Over the Top WW1

Hey everyone hows it going? Hope your all good today we talk about a new indie multiplayer game thats kicking major butt called Over the Top WW1 but first I wanna thank the team over at Flying Squirrel Entertainment for sending me a key its greatly appreciated.

So what is over the top ww1 well its a massive multiplayer game with 200 player battles all taking place during ww1 and I gotta say this game is fun as hell right now every match ive played has been different and intense my worse match i died almost 30 times my best match I got just over 20 kills and as someone who’s played call of duty and battlefield this game stands on its own.

So there’s about 9 different classes to choose from but the main one is rifleman and I tell you man is it hard to spot some players one minute your running for a better position next thing you know boom your down and the killing shot came from so many meters away from a guy that could be in plain sight so you definitely gotta pay attention to your every move.

I think the part I like the most is you get to build trenches to move around in better cover but man does it take a bit its something thats better done with 3 or 4 players maybe more so you can move through everything faster. Watching the earth open up in real time while you dig is amazing and definitely well done.

The combat is solid you actually die in 1 shot unlike other games sometimes depending on where the shot hits you do go down and have a chance at being revived or its instant death but either way its fun. And the banter the chaos from your team mates just hearing everyone talking as you progress its all fun which is how gaming should be fun.

Right now this game is only out on steam I hope the devs are able to expand down the road I actually wanna see this multiplayer game succeed and get bigger yes I recommend it yes its fun and definitely worth your time thank you all for stopping by take care and game on.

Aether and Iron

Seismic Squirrel Breaks Down Turn-Based Car Combat in Aether & Iron Dev Diary #3
New behind-the-scenes video explores the design philosophy behind the game’s tactical vehicle encounters
Issaquah, WA, USA – March 11th, 2026 – Seismic Squirrel today released the third behind-the-scenes developer diary for Aether & Iron, offering players an in-depth look at how the team brought high-speed car chases into a thoughtful, turn-based framework. Titled “How We Made High-Speed Car Chases Work in Turn-Based Combat”, the video features Tyler Whitney, Narrative Lead at Seismic Squirrel, as he dives into the development process behind the game’s tactical turn-based car combat system and the design philosophy that shaped it.
Watch the Aether & Iron Dev Diary #3:
In the video, Whitney explains why the team chose to make vehicle encounters fully turn-based, aligning combat with Aether & Iron’s core identity as a thoughtful, methodical RPG experience. The goal was to ensure that every decision players make – whether in dialogue or in combat – feels intentional and meaningful.

He also shares that the team wanted meaningful crossover between the narrative systems and the car combat systems, reinforcing the game’s cohesive design.

The diary offers insight into how Seismic Squirrel approached the challenge of bringing high-speed car chases into a strategic, turn-based format while staying true to the game’s core vision.
Aether & Iron launches on Steam on March 31, 2026, featuring full English voice acting and text localization support for English, Spanish (Spain & Latin America), French, German, Polish, Russian, Brazilian Portuguese, and Simplified Chinese – Play the demo and wishlist Aether & Iron now on Steam!  
About Aether & Iron: 
Set in an alternate 1930s New York transformed into a vertical city by the discovery of “aether”, a key component to newfound anti-gravitational technology, Aether & Iron follows Gia, a smuggler navigating crime syndicates, political conspiracies, and fragile alliances. Players shape Gia’s story through meaningful decisions, with every choice influencing relationships, outcomes and the fate of the city itself. The game features writing talent with credits on Mass Effect, Far Cry, and Sovereign Syndicate, with an original score composed by two-time Grammy Award winner Christopher Tin and Grammy nominee Alex Williamson, best known for their work on the Civilization series. 

Space Tales now on Steam

Space Tales Now Available on Steam

From the art team behind They Are Billions

Watch the gameplay trailer [here] and the launch trailer [here]

Ho Chi Minh City, Vietnam, March 11, 2026 – Saigon Dragon Studios today announced that Space Tales, its retro-futuristic real-time strategy game, is now available in Early Access on Steam. The Early Access release includes the first eight story missions, the introduction of a new enemy faction, and replayable survival mode variants for each mission.

Space Tales combines classic RTS decision-making with modern strategic twists designed to reward both tactical planning and creative battlefield adaptation. The Early Access build delivers a substantial single-player experience, offering players a deep first chapter of the campaign, full access to core systems, and meaningful strategic variety from the outset.

Following Early Access, the development team will focus on completing the remaining story chapters and expanding the campaign into a full-scale sci-fi epic. Regular content updates are planned throughout development, with a full 1.0 release targeted for the end of 2026. Player progress will carry over seamlessly from Early Access to the full launch.

YouTube Video.

Early Access Content at Launch

At launch, Space Tales will include:

  • 8 story missions introducing the main characters, the central antagonist, and the foundations of the game’s universe
  • Survival Mode variants for every campaign mission, increasing replayability
  • Two enemy eactions: the deadly alien Nexera and the relentless mechanized Kill Bots
  • Modular HUB base building with full access to all core units and mechanics
  • Alien boss encounters that can be defeated and captured to become powerful battlefield units

A Reluctant Hero
Space Tales follows Xander Falcon, who becomes humanity’s reluctant hero after his father’s death, leading the Inter-Planetary Expansion army against the alien Nexera while uncovering dark secrets.

Alongside Vespera and Desmond, the conflict blends large-scale warfare with character-driven storytelling.

Two Factions. Two Threats. Adapt Your StrategyPlayers build modular colonies, manage limited resources, and push back escalating threats across hostile alien worlds. The introduction of The Kill Bots marks a major escalation in battlefield complexity. This relentless mechanized faction forces players to rethink defensive layouts, timing, and unit compositions. Success depends on efficient expansion, careful positioning, and decisive counterattacks. 

Early Access features two distinct enemy factions with radically different combat styles. The Nexera rely on alien aggression, while the Kill Bots apply relentless mechanized pressure. What works against one will fail against the other, forcing players to constantly adapt their tactics and base layouts.

Capturable Alien TitansLarge boss encounters are a signature element of Space Tales. Players will face colossal alien lifeforms capable of overwhelming even established colonies. Once defeated, these titans can be captured and deployed as powerful units, unlocking new tactical possibilities and reshaping battlefield dynamics.

Saigon Dragon Studios is targeting a full 1.0 release by the end of 2026, with regular updates pacing the Early Access journey.

After Early Access, the team will head down into completing the remaining campaign chapters and expanding late-game content:

  • The remaining 5 campaign missions
  • Larger, more chaotic battles as the story escalates
  • A third enemy faction designed to further elevate tactical challenge and narrative stakes
  • Continued balance updates, quality-of-life improvements, and community-driven refinements

“Early Access is the beginning of the journey,” said Matt, Game Director at Saigon Dragon Studios. “Players will experience the opening arc of our story and face The Kill Bots for the first time. From there, we’ll expand the universe, escalate the conflict, and deliver the epic sci-fi campaign we’ve always wanted to build.”

About Saigon Dragon StudiosFounded in 2015 in Ho Chi Minh City, Vietnam, Saigon Dragon Studios built its reputation as a leading art production partner for the global games industry, contributing to more than 100 titles across AAA, indie, and mobile games. With a team of seasoned artists and developers, the studio is now channeling a decade of experience into its own original creation, Space Tales, blending artistic excellence with a deep passion for real-time strategy.

Eufloria Classic

I wasnt sure how to feel about this game im not much of a strategy player as my play style is very much power and overwhelm things but I went into this game with a clear mind so let’s talk about it but first massive thank you to the team at Omni Systems for reaching out and sending me the game key its greatly appreciated and thank you for letting me experience your universe.

So Eufloria is a strategy rts life Sim game where you control seedlings in space and must find ways to reproduce and keep exploring the game does an absolutely amazing job walking you through everything and showing you how to play that I took my time with everything simply because I wanted to make sure I understood everything thrown at me.

So you use the seedlings to expand by planting them into asteroids in a form of terraforming each tree then gives life to new seedlings the best part each asteroid has stats so you will have some that are better at one stat then others and yes it will affect your seedling as well giving them different factors of survival.

Now the trees are also important you see the older they are the better they are at producing so if you have half a dozen older trees they will regrow your numbers much faster then a younger tree and I personally think thats awesome keeps you mindful of each asteroid you control.

I played the story mode in the game there’s chapters and each chapter is broken down into smaller chapters the first chapter ill call the tutorial chapter has 5 sub chapters and each one teaches you something new while also letting you learn at your own pace which is nice there’s no timer rushing you there’s no immediate threat of danger but there is danger waiting for you.

One thing that this game has that I truly love is the music is soft and relaxing I could listen to it for hours on end and even when there was action on screen the music didnt change it had its own vibes and made the game feel great the whole time I was playing.

Eufloria Classic has a lot to do and lots to learn but im not spoiling anything else cause I want you to play this game for yourself its solid its fun and deserves your time and if your a fan of strategy games then you dont lose anything this game respects your time and its one game I definitely recommend.

Thank you again to the team at Omni Systems for sending me this game hope you all have a great day and game on

Bioframe Outpost

So I wanna thank the team at Omni Systems for sending me this game its greatly appreciated let’s talk about it.

So I wasnt sure what to expect when I went into Bioframe Outpost im not much of a metroidvania type of player my history with the genre is limited.

So the game starts with you waking up in a chamber in a facility that looks like its gone to hell and honestly it has which you find out as you progress, some insane alien entity is spreading a virus thats infecting everything it comes into contact and that friends is no good.

I wish the game had combat i would feel alot better but considering you play a scientist who’s lost his memories and must piece everything together theres no combat instead you have a camera and you must take pictures of everything in order to gather information but ypu see the camera also gives you a partial stun effect letting you get by mobs so you can progress sadly the camera takes a bit and you have to keep the object in focus or it restarts everytime

For those who have played games like hollowknight you will feel at home with the map and traversing again though no combat

Theres so much to discover in this game literally everything you photograph is another page of information for you to learn.

The game itself is beautiful the colors used make you feel like your in an abstract painting and the colors from the mobs you encounter from butterfly’s to spiders to plants and robots everything looks amazing.

I wont spoil the game more but its one I recommend you check out having to observe and take pictures over combat is a new take and an interesting one thank you all for stopping by take care and game on.

IRacing Arcade

Hey everyone today I got to test out an awesome little racing game called IRacing Arcade but first I wanna thank the folks over at Original Fire Games for sending me a copy to check out its greatly appreciated so let’s talk.

So Iracing Arcade is an Arcade racer with some management sim involved ypu start out with the lowest car a fiat and race the fiat 500 cup to get your bearings about the game after the game shows you your base where you can place your trophies to be seen and where you will buy new buildings and upgrade buildings in order to have better enhancements for your cars which let’s be real in a racing game any advantage is worth it since we all know these NPC racers are god tier and love to run us over in races.

So the race tourneys are broken down into 4 weeks 1 race per week which is awesome you dont over do it and you have fun as your racing before every race you get to select the difficulty do you wanna race against noob computer racers or do you wanna go all in with the god tier racers and show them who’s boss the choice is yours. This is what career offers as well as building your base for improvements for your cars.

The only gripe I have with the game is multiplayer there are no pre made lobbies for players to join you have to host your own and pray players show up and honestly thats a big let down I wanna race against other players and have fun I hope they can fix this down the road and make it easier to play with others.

Now my absolute favorite thing about the game is the chibi cars they look adorable and honestly are fun to drive the game handles great I played on controller as I wasnt sure there was wheel support but even with a controller everything felt great no over steering no losing control this game was well made and the devs really put time into getting the feel right.

Right now iracing arcade is out on steam for 24.99 and should be coming to consoles down the road I hope you all had a great day take care and game on.

Marathon Server Slam

So yesterday was the first day to bungies new game Marathon and there server slam. I went in with some buddies to test it out and here are my initial thoughts.

The design in the menus definitely didnt like it gave me a headache looking at it i felt like I was watching an old Vhs movie the colors didnt help at all either.

The User interface needs work everything was so confusing and I felt everything blended in you have one menu option on the bottom left the other on the top right then in the middle left like god damn pick one spot and leave it at that fuck sakes.

The items are even more confusing since there mainly just different colors and while your in combat you dont really get a chance to read what shit is so you know what you need.

The pvp was very lackluster in the whole time i was playing we only came across 4 pvp battles and I felt that wasnt nearly enough.

The weapons were fun and the movement was ok. I know this was just the first day but these are my thoughts ill keep you posted as the server slam progresses

Cult of the Lamb nintendo switch version

So ive been playing cult of the lamb on the nintendo switch and I gotta say the game has been a total blast.

For those that havent played or heard of it your a lamb thats sacrificed to prevent a great evil from happening except that by sacrificing you your brought face to face with the great evil who gives you power so you can start a new cult and bring him back to life.

Now this game has a lot of aspects from the dungeon crawling to building up the cult you always have something to do in the game and honestly it never gets old, from rituals to feast to building beds for your followers the game let’s you be who you want either good or evil its your choice and your not punished for it.

Now the dungeon aspect of the game I could compare it to moonlighter you have 5 dungeons each one needing to be beaten a few times in order to unlock the next one and so on but you also find people that help you along the way as well as new followers to worship you as you progress keep in mind each door has to be beaten 4 times on the 4th run you reach the final boss destroy him and unlock the chains on the final door but of course people wanna see you fail and will do stuff in order for you to fail.

Keeping your followers happy is huge and can be done between dungeon runs you clean up after them cook them food perform rituals and so one and the fact is your followers are adorable little animals in your lamb kingdom.

Ive never had so much fun with a game ive spent plenty of time just chilling with my followers making things better for them so they in turn can help me with upgrades and progression.

Cult of the lamb offers you a lot to do so your never bored and it runs great on the nintendo switch other then some small lag spikes and some loading times feel a bit longer the switch plays it like a champ and is the perfect handheld for cult of the lamb, there’s also plenty of dlc available which I havent gotten to purchase any as ive wanted to beat the base game so if you want a fun adventure with lots to do check out cult of the lamb its available on all consoles and pc through steam thank you all take care and game on

Astrobotanica


Hey everyone hows it going today we check out Astrobotanica I wanna thank the team at Space Goblin Studio for sending me a key its greatly appreciated.

So Astrobotanica is a survival game in most aspects so you wake up crashed landed on a planet the tutorial or what’s available of it tells you what you need to do in this game your an alien who crashed on earth so your exploring to survive you find your scanner scan some plants to identify them then you go to your ship put the plants in the juicer make a drink and go from there.

Each drinks potency depends on how many plants you used to make it so experiment to get different outcomes.

The. Your tasked with finding a local to learn about him so you find a cave man who’s sick bringing you your next task which the wording in the game makes this part confusing but after finding the plant I needed and making him a strong enough drink hes healed and thus ends the tutorial which honestly it was crap the tutorial was short didnt explain nearly enough or detailed enough they expect you to read everything which in some sense is ok but most people learn by doing not reading.

So I explored the island there’s caves and temples beaches and animals to find and explore through which some animals are ok they will run away the kiwi birds specifically will attack you and of course there’s no way to defend yourself you either run away or throw rocks and hope it scares them.

Honestly for a survival game this game needs a lot of work and I cant in good faith recommend it maybe down the line after a few updates things will be better it has a great base and concept but the survival part needs work this is all my opinion and take it with a grain of salt you might have a better time then I did the games available on steam now thank you for stopping by take care and game on

Romeo is a Dead Man

Hello everyone hows it going today I wanna talk to you about a game ive been enjoying my time with called Romeo is a dead man but first huge thank you to GrassHopper Manufacture Inc for sending me the game its greatly appreciated so let’s dive in.

The game puts you into the shoes of main protagonist Romeo Stargazer ok right off the bat killer last name like damn the name alone screams this dude has a story so let’s try and talk about it. Again your Romeo a guy from a quiet town in Pennsylvania where our game starts us off you see hes out on patrol one night just talking with his partner when they encounter a body in the middle of the road that body turns out to be a white devil a monster that attacks Romeo essentially killing him and starting us out on our insane fucked up journey.

What is our journey well after Romeo dies hes saved by his grandfather using some future tech shortly after the space time continuum is fractured and everything goes into chaos you find out the girl of your dreams is somehow connected to it so you end up joining a special unit of the FBI that handles space time issues so you set out.

The game does a wonderful job with the intro telling you about the different evil people you come across at first and of course ending them along the way until it drops you in chapter 1 which I guess you could call it the tutorial chapter there you learn about everything the game has to offer now I played on pc and honestly between how much you have to memorize of the keyboard layout and the weird inputs I ended up just grabbing a controller and switching which might be the better option honestly.

So chapter one takes place in a weird forest you make your way through killing random zombies oh yeah the game is a zombie game I wish I had known that when I got it cause im not a fan of zombies games at all but I managed to push through we reach our first puzzle area where the game drops you in and out of sub space thankfully there so far you find no enemies and its all just different paths and puzzles to figure out once your done though your dropped back into regular space or time or at least what’s not sub space and you progress chapter one finishes with you finding Juliet well not your version but a random time criminal version and you know there’s a fight coming and boy is there a fight as this chick transforms into this ugly ass headless abomination thats the size of a 2 story house so let the boss fight commence.

The boss fight is straight forward take down the massive health bar by hitting the boss with combos and gun shots each boss has a weak spot in the form of a blue flower keep shooting it and eventually it explodes and does massive damage.

After the boss fight chapter 1 ends short and simple your then brought aboard the FBI ship where you will be spending a good amount of game time when your not out looking for bad guys to fight and there’s a lot to learn in this ship and learn you will as you meet new people learn new things and save your progress.

Romeo is a dead man offers its own unique take to the zombie genre and its well done the story is interesting the combat is smooth and the game has a lot to discover and unlock the game is divided into chapters and they dont feel overwhelming the game has 3 difficulties to choose from so your adventure is set to your own style do you want easy for story or hard for combat you pick.

During my time playing the game I didnt encounter any issues its ran smoothly on my pc and felt great with both mouse and keyboard as well as controller I cant wait to see what’s next for Romeo and the devs at GrassHopper thank you all for stopping by take care and game on