Sword Heros kickstarter



Exciting News: Sword Hero’s Kickstarter launches on the 27th, and if you’ve been following the project, this is the moment where your support directly helps push the game toward its best possible full release.


In the meantime, you can head to the Kickstarter page and click “Notify me on launch” to get alerted the moment it goes live. Every bit of early support helps ForestWare, the solo developer behind Sword Hero, get closer to his dream of making the game as ambitious, polished, and special as it can be for all of you.





Mark the date
January 27 · 10 AM CST / 11 AM EST / 8 AM PST / 5 PM CEST



Sword Hero is a third-person open-world RPG with sandbox DNA, inspired by the early 2000s era of the genre: strong reactivity, real player freedom, minimal hand-holding, and immersion as the priority.



You play as the Delver — a nobody dropped onto the quarantined, war-torn island of Wes with almost nothing. You’re not chosen. You’re not “the hero.” And the world won’t wait for you.




WHAT MAKES SWORD HERO DIFFIRENT


Sword Hero is built around one rule:
If you think you should be able to do something, it should work.



That means systems you can actually use: fire that spreads, weather that changes the battlefield, NPC behavior you can manipulate, and an ecosystem that doesn’t revolve around you.




A FEW HIGHLIGHTS
Seamless, dense open world (no invisible walls — progression is earned through the dangers you overcome)

Dynamic systems: day/night, weather, fire propagation, crime, routines, persistent bodies, simulated wounds, and more

Body-part combat & dismemberment: armor/health/debuffs tracked per limb

Colossal creatures with grapple points and weak points you can reach and exploit

Housing & ownership: rent early, buy later, furnish and display trophies and items freely

Visible character progression: scars, muscle growth, prosthetics, mutations, tattoos, necromancy… your character tells a story

No level-scaling enemies: the world stays organic — a wolf is a wolf









JOIN OFFICIAL DISCORD
Connect with the community, discuss builds and systems, share feedback, and stay up to date as Sword Hero continues development.


Leave a comment