Reus 2

Reus 2 the city builder were you are a god and control elemental giants to help your planet grow and flourish let’s talk about it.

First i wanna thank Abbey Games and Firesquid for sending me a copy of this game to check out i greatly appreciated it.

So in reus your god the game starts you out with a tutorial to teach you the ropes but I played on the switch so it was definitely a bit of a work out to figure everything out even with the tutorial. So you start in space and select create a planet from there you choose 3 giants to help you out from 6 total. At the start you get a forest water and rock giant and they are what build each biome and everything in it. You start with a group of nomads and place your first area either a lush forest or a harsh desert then off they go they slowly build and evolve as time goes on then similar to civilization you pick deities to help further your progression as well as unlock a new town in total so far you max out at 3 towns and you help complete missions to get them through the ages.

You only control the giants sadly so you have no control what happens and trust me things will happen so far I’ve seen my people attack one another over selfish motives such as a better castle, each smaller deity has missions for you thats how you progress and there not easy if you dont manage to finish they get upset and angry at the giants. The giants play a crucial role in everything they create the biomes along with the trees and animals the special stones and irons you find in a desert but they can also attack the cities if you want them to which I did when one city attacked the other for no reason I showed no mercy sadly they will just rebuild and get angry at the giants even tho it wasnt the giants fault.

Ive been playing on the switch and the controls were confusing at first but after some play time I started getting the hang of it the one area where they completely failed to integrate which woulda worked wonders for this game is the touch screen there’s no support and thats a let down as the touch screen coulda been a huge help for selecting things and placing them but maybe further down the road one can hope.

They also dropped a new dlc for the game called ice age where it adds a frozen tundra biome to the game i haven’t gotten that far so I cant talk about it but im sure it adds levels of difficulty to the game.

Reus 2 has so much to offer and to do and is a fun game to play if you wanna pass time and just watch the game play itself I recommend it if your a fan of sim style games its available on steam and switch i am not sure about the other consoles.

Again I wanna thank the devs for sending me a copy to check out and wish them nothing but the best I hope you enjoyed thank you for stopping by take care and game on.

30 Days: A Sobriety Simulator

Rebuild a Life Rocked by Addiction in ‘30 Days: A Sobriety Simulator’, Arriving on Steam November 3rd, Partnering with Safe in Our World 

‘30 Days: A Sobriety Simulator’ is a life sim/visual novel hybrid which takes players through the first month of sobriety in a challenging cyberpunk future. Explore themes of addiction, growth, and recovery in this moving portrait, coming to Steam November 3rd.

[October 22nd 2025]: Face the challenges of the first thirty days clean in 30 Days: A Sobriety Simulator, a hybrid visual novel/life sim from Not Right Now Studios. Returning to their hometown after a near-death overdose on good dream drug Stardust, the customizable protagonist slowly works to rebuild their life, trying to balance their job,  relationships, and endless desire to escape back into fantasy and hallucination. 

Players focus on managing their Resolve to stay sober; every day, they start with a new reserve of strength, but the stresses and demands of life in a not-so-perfect future are constantly pushing towards relapse. Impatient bosses, difficult work repairing old connections, and reminders of loss and trauma make every day a battle. If players slip into relapse in the night, they face psychedelic mini-games, demonstrating the intense hallucinogenic power of Stardust, and its false promises of a refuge from life’s miseries and disappointments. 

30 Days: A Sobriety Simulator is proud to be partnering with Safe in Our World, a mental-health charity for gamers and lovers of games, which raises awareness of the modern mental-health crisis and helps provide resources and support for people struggling with depression, anxiety, addiction, and other issues. The game includes many of these resources, with phone-numbers and websites that players can use to find help, as well as supporting Safe in Our World’s missions of raising awareness and reducing stigma. 

“We are thrilled to partner with Not Right Now Studios on a game that dives into the nuanced and often stigmatized topic of addiction and substance use.” Says Sky Tunley-Stainton, Partnerships & Training manager at Safe in Our World. “Safe In Our World’s mission is to eliminate the stigma surrounding mental health, and video games like ’30 Days: A Sobriety Simulator’ offer a unique medium through which to address issues, inspire understanding, and offer support. In-game signposting to real-life resources is a valuable step toward this goal.”

The game arrives on Steam on November 7th, offering players the chance to explore these themes as part of an honest and empathetic story. 

Watch the trailer for 30 Days: A Sobriety Simulator below.

YouTube

Key features of 30 Days: A Sobriety Simulator include:

  • Deep Emotional Connections. Dozens of unique characters with different storylines and paths of influence depending on your choices. Some people from your past life, and some new people; who will you build with, and who will you let go?
  • Branching Pathways. Random events and different decisions make every playthrough a different experience. Become close to different characters, or make different choices about how to manage your Resolve every day. Face different challenges, and make new discoveries every time about the path to sobriety and healing. 
  • Two Roads. Work slowly and steadily to rebuild your life, or experience the false promises of relapse; dizzying minigames under the influence of Stardust, escape and fantasy; but every relapse pulls you further and further from the world, and you risk losing yourself entirely.
  • Tender Storyline. As you grapple more and more with returning to your old life, discover the roots of the Spencer’s addiction; pain and loss from their childhood, and how Stardust has already ripped their family apart, including the death of their father.
  • Find Hope. Partnering with Safe in Our World, 30 Days provides resources and support for players and their families and friends who might be suffering from mental health challenges, including anxiety, depression, trauma, and addiction. 

30 Days: A Sobriety Simulator is launching its Steam page on November 3rd. Players can also follow the game on Twitter and YouTube.

About Not Right Now Studios

Founded by Tate Pollock, a Game Director and Writer with a PhD in Addiction Neuroscience, Not Right Now Studios is a small indie development studio focusing on character-driven, emotionally intimate games which offer an honest look at mental health issues. 30 Days: A Sobriety Simulator is their first major release, arriving on Steam November 3rd.

About 30 Days: A Sobriety Simulator

The first title of Not Right Now Studios, 30 Days: A Sobriety Simulator is a hybrid visual novel/life sim exploring themes of addiction, trauma, loss, and recovery in a cyberpunk future. The announcement for the game – and the Steam page – will arrive on Steam November 3rd.

Formula Legends

Formula legends is a chibi racer with lots of difficulty that sometimes makes the races feel worthless let’s talk about it.

The game is strictly single player it offers a story mode and a time attack mode in story you get to pick a race series starting in the 60s then moving up into the modern era which in itself is a good amount of content I tried racing in the 60s set the computer to easy and let me tell you I think the difficulty option is broken as I ended up being a whole lap behind the leader with no hopes of catching up and if thats how one race is I knew the rest were gonna be just as bad and they were.

Did I have fun yeah for the most part I feel this game could probably be amazing if they fix the difficulty rating and maybe add an online mode I didnt try my steering wheel as I wasnt sure there would be any compatibility.

The game has a lot of potential and I hope it gets the attention from fans that love this but I can say after getting my ass handed to me multiple times im hanging up the gloves with no titles under me thanks for stopping by and game on

Trailer park tycoon Racoon ranch

So the game throws you into taking over your grandma’s business after she’s put into the hospital being sick you have a store and land to take care of in order to progress.

During the intro your shown how to manage the store and how to manage the land you have which involves taking out trash and placing trees as well as machines to progress your story and keep the store running you start with a water well to gain water and some apple trees for apples from there you use the apple juice and boom you get apple juice to sell at your store seems simple cause it honestly is.

The game takes place in a trailer park you have neighbors that offer you missions and neighbors that sell you blue prints in order to progress your story and store which it seems the store is your main focus as you need huge amounts of money to progress. Grandma will also give you missions they seem simple just a bit time consuming since some require money to buy stuff you dont have.
All the neighbors seem nice you have a bar and gun range as well as a blue print and seed vendor to expand on the only one with an attitude and im assuming its cause there old is your grandma who is a bit dismissive of you while your trying to help her.

This game clearly has a lot to offer and is one you can play casual if you want the story doesn’t progress unless you make it progress which you can just spend hours making stuff for the store and making money but if your a casual Sim fan then give this game a shot thank you and game on.

Life Below


So life below throws us into the city building sim genre only this time we aren’t above water we are below it adding a twist to a genre that is very popular and well done.

So you awake as a sea spirit tasked with bringing back the coral reefs and to do so you gotta work each building has a different arch type but if you have played other city builders you wont get lost. There’s building for populace and there form of electricity but its all layered in a beautiful under water view so you see shells and oasters.

The game is very well done and adds new flavor to a genre that is over used and I must say they do it well not once did I stress over things the atmosphere they built and give us is truly peaceful the music is fitting and makes me just wanna sit around listening to it all day.

All in all Life Below is one of those games you gotta play and experience it my words will not do it justice so if you get the chance buy it play it and enjoy it go with the flow thank you and game on.

Japanese drift master

I didnt know what to expect when I started playing this game but so far the game has been a blast.

So the story is viewed in a manga book style as things get started which I find pretty entertaining as it saves on unnecessary cut scenes.

The map is huge ima say that now this map would feel right at home with a grand theft auto game in my opinion but thats also a down side you see everything is progression locked so you dont really get to explore much of the map unless you have a mission there which is a let down cause it offers some beautiful scenery.

The driving took me a bit to get used to as I went into it thinking it was just another racing game and not something that would actually require a bit of skill. You do find a school that teaches you the basics for drifting and other stuff but I didnt do it I wanted to experience stuff raw the driving feels fast the drifting definitely takes some work to get used to but is a blast once you manage it also drifting around traffic adds to the thrill of the game.

My only gripes with the game were the starter car your stuck with only one choice instead of letting you have some options and the map so much space and yet so empty I know the games still being worked on but I would love to see more to do around the map.

Well folks thats all for now take it easy and game on.

Rise of Industry 2

Rise of industry 2 is a city builder unlike any other I’ve played i wanna thank the devs over at somasim and kasedo games for sending me a copy greatly appreciated.

So let’s dive in first i love a game that offers you a tutorial that to me let’s me know the devs are trying to reach as many players as possible tutorials are huge in games and I wanna see more of them now onto some bits of the game.

Rise of industry 2 is exactly what it sounds like an industrial city builder where you build up every aspect of the industry to make a profit and grow and that’s not a bad thing specially when the game really makes you feel like your a C.E.O or some higher up working the numbers and contracts. And I mean it I really felt that way you have to issue deliveries to different parts of your buildings from one another then if you need something and cant make it you send out a contract agent to negotiate the contracts for you so you can get what you need and you actually get to write off the yes or no on the contract its not automatic another great way the game makes you feel like a higher up and i for one do not mind feeling that way.

So the game gives you a nice chunk of land to work with and you get to mark squares off for each aspect of the industry but they fill up fast man and I do mean fast before you know it that square has 5 or 6 buildings that all work in unison and you only add more so definitely be conscious of where you plant your buildings you might need more room for another one.

I cant tell you how insane it is to play this game there’s so much to do and so much to learn that you really have to concentrate so that you get everything straight and dont hurt your industry and yes you can hurt your industry, all in all if your a fan of city builders this game is a must play which keeps you on your toes and that is what sets it apart from other city builders that focus on industry level games.

All in all it’s give this game a solid 8 out of 10 and add it to the recommend list its worth it and has plenty to keep you busy as well as playing for hours to come thank you for stopping by have a great day take care and game on.

Supercar collection simulator

Supercar collection simulator is pretty much like other store Sims where you have a store and build it from the ground up except this time your store involves die cast cars to collect which let’s be honest any old school hot wheels fan will fit right at home here.

The game starts you off in the tutorial empty store place shelf here order cars here and boom open your store. I wish I could say it offered more variety but these types of games are for the dedicated willing to sink in hours until you get your dream store and for some that’s fine others maybe not so much.

So your tablet is your menu it’s where you pay bills order merch and survive basically but thankfully you have a bit more merch opened up at low levels unlike other games and that’s a plus cause it gives you the chance to have variety right from the start and not be stuck in the same endless loop of one item until you can manage to expand and purchase more.

There’s a lot in the game to unlock but as I said it takes time and now a days time is precious to some people is the game worth it absolutely it’s cozy and chill and these games are definitely needed more so if you have the time to grow your store and not rush then pick this game up and give it a try but if you can’t grind it out then give it a pass.

Supercar shop sim has a long road ahead and a journey to expand more let’s see what updates this game has in the future but for now im signing off thank you have fun take care and game on.

PotionShop simulator

Hey everyone how’s it going today we are gonna talk about a nice little indie called potionshop simulator.

So you just graduated wizard U and start your journey to become a potion apprentice you search far and wide but every shop turns you down because they want a minimum of 5 years experience that’s laughable where have I heard that before so after much searching you find a village looking for a potion master and this is where our journey starts.

So once you get control of your character after the intro your met by a small flying green dragon who happens to be your starter guide his name… is tim I love the fact he has a regular name and not some insane dragon name.

Your first stop ends up being the potion shop where the previous owner left you a bit of a mess but after much hard work your ready to start your craft.

So after taking you on a walk for some ingredients your one step closer to crafting your first potion in a some what openish world it seems there will be plenty to find and use in your craft. This is when the game walks you through potion making to an extent as you use your mouse to stir the cauldron after which tim tells you more about working with ingredients to help progress you, so fresh and dry ingredients have there own out comes which you will learn as you progress. After you make your first potion you get a tase of the business side of things by opening the shop on the top right is some info to keep an eye on the night and day cycle as well as your customer reputation and the cleanliness of the store all are very crucial to your success. The game has a book that keeps track of everything from customers and there likes to potions to make and there ingredients and amounts its a very useful tool so always use it when you need help. The computer seems to have a slow start at first only sending you 1 customer at a time but I’m sure that ramps up as you progress after some more messing around tim takes you on a tour of the village showing you where some important shops are that will help you progress in game with upgrades and purchases.

All in all potion shop simulator is fun from the time I’ve spent on it and it’s on of those games that’s easy to pick up and set down without worrying about losing things it’s a game i suggest picking up and giving it a shot you never know it might be your next game of the year but that’s all for today thank you for stopping by have a great day and game on.

Wizdom Academy

Hey everyone today I wanna talk to you about this sweet little builder sim called Wizdom Academy, if your a Harry potter fan and a fan of wizards and magic this game might be up your alley let’s dive in.

So to start off you pick your headmaster and school colors and symbol then from there your dropped into the map and what little tutorial is implemented starts guiding you through and I’ll be honest the tutorial could use a deeper guide then the little bit it talks about. After your on the map your first task is to set up the mana tree which is the foundation to your school I thought that was pretty cool having some magical nature help you, you get to build hallways and classrooms as well as dormitories and teachers lounge the only thing I didn’t like so far other then the tutorial is the little space your given to place things on the map but in this game you build up as well but the tutorial does nothing at all to show you and that’s a big let down as most of the time your trying to figure things out another is the income is based solely on the students you have so you constantly need to have a high amount of students in order to survive.

The demo i played was fun and had some interesting events at one point I was attacked by a horde of goblins then at another point I had to deal with a mana drought and keep my school going there is a research tree which unlocks new classes and stuff for your school to make it look nicer.

I know it was a demo but if the main release is anything close to the demo then the tutorial needs a good amount of work, that aside I still recommend the game it was fun and I think the first game where your making a magic school i look forward to playing the game on full release and I hope you guys give it a chance take care and game on