Hello everyone hows it going today we talk about pokemon legends za and if its worth it and guess what short answer yes its worth it long answer its absolutely worth it and then some so let’s talk about what game freak, nintendo and the pokemon company gave us.
So where do I start well at the beginning of course so the game starts us off with us the player getting off a train and the grand lumiose city where within seconds we are greeted with the first of many characters that we will encounter taunie after some talking the game continues taking us on a bit of a mission until finally we get to selecting our starter pokemon between chikorita totodile and tepig and yours truly picked my favorite funny boy totodile. Soon after we are dropped into our hotel where we stay during the whole journey of our game. The game starts with a bit of hand holding until maybe after the first 20 minutes give or take where you finally get control and freedom.
So why legends za i dont know but za is the rank tournament that we as the player enter and take part of now i for one was excited about this using you skills in a ranking system instead of the normal badge system and I got behind it the game also introduced a day and night cycle which helps with different adventures in the game during the day you explore the city catching pokemon in the wild zones and at night you battle it out for glory in the za tournament battle royal and it only gets harder as you progress.
Alpha pokemon from legends arceus are back not as big and scary but still big and scary and boy can they hold there own but if you manage to get them down and catch them you have yourself and extra extra large pokemon who dwarfs there normal selves. You find the alpha pokemon in the wild zones there the bosses of the area and in the early game they are a handful.
The starters you actually get to find them in the wild zones at later points in the game and you dont know how happy that makes me to finally be able to catch them and not need to trade for them over and over this is a feature they need to keep moving forward.
Mega forms are back and I for one love the mega evolutions they added flair to the pokemon and some megas just looked so damn cool definitely couldn’t complain about it.
My new favorite feature of this game is the battle system its a real time battle the moves recharged so your no longer stuck to the pp system of old games thank lord and the battles are hectic but fun running around trying to dodge moves and reposition yourself its a blast I dont care what anyone says this new system is top tier and needs to move forward with future games.
I do hate the evolution system pretty sure its the same one from legends arceus where you actually click on the pokemon then click on the option to evolve i for one am not a fan of it one bit.
The trainers in this game are definitely a handful not only are they close to your level but there strong and this is the first game where typing and move types are a huge factor I remember in the old games you could just brute force your way through most fights but in za everything is calculated and moves matter your pokemon type and move type matter but its fun because for once I actually use all 6 pokemon unlike in old games where I mostly stuck to my starter or whoever was my strongest so keep that in mind for your play through.
You will see some familiar faces from the past and there involvement in the story is slowly exposed but so far the story really doesn’t start coming out until near the end where a certain legendary becomes more known.
So the game has 38 main missions 42 post game missions and over 100 side quest missions so you have a good amount of stuff to explore and enjoy.
Now onto the biggest gripe I have with this game is literally after almost every conversation there’s a fucking pokemon battle and sometimes its 2 or 3 battles in a row I got to the point I had 6 battles in a row to progress my story then if I need some info guess what you guessed it another fucking battle by the point im at now I am sick of the game and battles I wanna get the story over with just so im not forced into battles and I can enjoy everything but thats my 2 cents I know pokemon is all about fighting but come on give me a break.
But all in all I’ve enjoyed every aspect of the game and I’ve had fun with all the wild zones and checking out all the stores for the latest fashion I wish they would add a pokeball customization option even if it cost money cause im close to the end of the game and have over 400k in money since I earn 40 to 60k a night I think that would be a cool add on but thats just me anyways guys thanks so much for stopping by hope you enjoyed take care and game on.
Tag: rpg
Lumentale Memories of trey
So I wanna thank beehive studios for sending me a copy of this demo and that’s all the pleasantries I have sadly on to the rest.
The game starts out slow excruciatingly slow and I was having a very hard time vibing with the game between how much dialog I had to read through and all the tedious beginning quest the game really needs a boost of speed so people can get to the good stuff instead of wasting 30 minutes or more getting through stuff.
After according to my steam timer I hit about 45 almost 50 minutes did I get my first animon gotta say he looked bad ass and you get to choose between 5 different kinds which is a huge plus giving you some nice variety.
Now onto the big issues that basically broke the game for me and made it unplayable. When I was trying to enter a building the game froze on me and I couldn’t do anything I was trying to be optimistic but it was a massive foreshadowing I restart and progress forward then all my animons glitch out and become my starter ok great a glitch now I tried to push forward and not worry until I arrive at a critical story part that I need to do to progress. There I experienced a total of 6 freeze bugs even after reinstalling nothing changed I understand this is a demo and im trying to enjoy it but when the game breaks for me there’s nothing I can do sadly I really wanted to enjoy and play this game so im hoping down the road i can give it another shot but for now its unplayable and needs some work and optimization. Thank you for your time have a great day and game on.
Nice day for Fishing
You know as a big fan of viva la dirt and there skits I always wanted a game based on there stuff and we finally have it its called nice day for fishing.
The game has you take over town fisherman bailen and become an adventurer and I gotta say its great, honeywood is in trouble after an ancient evil awakens and attacks all others, where are the adventures… missing buy why.
The game starts out simple do this get this quest as you progress the story you meet every character from honeywood along the way from Greg the garlic farmer to bodger the blacksmith and even others like the great baradun. So yes this game is being true to its core material and I for one am loving it.
Combat has to be the most unique part of the game as all enemies are fishes and your goal is to fish them out but man did the devs make this hard as fishes fight back so you gotta use spells for damage and stamina recovery as well as blocking and attacking at the right moments it takes a bit to get used to but the combat is fun and interesting to say.
The game really sticks to its material but man I feel sometimes the characters are a bit harsh to bailen im looking at you wizard boy lmao. But there’s also plenty of comedic feel as you progress in bailens journey to save the great town of honeywood and I for one and enjoying my journey.
No but seriously this game is worth playing its fun its cozy and relaxing and has great dialog and progression its definitely a 10/10 from me and a must play so if your looking for a new game please give this game a chance not only to support the devs and cast but to experience the love and passion this game was built on.
I wanna thank the devs at fusion play and team17 for sending me this game I’ve loved every minute of it and cant wait to progress more and save honeywood. Also I refused to give to much as to not spoil the game sorry. Thank you for stopping by take care and game on.
Dark Fairy Tale: Dreamland Survivors
About The Game
“This is a top-down, auto-shooting roguelike that can be played entirely one-handed. You’ll take on the role of Pinocchio, fallen into a twisted dreamworld, collecting forbidden Dream Eggs that grant ever-changing offensive and survival abilities. Slaughter mutated fairy tale characters in endless nightmares!”
Gameplay & Key Features
· Collect Dream Eggs and Develop Freely
In Dark Fairy Tale: Dreamland Survivors, Dream Eggs are the core progression system and a defining feature of the game. Players can obtain them by leveling up, purchasing from the shop, or completing challenge stages. Unlike traditional roguelikes that offer limited upgrade paths, Dreams Eggs allow for greater flexibility : store them in your backpack to activate special abilities, or devour them to obtain permanent base stat upgrades. This unique setting allows players to have the freedom to shape their characters based on their preferred playstyle and strategic needs, encouraging deep experimentation and build diversity.
· Endless Builds, Pure Combat Joy
With three core weapon types that can be freely arranged and combined, Dark Fairy Tale: Dreamland Survivors offers deep build variety. Each arrangement unlocks unique attack styles and transformation effects, allowing for diverse combat strategies. Paired with 18 distinct talent effects and Dream Eggs with unique abilities, the game delivers a rich, ever-evolving combat experience.
Whether you favor the run-and-gun agility of the Lancer, the burst damage of the Archer, or the massive AOE power of the Caster, every combination brings its own strengths and identity.
Players are encouraged to experiment with different weapon synergies and talent builds to find the playstyle that best suits their strategy—and their personality.
· Varied Challenge
In addition to the 25 layers of Shallow Dreams, Dark Fairy Tale: Dreamland Survivors introduces a deeper challenge: The Deep Dream. Here, players face standalone boss battles designed to test reflexes and strategy in intense bullet hell encounters. Defeating Dream Bosses or surviving full runs rewards players with generous loot and rare crafting materials.
For those craving an even greater test, Endless Mode offers the ultimate arena. Push your build to its limits, stack outrageous damage, and see how far you can go in a true trial of endurance and power.
· Tarot Trial, Experience unique gameplay
The game introduces an innovative Tarot Trial system featuring 22 unique Tarot Dream Challenges. Each Tarot Card unlocks a distinct challenge mode, complete with exclusive enemies, unique mechanics, and custom rules, delivering a wide variety of intense and refreshing gameplay experiences.
Successfully completing a Tarot Challenge rewards players with special in-stage items and grants a temporary, powerful signature ability that can dramatically turn the tide of battle.
This dynamic and creative mechanic keeps every run exciting and unpredictable, encouraging players to constantly adapt and refine their strategies.
· 22 New Playable Characters
By successfully completing the corresponding Tarot Dream Challenges, players earn Character Shards. Collecting four shards unlocks a new playable character.
Each character boasts unique skills, which, combined with different weapon arrangements and talents allow players to explore a wide range of strategic combinations to overcome various challenges. With distinct abilities and traits, players can choose the perfect hero to fit their playstyle or adapt to specific stages, adding even more variety and replayability to the adventure.
Additionally, during the upcoming Steam Next Fest, Dark Fairy Tale: Dreamland Survivors will unveil an all-new demo packed with fresh content and gameplay updates.


