small had generated near by just my luck so I layed out my first building needed which is the hut for sleeping my make shift home then I started work on the eye of oden which is the device that summons new villagers in exchange for 5 blood stones fair trade I suppose well my first run was a disaster with not knowing what to do I ended up dying of thirst this one made me mad as I had an ocean of water and yet I couldn’t drink out of why I dont know.
So I took a break from the game and went on YouTube looking for begginer videos and tips on how to play and thank lord youtube exist cause it helped me out greatly so that my next runs wouldnt be a disaster as for water turns out until you build a well or water catcher you must find small stones on the floor that have water deposits for you to drink why they would do this makes no sense but thats my 2 cents.

So in my next run I managed to get a small village going I also had a better starting location being surrounded by trees and stone and a decent amount of food so I got my tents up the fire pit going which I then upgraded with a shield to protect it from the rain as well as a bar b q stand to cook I also managed to build a gatherers pit a wood and stone pit as well I managed to summon some villagers to help me out and so far controlling them isnt hard but there interaction menu is very deep and is something you take your time to learn. When summoning villagers your able to see what there first 2 perks are which you definitely want some that will benefit your early game. I went for some that had gathering stats so I could move them around to different areas.

Aska has a lot to learn and a good amount of content to work with I still haven’t gotten to the new sailing content im sure that will take me a few dozen hours of play time. Don’t let my experience deter you this game is really worth playing and giving it a shot the graphics are beautiful for a survival game no bleak deserts and no guns either you get a bow and arrow as well as some clubs for early game you also have a large amount of buildings to build through and expand your village as well as walls and gates to keep your village enclosed and safe which trust me villagers will tell you about it and if you dont manage to fix stuff guess what they leave.

Aska is a viking based survival game that gives its own take on the genre of survival and village management I highly recommend it to players that know the genre well and to new players please watch some YouTube videos first going in blind sucked and I wasted so much time only to end up dieing of thirst of all things the game does have hostiles in the form of wolves and skeletons you also get invaded so there’s a good amount of survival to be done but thats all for now thank you for your time take care and game on.